The “Always Best Packet Switching” architecture for SIP-based mobile multimedia services
• In this study we present a distributed architecture for the provision of seamless and responsive mobile multimedia services. • This architecture allows to use concurrently all the wireless network interface cards a mobile terminal is equipped with. • Our architecture enables the transmission of ea...
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Veröffentlicht in: | The Journal of systems and software 2011-11, Vol.84 (11), p.1827-1851 |
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creator | Ghini, Vittorio Ferretti, Stefano Panzieri, Fabio |
description | • In this study we present a distributed architecture for the provision of seamless and responsive mobile multimedia services. • This architecture allows to use concurrently all the wireless network interface cards a mobile terminal is equipped with. • Our architecture enables the transmission of each datagram through the most suitable network interface card among those available at the time a datagram is transmitted.
This paper presents a distributed architecture for the provision of seamless and responsive mobile multimedia services. This architecture allows its user applications to use concurrently all the wireless network interface cards (NICs) a mobile terminal is equipped with. In particular, as mobile multimedia services are usually implemented using the UDP protocol, our architecture enables the transmission of each UDP datagram through the “most suitable” (e.g. most responsive, least loaded) NIC among those available at the time a datagram is transmitted. We term this operating mode of our architecture Always Best Packet Switching (ABPS). ABPS enables the use of policies for load balancing and recovery purposes. In essence, the architecture we propose consists of the following two principal components: (i) a fixed proxy server, which acts as a relay for the mobile node and enables communications from/to this node regardless of possible firewalls and NAT systems, and (ii) a proxy client running in the mobile node responsible for maintaining a multi-path tunnel, constructed out of all the node's NICs, with the above mentioned fixed proxy server. We show how the architecture supports multimedia applications based on the SIP and RTP/RTCP protocols, and avoids the typical delays introduced by the two way message/response handshake of the SIP signaling protocol. Experimental results originated from the implementation of a VoIP application on top of the architecture we propose show the effectiveness of our approach. |
doi_str_mv | 10.1016/j.jss.2011.06.025 |
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This paper presents a distributed architecture for the provision of seamless and responsive mobile multimedia services. This architecture allows its user applications to use concurrently all the wireless network interface cards (NICs) a mobile terminal is equipped with. In particular, as mobile multimedia services are usually implemented using the UDP protocol, our architecture enables the transmission of each UDP datagram through the “most suitable” (e.g. most responsive, least loaded) NIC among those available at the time a datagram is transmitted. We term this operating mode of our architecture Always Best Packet Switching (ABPS). ABPS enables the use of policies for load balancing and recovery purposes. In essence, the architecture we propose consists of the following two principal components: (i) a fixed proxy server, which acts as a relay for the mobile node and enables communications from/to this node regardless of possible firewalls and NAT systems, and (ii) a proxy client running in the mobile node responsible for maintaining a multi-path tunnel, constructed out of all the node's NICs, with the above mentioned fixed proxy server. We show how the architecture supports multimedia applications based on the SIP and RTP/RTCP protocols, and avoids the typical delays introduced by the two way message/response handshake of the SIP signaling protocol. Experimental results originated from the implementation of a VoIP application on top of the architecture we propose show the effectiveness of our approach.</description><identifier>ISSN: 0164-1212</identifier><identifier>EISSN: 1873-1228</identifier><identifier>DOI: 10.1016/j.jss.2011.06.025</identifier><identifier>CODEN: JSSODM</identifier><language>eng</language><publisher>New York: Elsevier Inc</publisher><subject>Architecture ; Computer architecture ; Computer networks ; Cross-layer protocols ; Firewalls ; Mobile communications networks ; Mobile multimedia applications ; Multi-homing ; Multimedia ; Multimedia communications ; Network interface cards ; Packet switched networks ; Packet switching ; Protocol (computers) ; Proxy client servers ; QoS provision ; Servers ; Service introduction ; SIP ; Studies ; Wireless networks</subject><ispartof>The Journal of systems and software, 2011-11, Vol.84 (11), p.1827-1851</ispartof><rights>2011 Elsevier Inc.</rights><rights>Copyright Elsevier Sequoia S.A. Nov 2011</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c400t-528559b93b359db0792480b190048c9ae383b0e74098285748c29f3ca148807c3</citedby><cites>FETCH-LOGICAL-c400t-528559b93b359db0792480b190048c9ae383b0e74098285748c29f3ca148807c3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://dx.doi.org/10.1016/j.jss.2011.06.025$$EHTML$$P50$$Gelsevier$$H</linktohtml><link.rule.ids>314,780,784,3550,27924,27925,45995</link.rule.ids></links><search><creatorcontrib>Ghini, Vittorio</creatorcontrib><creatorcontrib>Ferretti, Stefano</creatorcontrib><creatorcontrib>Panzieri, Fabio</creatorcontrib><title>The “Always Best Packet Switching” architecture for SIP-based mobile multimedia services</title><title>The Journal of systems and software</title><description>• In this study we present a distributed architecture for the provision of seamless and responsive mobile multimedia services. • This architecture allows to use concurrently all the wireless network interface cards a mobile terminal is equipped with. • Our architecture enables the transmission of each datagram through the most suitable network interface card among those available at the time a datagram is transmitted.
This paper presents a distributed architecture for the provision of seamless and responsive mobile multimedia services. This architecture allows its user applications to use concurrently all the wireless network interface cards (NICs) a mobile terminal is equipped with. In particular, as mobile multimedia services are usually implemented using the UDP protocol, our architecture enables the transmission of each UDP datagram through the “most suitable” (e.g. most responsive, least loaded) NIC among those available at the time a datagram is transmitted. We term this operating mode of our architecture Always Best Packet Switching (ABPS). ABPS enables the use of policies for load balancing and recovery purposes. In essence, the architecture we propose consists of the following two principal components: (i) a fixed proxy server, which acts as a relay for the mobile node and enables communications from/to this node regardless of possible firewalls and NAT systems, and (ii) a proxy client running in the mobile node responsible for maintaining a multi-path tunnel, constructed out of all the node's NICs, with the above mentioned fixed proxy server. We show how the architecture supports multimedia applications based on the SIP and RTP/RTCP protocols, and avoids the typical delays introduced by the two way message/response handshake of the SIP signaling protocol. Experimental results originated from the implementation of a VoIP application on top of the architecture we propose show the effectiveness of our approach.</description><subject>Architecture</subject><subject>Computer architecture</subject><subject>Computer networks</subject><subject>Cross-layer protocols</subject><subject>Firewalls</subject><subject>Mobile communications networks</subject><subject>Mobile multimedia applications</subject><subject>Multi-homing</subject><subject>Multimedia</subject><subject>Multimedia communications</subject><subject>Network interface cards</subject><subject>Packet switched networks</subject><subject>Packet switching</subject><subject>Protocol (computers)</subject><subject>Proxy client servers</subject><subject>QoS provision</subject><subject>Servers</subject><subject>Service introduction</subject><subject>SIP</subject><subject>Studies</subject><subject>Wireless networks</subject><issn>0164-1212</issn><issn>1873-1228</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2011</creationdate><recordtype>article</recordtype><recordid>eNp9kM9O5DAMhyPESgzsPsDeIk5cWuyknSbiBIh_0kggwd5WitKMB1LaKSTtIG48yPJy8yQEDScOe7JlfT_L_hj7jZAj4PSwyZsYcwGIOUxzEOUWm6CqZIZCqG02SUyRehQ7bDfGBgAqAWLC_t49EF-__TtuX-xr5CcUB35j3SMN_PbFD-7BL-_Xb-_chtQO5IYxEF_0gd9e3WS1jTTnXV_7lng3toPvaO4tjxRW3lH8yX4sbBvp11fdY3_Oz-5OL7PZ9cXV6fEscwXAkJVClaWutaxlqec1VFoUCmrUAIVy2pJUsgaqCtAqoVUaCr2QzmKhFFRO7rGDzd6n0D-P6QXT-eiobe2S-jEanFYoJWosE7r_DW36MSzTdUZpqXSBukgQbiAX-hgDLcxT8J0NrwbBfOo2jUm6zaduA1OTdKfM0SZD6dGVp2Ci87R0SUhI2sy89_9JfwCpa4fD</recordid><startdate>20111101</startdate><enddate>20111101</enddate><creator>Ghini, Vittorio</creator><creator>Ferretti, Stefano</creator><creator>Panzieri, Fabio</creator><general>Elsevier Inc</general><general>Elsevier Sequoia S.A</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope></search><sort><creationdate>20111101</creationdate><title>The “Always Best Packet Switching” architecture for SIP-based mobile multimedia services</title><author>Ghini, Vittorio ; Ferretti, Stefano ; Panzieri, Fabio</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c400t-528559b93b359db0792480b190048c9ae383b0e74098285748c29f3ca148807c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2011</creationdate><topic>Architecture</topic><topic>Computer architecture</topic><topic>Computer networks</topic><topic>Cross-layer protocols</topic><topic>Firewalls</topic><topic>Mobile communications networks</topic><topic>Mobile multimedia applications</topic><topic>Multi-homing</topic><topic>Multimedia</topic><topic>Multimedia communications</topic><topic>Network interface cards</topic><topic>Packet switched networks</topic><topic>Packet switching</topic><topic>Protocol (computers)</topic><topic>Proxy client servers</topic><topic>QoS provision</topic><topic>Servers</topic><topic>Service introduction</topic><topic>SIP</topic><topic>Studies</topic><topic>Wireless networks</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Ghini, Vittorio</creatorcontrib><creatorcontrib>Ferretti, Stefano</creatorcontrib><creatorcontrib>Panzieri, Fabio</creatorcontrib><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>The Journal of systems and software</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Ghini, Vittorio</au><au>Ferretti, Stefano</au><au>Panzieri, Fabio</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>The “Always Best Packet Switching” architecture for SIP-based mobile multimedia services</atitle><jtitle>The Journal of systems and software</jtitle><date>2011-11-01</date><risdate>2011</risdate><volume>84</volume><issue>11</issue><spage>1827</spage><epage>1851</epage><pages>1827-1851</pages><issn>0164-1212</issn><eissn>1873-1228</eissn><coden>JSSODM</coden><abstract>• In this study we present a distributed architecture for the provision of seamless and responsive mobile multimedia services. • This architecture allows to use concurrently all the wireless network interface cards a mobile terminal is equipped with. • Our architecture enables the transmission of each datagram through the most suitable network interface card among those available at the time a datagram is transmitted.
This paper presents a distributed architecture for the provision of seamless and responsive mobile multimedia services. This architecture allows its user applications to use concurrently all the wireless network interface cards (NICs) a mobile terminal is equipped with. In particular, as mobile multimedia services are usually implemented using the UDP protocol, our architecture enables the transmission of each UDP datagram through the “most suitable” (e.g. most responsive, least loaded) NIC among those available at the time a datagram is transmitted. We term this operating mode of our architecture Always Best Packet Switching (ABPS). ABPS enables the use of policies for load balancing and recovery purposes. In essence, the architecture we propose consists of the following two principal components: (i) a fixed proxy server, which acts as a relay for the mobile node and enables communications from/to this node regardless of possible firewalls and NAT systems, and (ii) a proxy client running in the mobile node responsible for maintaining a multi-path tunnel, constructed out of all the node's NICs, with the above mentioned fixed proxy server. We show how the architecture supports multimedia applications based on the SIP and RTP/RTCP protocols, and avoids the typical delays introduced by the two way message/response handshake of the SIP signaling protocol. Experimental results originated from the implementation of a VoIP application on top of the architecture we propose show the effectiveness of our approach.</abstract><cop>New York</cop><pub>Elsevier Inc</pub><doi>10.1016/j.jss.2011.06.025</doi><tpages>25</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Architecture Computer architecture Computer networks Cross-layer protocols Firewalls Mobile communications networks Mobile multimedia applications Multi-homing Multimedia Multimedia communications Network interface cards Packet switched networks Packet switching Protocol (computers) Proxy client servers QoS provision Servers Service introduction SIP Studies Wireless networks |
title | The “Always Best Packet Switching” architecture for SIP-based mobile multimedia services |
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