Competition fosters trust
We study the effects of reputation and competition in a trust game. If trustees are anonymous, outcomes are poor: trustees are not trustworthy, and trustors do not trust. If trustees are identifiable and can, hence, build a reputation, efficiency quadruples but is still at only a third of the first...
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Veröffentlicht in: | Games and economic behavior 2012-09, Vol.76 (1), p.195-209 |
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creator | Huck, Steffen Lünser, Gabriele K. Tyran, Jean-Robert |
description | We study the effects of reputation and competition in a trust game. If trustees are anonymous, outcomes are poor: trustees are not trustworthy, and trustors do not trust. If trustees are identifiable and can, hence, build a reputation, efficiency quadruples but is still at only a third of the first best. Adding more information by granting trustors access to all trusteesʼ complete history has, somewhat surprisingly, no effect. On the other hand, we find that competition, coupled with some minimal information, eliminates the trust problem almost completely.
► We study the effects of reputation and competition in trust games. ► Under competition trustors can choose trustees. ► In the absence of reputation and competition, the inefficient Nash equilibrium predicts behavior extremely well. ► Reputation increases efficiency from close to zero to 30%. Coupled with competition efficiency reaches over 80%. |
doi_str_mv | 10.1016/j.geb.2012.06.010 |
format | Article |
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► We study the effects of reputation and competition in trust games. ► Under competition trustors can choose trustees. ► In the absence of reputation and competition, the inefficient Nash equilibrium predicts behavior extremely well. ► Reputation increases efficiency from close to zero to 30%. Coupled with competition efficiency reaches over 80%.</description><identifier>ISSN: 0899-8256</identifier><identifier>EISSN: 1090-2473</identifier><identifier>DOI: 10.1016/j.geb.2012.06.010</identifier><language>eng</language><publisher>Duluth: Elsevier Inc</publisher><subject>Access to information ; Competition ; Economic behaviour ; Game theory ; Games ; Information conditions ; Moral hazard ; Reputation ; Reputations ; Studies ; Trust ; Trusts</subject><ispartof>Games and economic behavior, 2012-09, Vol.76 (1), p.195-209</ispartof><rights>2012 Elsevier Inc.</rights><rights>Copyright Academic Press Sep 2012</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c465t-ffddd8a1bf5ad2b7331989a8b2ae859c16dd7fe0cf1bc23caa41bfd03048dea03</citedby><cites>FETCH-LOGICAL-c465t-ffddd8a1bf5ad2b7331989a8b2ae859c16dd7fe0cf1bc23caa41bfd03048dea03</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://www.sciencedirect.com/science/article/pii/S0899825612000942$$EHTML$$P50$$Gelsevier$$H</linktohtml><link.rule.ids>314,776,780,3536,27903,27904,65309</link.rule.ids></links><search><creatorcontrib>Huck, Steffen</creatorcontrib><creatorcontrib>Lünser, Gabriele K.</creatorcontrib><creatorcontrib>Tyran, Jean-Robert</creatorcontrib><title>Competition fosters trust</title><title>Games and economic behavior</title><description>We study the effects of reputation and competition in a trust game. If trustees are anonymous, outcomes are poor: trustees are not trustworthy, and trustors do not trust. If trustees are identifiable and can, hence, build a reputation, efficiency quadruples but is still at only a third of the first best. Adding more information by granting trustors access to all trusteesʼ complete history has, somewhat surprisingly, no effect. On the other hand, we find that competition, coupled with some minimal information, eliminates the trust problem almost completely.
► We study the effects of reputation and competition in trust games. ► Under competition trustors can choose trustees. ► In the absence of reputation and competition, the inefficient Nash equilibrium predicts behavior extremely well. ► Reputation increases efficiency from close to zero to 30%. Coupled with competition efficiency reaches over 80%.</description><subject>Access to information</subject><subject>Competition</subject><subject>Economic behaviour</subject><subject>Game theory</subject><subject>Games</subject><subject>Information conditions</subject><subject>Moral hazard</subject><subject>Reputation</subject><subject>Reputations</subject><subject>Studies</subject><subject>Trust</subject><subject>Trusts</subject><issn>0899-8256</issn><issn>1090-2473</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2012</creationdate><recordtype>article</recordtype><recordid>eNp9kE1LAzEQQIMoWKs_oLeCFy-7TpLdbBZPUvyCghc9h2wykSxtU5Os4L83pZ48eJrLe8PMI2RBoaZAxe1Yf-BQM6CsBlEDhRMyo9BDxZqOn5IZyL6vJGvFOblIaQSAlnUwI4tV2O4x--zDbulCyhjTMscp5Uty5vQm4dXvnJP3x4e31XO1fn16Wd2vK9OINlfOWWulpoNrtWVDxzntZa_lwDTKtjdUWNs5BOPoYBg3WjeFtcChkRY18Dm5Oe7dx_A5Ycpq65PBzUbvMExJUeCcyZaKrqDXf9AxTHFXrjtQ0DeMM1EoeqRMDClFdGof_VbH7wKpQyw1qhJLHWIpEKrEKs7d0cHy6ZfHqJLxuDNofUSTlQ3-H_sHJ7Bwvw</recordid><startdate>20120901</startdate><enddate>20120901</enddate><creator>Huck, Steffen</creator><creator>Lünser, Gabriele K.</creator><creator>Tyran, Jean-Robert</creator><general>Elsevier Inc</general><general>Academic Press</general><scope>AAYXX</scope><scope>CITATION</scope><scope>8BJ</scope><scope>FQK</scope><scope>JBE</scope></search><sort><creationdate>20120901</creationdate><title>Competition fosters trust</title><author>Huck, Steffen ; Lünser, Gabriele K. ; Tyran, Jean-Robert</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c465t-ffddd8a1bf5ad2b7331989a8b2ae859c16dd7fe0cf1bc23caa41bfd03048dea03</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2012</creationdate><topic>Access to information</topic><topic>Competition</topic><topic>Economic behaviour</topic><topic>Game theory</topic><topic>Games</topic><topic>Information conditions</topic><topic>Moral hazard</topic><topic>Reputation</topic><topic>Reputations</topic><topic>Studies</topic><topic>Trust</topic><topic>Trusts</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Huck, Steffen</creatorcontrib><creatorcontrib>Lünser, Gabriele K.</creatorcontrib><creatorcontrib>Tyran, Jean-Robert</creatorcontrib><collection>CrossRef</collection><collection>International Bibliography of the Social Sciences (IBSS)</collection><collection>International Bibliography of the Social Sciences</collection><collection>International Bibliography of the Social Sciences</collection><jtitle>Games and economic behavior</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Huck, Steffen</au><au>Lünser, Gabriele K.</au><au>Tyran, Jean-Robert</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Competition fosters trust</atitle><jtitle>Games and economic behavior</jtitle><date>2012-09-01</date><risdate>2012</risdate><volume>76</volume><issue>1</issue><spage>195</spage><epage>209</epage><pages>195-209</pages><issn>0899-8256</issn><eissn>1090-2473</eissn><abstract>We study the effects of reputation and competition in a trust game. If trustees are anonymous, outcomes are poor: trustees are not trustworthy, and trustors do not trust. If trustees are identifiable and can, hence, build a reputation, efficiency quadruples but is still at only a third of the first best. Adding more information by granting trustors access to all trusteesʼ complete history has, somewhat surprisingly, no effect. On the other hand, we find that competition, coupled with some minimal information, eliminates the trust problem almost completely.
► We study the effects of reputation and competition in trust games. ► Under competition trustors can choose trustees. ► In the absence of reputation and competition, the inefficient Nash equilibrium predicts behavior extremely well. ► Reputation increases efficiency from close to zero to 30%. Coupled with competition efficiency reaches over 80%.</abstract><cop>Duluth</cop><pub>Elsevier Inc</pub><doi>10.1016/j.geb.2012.06.010</doi><tpages>15</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Access to information Competition Economic behaviour Game theory Games Information conditions Moral hazard Reputation Reputations Studies Trust Trusts |
title | Competition fosters trust |
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