Quality of Experience That Matters in Gaming Graphics: How to Blend Image Processing and Virtual Reality

This paper investigates virtual reality (VR) technology which can increase the quality of experience (QoE) on the graphics quality within the gaming environment. The graphics quality affects the VR environment and user experience. To gather relevant data, we conduct a live user experience and compar...

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Veröffentlicht in:Electronics (Basel) 2024-08, Vol.13 (15), p.2998
Hauptverfasser: Jumani, Awais Khan, Shi, Jinglun, Laghari, Asif Ali, Estrela, Vania V., Sampedro, Gabriel Avelino, Almadhor, Ahmad, Kryvinska, Natalia, ul Nabi, Aftab
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container_end_page
container_issue 15
container_start_page 2998
container_title Electronics (Basel)
container_volume 13
creator Jumani, Awais Khan
Shi, Jinglun
Laghari, Asif Ali
Estrela, Vania V.
Sampedro, Gabriel Avelino
Almadhor, Ahmad
Kryvinska, Natalia
ul Nabi, Aftab
description This paper investigates virtual reality (VR) technology which can increase the quality of experience (QoE) on the graphics quality within the gaming environment. The graphics quality affects the VR environment and user experience. To gather relevant data, we conduct a live user experience and compare games with high- and low-quality graphics. The qualitative feedback obtained through questionnaires prove the importance ofcontextualizing users’ experiences playing both games. Furthermore, our findings prove the crucial role of graphics quality in adopting user engagement and enjoyment during gaming sessions. Users consistently reported their feeling more connected when interacting with games and receiving high-quality graphics. If the graphics quality received is low, the user rating for a particular game is low. Further examination of VR technology reveals its potential to revolutionize graphics quality within game play.
doi_str_mv 10.3390/electronics13152998
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source MDPI - Multidisciplinary Digital Publishing Institute; EZB-FREE-00999 freely available EZB journals
subjects 3-D graphics
Algorithms
Automation
Bandwidths
Computer & video games
Games
Image processing
Image quality
Machine learning
Methods
Motion sickness
Neural networks
Qualitative analysis
Surveys
User experience
User feedback
User satisfaction
Virtual communities
Virtual reality
title Quality of Experience That Matters in Gaming Graphics: How to Blend Image Processing and Virtual Reality
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