Collaborative Design Principles From Minecraft With Applications to Multi-User Computer-Aided Design
Synchronous collaborative (“multi-user”) computer-aided design (CAD) is a current topic of academic and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multiplayer online game in which players can use...
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Veröffentlicht in: | Journal of computing and information science in engineering 2016-06, Vol.16 (2) |
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creator | French, David J Stone, Brett Nysetvold, Thomas T Hepworth, Ammon Edward Red, W |
description | Synchronous collaborative (“multi-user”) computer-aided design (CAD) is a current topic of academic and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multiplayer online game in which players can use blocks to design structures, is of academic interest as a natural experiment in a collaborative 3D design of very complex structures. Virtual teams of up to 40 simultaneous designers have created city-scale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in a multi-user CAD design environment. The results suggest that multi-user CAD will be useful and practical in an engineering setting with several simultaneous contributors. We also discuss the effects of multi-user CAD on team organization, planning, design concurrency, communication, and mentoring. |
doi_str_mv | 10.1115/1.4032667 |
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Minecraft, a popular multiplayer online game in which players can use blocks to design structures, is of academic interest as a natural experiment in a collaborative 3D design of very complex structures. Virtual teams of up to 40 simultaneous designers have created city-scale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in a multi-user CAD design environment. The results suggest that multi-user CAD will be useful and practical in an engineering setting with several simultaneous contributors. 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Comput. Inf. Sci. Eng</stitle><date>2016-06-01</date><risdate>2016</risdate><volume>16</volume><issue>2</issue><issn>1530-9827</issn><eissn>1944-7078</eissn><abstract>Synchronous collaborative (“multi-user”) computer-aided design (CAD) is a current topic of academic and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multiplayer online game in which players can use blocks to design structures, is of academic interest as a natural experiment in a collaborative 3D design of very complex structures. Virtual teams of up to 40 simultaneous designers have created city-scale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in a multi-user CAD design environment. 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source | Alma/SFX Local Collection; ASME Transactions Journals (Current) |
subjects | Computer aided design Concurrency Construction Design engineering Design improvements Synchronous Three dimensional Virtual organization |
title | Collaborative Design Principles From Minecraft With Applications to Multi-User Computer-Aided Design |
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