An octree-based method for shape from inconsistent silhouettes

Shape-from-Silhouette (SfS) is the widely known problem of obtaining the 3D structure of an object from its silhouettes. Two main approaches can be employed: those based on voxel sets, which perform an exhaustive search of the working space, and those based on octrees, which perform a top-down analy...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Pattern recognition 2012-09, Vol.45 (9), p.3245-3255
Hauptverfasser: Díaz-Más, L., Madrid-Cuevas, F.J., Muñoz-Salinas, R., Carmona-Poyato, A., Medina-Carnicer, R.
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Shape-from-Silhouette (SfS) is the widely known problem of obtaining the 3D structure of an object from its silhouettes. Two main approaches can be employed: those based on voxel sets, which perform an exhaustive search of the working space, and those based on octrees, which perform a top-down analysis that speeds up the computation. The main problem of both approaches is the need for perfect silhouettes to obtain accurate results. Perfect background subtraction hardly ever happens in realistic scenarios, so these techniques are restricted to controlled environments where the consistency hypothesis can be assumed. Recently, some approaches (all of them based on voxel sets) have been proposed to solve the problem of inconsistency. Their main drawback is the high computational cost required to perform an exhaustive analysis of the working space. This paper proposes a novel approach to solve SfS with inconsistent silhouettes from an octree based perspective. The inconsistencies are dealt by means of the Dempster–Shafer (DS) theory and we employ a Butterworth function for adapting threshold values in each resolution level of the octree. The results obtained show that our proposal provides higher reconstruction quality than the standard octree based methods in realistic environments. When compared to voxel set approaches that manage inconsistency, our method obtains similar results with a reduction in the computing time of an order of magnitude. ► SfS method using Dempster–Shafer theory for dealing with inconsistencies. ► The usage of DS theory makes us to fuse information with different combination rules. ► The implementation with octrees is faster than the previous approach with voxel sets. ► Both implementations (octrees and voxel sets) obtain very close results.
ISSN:0031-3203
1873-5142
DOI:10.1016/j.patcog.2012.03.012