Mapping the plateau of novices in virtual reality simulation training of mastoidectomy

Objectives/Hypothesis To explore why novices' performance plateau in directed, self‐regulated virtual reality (VR) simulation training and how performance can be improved. Study Design Prospective study. Methods Data on the performances of 40 novices who had completed repeated, directed, self‐r...

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Veröffentlicht in:The Laryngoscope 2017-04, Vol.127 (4), p.907-914
Hauptverfasser: Andersen, Steven A. W., Konge, Lars, Mikkelsen, Peter Trier, Cayé‐Thomasen, Per, Sørensen, Mads Sølvsten
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container_end_page 914
container_issue 4
container_start_page 907
container_title The Laryngoscope
container_volume 127
creator Andersen, Steven A. W.
Konge, Lars
Mikkelsen, Peter Trier
Cayé‐Thomasen, Per
Sørensen, Mads Sølvsten
description Objectives/Hypothesis To explore why novices' performance plateau in directed, self‐regulated virtual reality (VR) simulation training and how performance can be improved. Study Design Prospective study. Methods Data on the performances of 40 novices who had completed repeated, directed, self‐regulated VR simulation training of mastoidectomy were included. Data were analyzed to identify key areas of difficulty as well as the procedures terminated without using all the time allowed. Results Novices had difficulty in avoiding drilling holes in the outer anatomical boundaries of the mastoidectomy and frequently made injuries to vital structures such as the lateral semicircular canal, the ossicles, and the facial nerve. The simulator‐integrated tutor function improved performance on many of these items, but overreliance on tutoring was observed. Novices also demonstrated poor self‐assessment skills and often did not make use of the allowed time, lacking knowledge on when to stop or how to excel. Conclusion Directed, self‐regulated VR simulation training of mastoidectomy needs a strong instructional design with specific process goals to support deliberate practice because cognitive effort is needed for novices to improve beyond an initial plateau. Level of Evidence N/A. Laryngoscope, 127:907–914, 2017
doi_str_mv 10.1002/lary.26000
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W. ; Konge, Lars ; Mikkelsen, Peter Trier ; Cayé‐Thomasen, Per ; Sørensen, Mads Sølvsten</creator><creatorcontrib>Andersen, Steven A. W. ; Konge, Lars ; Mikkelsen, Peter Trier ; Cayé‐Thomasen, Per ; Sørensen, Mads Sølvsten</creatorcontrib><description>Objectives/Hypothesis To explore why novices' performance plateau in directed, self‐regulated virtual reality (VR) simulation training and how performance can be improved. Study Design Prospective study. Methods Data on the performances of 40 novices who had completed repeated, directed, self‐regulated VR simulation training of mastoidectomy were included. Data were analyzed to identify key areas of difficulty as well as the procedures terminated without using all the time allowed. Results Novices had difficulty in avoiding drilling holes in the outer anatomical boundaries of the mastoidectomy and frequently made injuries to vital structures such as the lateral semicircular canal, the ossicles, and the facial nerve. The simulator‐integrated tutor function improved performance on many of these items, but overreliance on tutoring was observed. Novices also demonstrated poor self‐assessment skills and often did not make use of the allowed time, lacking knowledge on when to stop or how to excel. Conclusion Directed, self‐regulated VR simulation training of mastoidectomy needs a strong instructional design with specific process goals to support deliberate practice because cognitive effort is needed for novices to improve beyond an initial plateau. Level of Evidence N/A. 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Results Novices had difficulty in avoiding drilling holes in the outer anatomical boundaries of the mastoidectomy and frequently made injuries to vital structures such as the lateral semicircular canal, the ossicles, and the facial nerve. The simulator‐integrated tutor function improved performance on many of these items, but overreliance on tutoring was observed. Novices also demonstrated poor self‐assessment skills and often did not make use of the allowed time, lacking knowledge on when to stop or how to excel. Conclusion Directed, self‐regulated VR simulation training of mastoidectomy needs a strong instructional design with specific process goals to support deliberate practice because cognitive effort is needed for novices to improve beyond an initial plateau. Level of Evidence N/A. 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W.</creatorcontrib><creatorcontrib>Konge, Lars</creatorcontrib><creatorcontrib>Mikkelsen, Peter Trier</creatorcontrib><creatorcontrib>Cayé‐Thomasen, Per</creatorcontrib><creatorcontrib>Sørensen, Mads Sølvsten</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>ProQuest Health &amp; Medical Complete (Alumni)</collection><collection>MEDLINE - Academic</collection><jtitle>The Laryngoscope</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Andersen, Steven A. W.</au><au>Konge, Lars</au><au>Mikkelsen, Peter Trier</au><au>Cayé‐Thomasen, Per</au><au>Sørensen, Mads Sølvsten</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Mapping the plateau of novices in virtual reality simulation training of mastoidectomy</atitle><jtitle>The Laryngoscope</jtitle><addtitle>Laryngoscope</addtitle><date>2017-04</date><risdate>2017</risdate><volume>127</volume><issue>4</issue><spage>907</spage><epage>914</epage><pages>907-914</pages><issn>0023-852X</issn><eissn>1531-4995</eissn><abstract>Objectives/Hypothesis To explore why novices' performance plateau in directed, self‐regulated virtual reality (VR) simulation training and how performance can be improved. Study Design Prospective study. Methods Data on the performances of 40 novices who had completed repeated, directed, self‐regulated VR simulation training of mastoidectomy were included. Data were analyzed to identify key areas of difficulty as well as the procedures terminated without using all the time allowed. Results Novices had difficulty in avoiding drilling holes in the outer anatomical boundaries of the mastoidectomy and frequently made injuries to vital structures such as the lateral semicircular canal, the ossicles, and the facial nerve. The simulator‐integrated tutor function improved performance on many of these items, but overreliance on tutoring was observed. Novices also demonstrated poor self‐assessment skills and often did not make use of the allowed time, lacking knowledge on when to stop or how to excel. Conclusion Directed, self‐regulated VR simulation training of mastoidectomy needs a strong instructional design with specific process goals to support deliberate practice because cognitive effort is needed for novices to improve beyond an initial plateau. Level of Evidence N/A. 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source MEDLINE; Wiley Online Library Journals Frontfile Complete
subjects Adult
Analysis of Variance
Chi-Square Distribution
Clinical Competence
Cohort Studies
Computer Simulation
directed self‐regulated learning
Education, Medical, Graduate - methods
Female
Humans
Internship and Residency
Learning Curve
Male
Mastoid - surgery
Military training
Otolaryngology - education
Prospective Studies
Self-Assessment
Simulation
Simulation Training - methods
surgical training
temporal bone surgery
User-Computer Interface
Virtual reality
Virtual reality simulation
title Mapping the plateau of novices in virtual reality simulation training of mastoidectomy
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