An exploratory study of middle school students' sensemaking in a collaborative game design educational project
The purpose of this study is to understand collaborative sensemaking processes among middle school students in a discovery based hybrid e‐learning environment. Our exploratory study reports interview findings on student experiences, and contributes to our ongoing investigation of this complex social...
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Veröffentlicht in: | American Society for Information Science and Technology. Meeting. Proceedings of the ... ASIST Annual Meeting 2013, Vol.50 (1), p.1-3 |
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Format: | Artikel |
Sprache: | eng |
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