Teaching Artificial Intelligence and Logic Programming in a Competitive Environment
Motivation plays a key role in the learning process. This paper describes an experience in the context of undergraduate teaching of Artificial Intelligence at the Computer Science Department of the Faculty of Sciences in the University of Porto. A sophisticated competition framework, which involved...
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Veröffentlicht in: | Informatics in education 2009-01, Vol.8 (1), p.85-100 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | Motivation plays a key role in the learning process. This paper describes an experience in
the context of undergraduate teaching of Artificial Intelligence at the Computer Science Department
of the Faculty of Sciences in the University of Porto. A sophisticated competition framework,
which involved Prolog programmed contenders and game servers, including an appealing GUI,
was developed to motivate students on the deepening of the topics covered in class. We report on
the impact that such a competitive setup caused on students’ commitment, which surpassed our
most optimistic expectations. |
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ISSN: | 1648-5831 2335-8971 |
DOI: | 10.15388/infedu.2009.06 |