A novel P2P IPTV system for IPv4/v6 networks
As IPv4 address pool has been completely depleted and the transition from IPv4 to IPv6 has become a trend, P2P video streaming through IPv4/v6 hybrid network is now needed, for equipments with different types of IP addresses widely exist on the Internet. Traditionally, large-scale commercial P2P-IPT...
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description | As IPv4 address pool has been completely depleted and the transition from IPv4 to IPv6 has become a trend, P2P video streaming through IPv4/v6 hybrid network is now needed, for equipments with different types of IP addresses widely exist on the Internet. Traditionally, large-scale commercial P2P-IPTV systems have been deployed in IPv4 networks. However, these systems do not support equipments with IPv6 addresses and cannot work in IPv4/v6 hybrid networks. To overcome this problem, we propose a novel dual-stack-based architecture to distribute contents to different networks. The core element of the system is the dual-stack tracker which makes all equipments with IP address interconnect with each other and form a hybrid network. Meanwhile, equipments with IPv4/v6 addresses act as bridges, which distribute contents to IPv4 and IPv6 networks. The paper focuses on how to make all equipments with different types of IP addresses work in one system, analyzing the architecture and performance results related to the use of IPv6 bandwidth. This system has been deployed and broadcasted the 2010 FIFA World Cup South Africa with 755 kbps video stream, and our results demonstrate the feasibility of video over IPv4/v6 hybrid network for a representative application. |
doi_str_mv | 10.1007/s11042-013-1477-x |
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Traditionally, large-scale commercial P2P-IPTV systems have been deployed in IPv4 networks. However, these systems do not support equipments with IPv6 addresses and cannot work in IPv4/v6 hybrid networks. To overcome this problem, we propose a novel dual-stack-based architecture to distribute contents to different networks. The core element of the system is the dual-stack tracker which makes all equipments with IP address interconnect with each other and form a hybrid network. Meanwhile, equipments with IPv4/v6 addresses act as bridges, which distribute contents to IPv4 and IPv6 networks. The paper focuses on how to make all equipments with different types of IP addresses work in one system, analyzing the architecture and performance results related to the use of IPv6 bandwidth. This system has been deployed and broadcasted the 2010 FIFA World Cup South Africa with 755 kbps video stream, and our results demonstrate the feasibility of video over IPv4/v6 hybrid network for a representative application.</description><identifier>ISSN: 1380-7501</identifier><identifier>EISSN: 1573-7721</identifier><identifier>DOI: 10.1007/s11042-013-1477-x</identifier><language>eng</language><publisher>Boston: Springer US</publisher><subject>Access methods and protocols, osi model ; Analysis ; Applied sciences ; Architecture ; Bandwidths ; Broadcasting ; Broadcasting. Videocommunications. Audiovisual ; Computer Communication Networks ; Computer Science ; Computer science; control theory; systems ; Computer systems and distributed systems. User interface ; Data Structures and Information Theory ; Exact sciences and technology ; Feasibility ; Gossip ; Internet ; Internet Protocol ; IP (Internet Protocol) ; IPTV ; Multimedia ; Multimedia Information Systems ; Networks ; Peer to peer computing ; Peers ; Science ; Soccer ; Software ; Special Purpose and Application-Based Systems ; Streaming media ; Streams ; Studies ; Telecommunications ; Telecommunications and information theory ; Teleprocessing networks. Isdn ; Television ; Tournaments & championships ; User behavior</subject><ispartof>Multimedia tools and applications, 2014-09, Vol.72 (1), p.967-986</ispartof><rights>Springer Science+Business Media New York 2013</rights><rights>2015 INIST-CNRS</rights><rights>Springer Science+Business Media New York 2014</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c401t-26657643c6e64dab287de3aaec040cd2dce6660ae5b90e846b219dceef8ae1e3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/s11042-013-1477-x$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://link.springer.com/10.1007/s11042-013-1477-x$$EHTML$$P50$$Gspringer$$H</linktohtml><link.rule.ids>314,780,784,27922,27923,41486,42555,51317</link.rule.ids><backlink>$$Uhttp://pascal-francis.inist.fr/vibad/index.php?action=getRecordDetail&idt=28616578$$DView record in Pascal Francis$$Hfree_for_read</backlink></links><search><creatorcontrib>Guo, Zhengbiao</creatorcontrib><creatorcontrib>Li, Zhitang</creatorcontrib><creatorcontrib>Tu, Hao</creatorcontrib><creatorcontrib>Liu, Shuyu</creatorcontrib><title>A novel P2P IPTV system for IPv4/v6 networks</title><title>Multimedia tools and applications</title><addtitle>Multimed Tools Appl</addtitle><description>As IPv4 address pool has been completely depleted and the transition from IPv4 to IPv6 has become a trend, P2P video streaming through IPv4/v6 hybrid network is now needed, for equipments with different types of IP addresses widely exist on the Internet. Traditionally, large-scale commercial P2P-IPTV systems have been deployed in IPv4 networks. However, these systems do not support equipments with IPv6 addresses and cannot work in IPv4/v6 hybrid networks. To overcome this problem, we propose a novel dual-stack-based architecture to distribute contents to different networks. The core element of the system is the dual-stack tracker which makes all equipments with IP address interconnect with each other and form a hybrid network. Meanwhile, equipments with IPv4/v6 addresses act as bridges, which distribute contents to IPv4 and IPv6 networks. The paper focuses on how to make all equipments with different types of IP addresses work in one system, analyzing the architecture and performance results related to the use of IPv6 bandwidth. This system has been deployed and broadcasted the 2010 FIFA World Cup South Africa with 755 kbps video stream, and our results demonstrate the feasibility of video over IPv4/v6 hybrid network for a representative application.</description><subject>Access methods and protocols, osi model</subject><subject>Analysis</subject><subject>Applied sciences</subject><subject>Architecture</subject><subject>Bandwidths</subject><subject>Broadcasting</subject><subject>Broadcasting. Videocommunications. Audiovisual</subject><subject>Computer Communication Networks</subject><subject>Computer Science</subject><subject>Computer science; control theory; systems</subject><subject>Computer systems and distributed systems. User interface</subject><subject>Data Structures and Information Theory</subject><subject>Exact sciences and technology</subject><subject>Feasibility</subject><subject>Gossip</subject><subject>Internet</subject><subject>Internet Protocol</subject><subject>IP (Internet Protocol)</subject><subject>IPTV</subject><subject>Multimedia</subject><subject>Multimedia Information Systems</subject><subject>Networks</subject><subject>Peer to peer computing</subject><subject>Peers</subject><subject>Science</subject><subject>Soccer</subject><subject>Software</subject><subject>Special Purpose and Application-Based Systems</subject><subject>Streaming media</subject><subject>Streams</subject><subject>Studies</subject><subject>Telecommunications</subject><subject>Telecommunications and information theory</subject><subject>Teleprocessing networks. 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Videocommunications. Audiovisual</topic><topic>Computer Communication Networks</topic><topic>Computer Science</topic><topic>Computer science; control theory; systems</topic><topic>Computer systems and distributed systems. User interface</topic><topic>Data Structures and Information Theory</topic><topic>Exact sciences and technology</topic><topic>Feasibility</topic><topic>Gossip</topic><topic>Internet</topic><topic>Internet Protocol</topic><topic>IP (Internet Protocol)</topic><topic>IPTV</topic><topic>Multimedia</topic><topic>Multimedia Information Systems</topic><topic>Networks</topic><topic>Peer to peer computing</topic><topic>Peers</topic><topic>Science</topic><topic>Soccer</topic><topic>Software</topic><topic>Special Purpose and Application-Based Systems</topic><topic>Streaming media</topic><topic>Streams</topic><topic>Studies</topic><topic>Telecommunications</topic><topic>Telecommunications and information theory</topic><topic>Teleprocessing networks. Isdn</topic><topic>Television</topic><topic>Tournaments & championships</topic><topic>User behavior</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Guo, Zhengbiao</creatorcontrib><creatorcontrib>Li, Zhitang</creatorcontrib><creatorcontrib>Tu, Hao</creatorcontrib><creatorcontrib>Liu, Shuyu</creatorcontrib><collection>Pascal-Francis</collection><collection>CrossRef</collection><collection>ProQuest Central (Corporate)</collection><collection>Computer and Information Systems Abstracts</collection><collection>ABI-INFORM Complete</collection><collection>ABI/INFORM Global (PDF only)</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>ABI/INFORM Collection</collection><collection>Computing Database (Alumni Edition)</collection><collection>ProQuest Pharma Collection</collection><collection>Technology Research Database</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ABI/INFORM Collection (Alumni Edition)</collection><collection>Research Library (Alumni Edition)</collection><collection>ProQuest Central (Alumni)</collection><collection>ProQuest Central</collection><collection>Advanced Technologies & Aerospace Database (1962 - current)</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>ProQuest Business Premium Collection</collection><collection>Technology Collection</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central</collection><collection>Business Premium Collection (Alumni)</collection><collection>ABI/INFORM Global (Corporate)</collection><collection>ProQuest Central Student</collection><collection>Research Library Prep</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Computer Science Collection</collection><collection>ProQuest Business Collection (Alumni Edition)</collection><collection>ProQuest Business Collection</collection><collection>Computer Science Database</collection><collection>ABI/INFORM Professional Advanced</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ABI/INFORM Global</collection><collection>Computing Database</collection><collection>ProQuest research library</collection><collection>Research Library (Corporate)</collection><collection>Advanced Technologies & Aerospace Database</collection><collection>ProQuest Advanced Technologies & Aerospace Collection</collection><collection>ProQuest One Business</collection><collection>ProQuest One Business (Alumni)</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>ProQuest Central Basic</collection><collection>Electronics & Communications Abstracts</collection><jtitle>Multimedia tools and applications</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Guo, Zhengbiao</au><au>Li, Zhitang</au><au>Tu, Hao</au><au>Liu, Shuyu</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A novel P2P IPTV system for IPv4/v6 networks</atitle><jtitle>Multimedia tools and applications</jtitle><stitle>Multimed Tools Appl</stitle><date>2014-09-01</date><risdate>2014</risdate><volume>72</volume><issue>1</issue><spage>967</spage><epage>986</epage><pages>967-986</pages><issn>1380-7501</issn><eissn>1573-7721</eissn><abstract>As IPv4 address pool has been completely depleted and the transition from IPv4 to IPv6 has become a trend, P2P video streaming through IPv4/v6 hybrid network is now needed, for equipments with different types of IP addresses widely exist on the Internet. Traditionally, large-scale commercial P2P-IPTV systems have been deployed in IPv4 networks. However, these systems do not support equipments with IPv6 addresses and cannot work in IPv4/v6 hybrid networks. To overcome this problem, we propose a novel dual-stack-based architecture to distribute contents to different networks. The core element of the system is the dual-stack tracker which makes all equipments with IP address interconnect with each other and form a hybrid network. Meanwhile, equipments with IPv4/v6 addresses act as bridges, which distribute contents to IPv4 and IPv6 networks. The paper focuses on how to make all equipments with different types of IP addresses work in one system, analyzing the architecture and performance results related to the use of IPv6 bandwidth. This system has been deployed and broadcasted the 2010 FIFA World Cup South Africa with 755 kbps video stream, and our results demonstrate the feasibility of video over IPv4/v6 hybrid network for a representative application.</abstract><cop>Boston</cop><pub>Springer US</pub><doi>10.1007/s11042-013-1477-x</doi><tpages>20</tpages></addata></record> |
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subjects | Access methods and protocols, osi model Analysis Applied sciences Architecture Bandwidths Broadcasting Broadcasting. Videocommunications. Audiovisual Computer Communication Networks Computer Science Computer science control theory systems Computer systems and distributed systems. User interface Data Structures and Information Theory Exact sciences and technology Feasibility Gossip Internet Internet Protocol IP (Internet Protocol) IPTV Multimedia Multimedia Information Systems Networks Peer to peer computing Peers Science Soccer Software Special Purpose and Application-Based Systems Streaming media Streams Studies Telecommunications Telecommunications and information theory Teleprocessing networks. Isdn Television Tournaments & championships User behavior |
title | A novel P2P IPTV system for IPv4/v6 networks |
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