AIR-MODELLING: A tool for gesture-based solid modelling in context during early design stages in AR environments

•We implemented a modelling tool for product conceptualization over the real context.•We carried out a test with 21 users to prove our tool against a traditional CAD tool.•Total time for product conceptualization using our tool was smaller in most cases.•The users made less use of measurements tool...

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Veröffentlicht in:Computers in industry 2015-01, Vol.66, p.73-81
Hauptverfasser: Arroyave-Tobón, Santiago, Osorio-Gómez, Gilberto, Cardona-McCormick, Juan F.
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container_issue
container_start_page 73
container_title Computers in industry
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creator Arroyave-Tobón, Santiago
Osorio-Gómez, Gilberto
Cardona-McCormick, Juan F.
description •We implemented a modelling tool for product conceptualization over the real context.•We carried out a test with 21 users to prove our tool against a traditional CAD tool.•Total time for product conceptualization using our tool was smaller in most cases.•The users made less use of measurements tool during the sessions with our tool. Augmented reality (AR) technologies are just being used as interface in CAD tools allowing the user to perceive 3D models over a real environment. The influence of the use of AR in the conceptualization of products whose configuration, shape and dimensions depend mainly on the context remains unexplored. We aimed to prove that modelling in AR environments allows to use the context in real-time as an information input for making the iterative design process more efficient. In order to prove that, we developed a tool called AIR-MODELLING in which the designer is able to create virtual conceptual products by hand gestures meanwhile he/she is interacting directly with the real scenario. We conducted a test for comparing designers’ performance using AIR-MODELLING and a traditional CAD system. We obtained an average reduction of 44% on the modeling time in 76% of the cases. We found that modelling in AR environments using the hands as interface allows the designer to quickly and efficiently conceptualize potential solutions using the spatial restrictions of the context as an information input in real-time. Additionally, modelling in a natural scale, directly over the real scene, prevents the designer from drawing his/her attention on dimensional details and allows him/her to focus on the product itself and its relation with the environment.
doi_str_mv 10.1016/j.compind.2014.10.007
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source ScienceDirect Journals (5 years ago - present)
subjects 3-D graphics
Augmented reality
CAD
Computer aided design
Conceptual design
Design
Design engineering
Hand gestures
Iterative methods
Mathematical models
Modelling
Modelling in context
Natural interfaces
Real time
Solid modelling
Studies
Systems design
Virtual reality
title AIR-MODELLING: A tool for gesture-based solid modelling in context during early design stages in AR environments
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