Settlement Selection and Inequality in Video Games through an Anthropological Lens: Exploring the Catan Universe

For thousands of years, humans have been entertained by board games. The earliest documented game boards date to at least 6000 BC in the Near East (Sebbane 2001), and we know the name, Senet , and rules of a board game from Egypt dating to 3500–3100 BC. Aspects of inequality are omnipresent in the d...

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Veröffentlicht in:Advances in archaeological practice : a journal of the Society of American archeaology 2024-05, Vol.12 (2), p.173-178
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description For thousands of years, humans have been entertained by board games. The earliest documented game boards date to at least 6000 BC in the Near East (Sebbane 2001), and we know the name, Senet , and rules of a board game from Egypt dating to 3500–3100 BC. Aspects of inequality are omnipresent in the dynamics of the competition and cooperation inherent in games. In this review, I assess the digital version of the board game Catan , which is also called Catan Universe , discussing how anthropological theories such as human behavioral ecology are recognizable in the digital game. Playing this game provides a unique way to test models of inequality.
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subjects Anthropology
Archaeology
Cities
Computer & video games
Decision making
Inequality
Roads & highways
Wool
title Settlement Selection and Inequality in Video Games through an Anthropological Lens: Exploring the Catan Universe
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