Design and programming of a robotic puppetry robot based on natural learner unit pattern generators neural networks
The purpose of this study is to design and construct a novel interactive game. This game is a robotic learning and imitation task. It is based on visual interaction of the player. The cornerstone technique used in this game is natural learner unit pattern generator neural networks (NLUPGNN), which i...
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Veröffentlicht in: | Journal of the Brazilian Society of Mechanical Sciences and Engineering 2024-09, Vol.46 (9), Article 561 |
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Sprache: | eng |
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