Three-dimensional beta-shapes and beta-complexes via quasi-triangulation

The proximity and topology among particles are often the most important factor for understanding the spatial structure of particles. Reasoning the morphological structure of molecules and reconstructing a surface from a point set are examples where proximity among particles is important. Traditional...

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Veröffentlicht in:Computer aided design 2010-10, Vol.42 (10), p.911-929
Hauptverfasser: Kim, Deok-Soo, Cho, Youngsong, Sugihara, Kokichi, Ryu, Joonghyun, Kim, Donguk
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container_issue 10
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creator Kim, Deok-Soo
Cho, Youngsong
Sugihara, Kokichi
Ryu, Joonghyun
Kim, Donguk
description The proximity and topology among particles are often the most important factor for understanding the spatial structure of particles. Reasoning the morphological structure of molecules and reconstructing a surface from a point set are examples where proximity among particles is important. Traditionally, the Voronoi diagram of points, the power diagram, the Delaunay triangulation, and the regular triangulation, etc. have been used for understanding proximity among particles. In this paper, we present the theory of the β -shape and the β -complex and the corresponding algorithms for reasoning proximity among a set of spherical particles, both using the quasi-triangulation which is the dual of the Voronoi diagram of spheres. Given the Voronoi diagram of spheres, we first transform the Voronoi diagram to the quasi-triangulation. Then, we compute some intervals called β -intervals for the singular, regular, and interior states of each simplex in the quasi-triangulation. From the sorted set of simplexes, the β -shape and the β -complex corresponding to a particular value of β can be found efficiently. Given the Voronoi diagram of spheres, the quasi-triangulation can be obtained in O ( m ) time in the worst case, where m represents the number of simplexes in the quasi-triangulation. Then, the β -intervals for all simplexes in the quasi-triangulation can also be computed in O ( m ) time in the worst case. After sorting the simplexes using the low bound values of the β -intervals of each simplex in O ( m log m ) time, the β -shape and the β -complex can be computed in O ( log m + k ) time in the worst case by a binary search followed by a sequential search in the neighborhood, where k represents the number of simplexes in the β -shape or the β -complex. The presented theory of the β -shape and the β -complex will be equally useful for diverse areas such as structural biology, computer graphics, geometric modelling, computational geometry, CAD, physics, and chemistry, where the core hurdle lies in determining the proximity among spherical particles. ► Theory and algorithms of the beta-shape and beta-complex for spheres are presented. ► Beta-shape and beta-complex can be computed efficiently. ► Beta-shape and beta-complex will be useful for diverse areas, in particular for structural molecular biology.
doi_str_mv 10.1016/j.cad.2010.06.004
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Given the Voronoi diagram of spheres, the quasi-triangulation can be obtained in O ( m ) time in the worst case, where m represents the number of simplexes in the quasi-triangulation. Then, the β -intervals for all simplexes in the quasi-triangulation can also be computed in O ( m ) time in the worst case. After sorting the simplexes using the low bound values of the β -intervals of each simplex in O ( m log m ) time, the β -shape and the β -complex can be computed in O ( log m + k ) time in the worst case by a binary search followed by a sequential search in the neighborhood, where k represents the number of simplexes in the β -shape or the β -complex. 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subjects Algorithms
Beta-complex
Beta-shape
Biology
Complex
Computation
Computer aided design
Particle proximity
Protein structure
Proximity
Quasi-triangulation
Reasoning
Searching
Voronoi diagram of spheres
title Three-dimensional beta-shapes and beta-complexes via quasi-triangulation
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