A computational knowledge-based model for emulating human performance in the Iowa Gambling Task
A new computational knowledge-based model for emulating human performance in decision making tasks is proposed. This model is mainly based on the knowledge acquired through past experience, the knowledge extracted from the environment and the relationships between the concepts that represent these t...
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Veröffentlicht in: | Neural networks 2012-09, Vol.33, p.168-180 |
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Format: | Artikel |
Sprache: | eng |
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