The effect of animated movies on speaking skills among motivated English foreign language learners: Elementary level
Technology has become an integral part of our daily lives, permeating every aspect. One area where technology has shown potential to enhance English as a Foreign Language (EFL) learning is through the use of animated movies. Despite the growing significance of technology in education, research is sc...
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Veröffentlicht in: | European journal of education 2024-09, Vol.59 (3), p.n/a |
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creator | Wang, Rong Do Dange, Mustafa Izadpanah, Siros |
description | Technology has become an integral part of our daily lives, permeating every aspect. One area where technology has shown potential to enhance English as a Foreign Language (EFL) learning is through the use of animated movies. Despite the growing significance of technology in education, research is scarce in this specific area. Therefore, the aim of this study, conducted in 2023, was to investigate the impact of animated movies on the development of speaking abilities among motivated EFL learners. A total of 370 elementary students studying EFL in various institutions participated by responding to questionnaires. A multiple‐stage cluster sampling approach was employed to select the participants. The students were divided into two groups: the experimental group (EG) and the control group (CG). The selection of 15 animated films from a pool of 50 was performed using the Lawsh CVR (content validity ratio) and CVI (content validity index) algorithms, following validation by professionals. The study was designed as an experiment, and descriptive statistics and the ANCOVA test were employed to analyse the quantitative data. The findings revealed a significant difference between the pre‐test and post‐test results of the EG in English‐speaking skills, vocabulary learning, English pronunciation skills, understanding and recognition. According to the study, animated movies have the potential to aid teachers and EFL students in enhancing their speaking skills. This research sheds light on the benefits of incorporating animated movies into language learning environments, offering valuable insights for both educators and learners alike. |
doi_str_mv | 10.1111/ejed.12665 |
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One area where technology has shown potential to enhance English as a Foreign Language (EFL) learning is through the use of animated movies. Despite the growing significance of technology in education, research is scarce in this specific area. Therefore, the aim of this study, conducted in 2023, was to investigate the impact of animated movies on the development of speaking abilities among motivated EFL learners. A total of 370 elementary students studying EFL in various institutions participated by responding to questionnaires. A multiple‐stage cluster sampling approach was employed to select the participants. The students were divided into two groups: the experimental group (EG) and the control group (CG). The selection of 15 animated films from a pool of 50 was performed using the Lawsh CVR (content validity ratio) and CVI (content validity index) algorithms, following validation by professionals. The study was designed as an experiment, and descriptive statistics and the ANCOVA test were employed to analyse the quantitative data. The findings revealed a significant difference between the pre‐test and post‐test results of the EG in English‐speaking skills, vocabulary learning, English pronunciation skills, understanding and recognition. According to the study, animated movies have the potential to aid teachers and EFL students in enhancing their speaking skills. 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One area where technology has shown potential to enhance English as a Foreign Language (EFL) learning is through the use of animated movies. Despite the growing significance of technology in education, research is scarce in this specific area. Therefore, the aim of this study, conducted in 2023, was to investigate the impact of animated movies on the development of speaking abilities among motivated EFL learners. A total of 370 elementary students studying EFL in various institutions participated by responding to questionnaires. A multiple‐stage cluster sampling approach was employed to select the participants. The students were divided into two groups: the experimental group (EG) and the control group (CG). The selection of 15 animated films from a pool of 50 was performed using the Lawsh CVR (content validity ratio) and CVI (content validity index) algorithms, following validation by professionals. The study was designed as an experiment, and descriptive statistics and the ANCOVA test were employed to analyse the quantitative data. The findings revealed a significant difference between the pre‐test and post‐test results of the EG in English‐speaking skills, vocabulary learning, English pronunciation skills, understanding and recognition. According to the study, animated movies have the potential to aid teachers and EFL students in enhancing their speaking skills. This research sheds light on the benefits of incorporating animated movies into language learning environments, offering valuable insights for both educators and learners alike.</description><subject>Algorithms</subject><subject>Animated films</subject><subject>animated movies</subject><subject>Content Validity</subject><subject>Control Groups</subject><subject>Data</subject><subject>Educational materials</subject><subject>elementary level</subject><subject>Elementary School Students</subject><subject>English (Second Language)</subject><subject>English as a second language</subject><subject>English Language Learners</subject><subject>Experimental Groups</subject><subject>Foreign language learning</subject><subject>Foreign languages</subject><subject>Learning</subject><subject>Motion pictures</subject><subject>motivated Iranian learners</subject><subject>Pronunciation</subject><subject>pronunciation skills</subject><subject>recognition</subject><subject>Second Languages</subject><subject>Speaking</subject><subject>speaking skill</subject><subject>Speech Skills</subject><subject>Teachers</subject><subject>Technology</subject><subject>Tests</subject><subject>Validity</subject><subject>Vocabulary</subject><subject>Vocabulary Development</subject><issn>0141-8211</issn><issn>1465-3435</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>7QJ</sourceid><recordid>eNp9kM1OwzAQhC0EEqVw4QkscUNKiePEdbihEv5UiUs5W06yTt06drHTor49bsuZuax29O2udhC6JemERD3ACtoJyRgrztCI5KxIaE6LczRKSU4SnhFyia5CWKVRZcFHaFgsAYNS0AzYKSyt7uUALe7dTkPAzuKwAbnWtsNhrY0JWPYuNr0b9O5IVrYzOiyxch50Z7GRttvKDrAB6S348IgrAz3YQfp9NHdgrtGFkibAzV8do6-XajF7S-afr--zp3nSZCwtkhzaHGrOqATe1AxySlvOClUW2bQE4FDG50rFp3UpIZp1TWqiGKEs402ZTekY3Z32brz73kIYxMptvY0nBU3LNOV5FjeM0f2JarwLwYMSGx9T8HtBUnFIVRxSFcdUI0xO8I82sP-HFNVH9Xya-QV_hnsh</recordid><startdate>202409</startdate><enddate>202409</enddate><creator>Wang, Rong</creator><creator>Do Dange, Mustafa</creator><creator>Izadpanah, Siros</creator><general>Blackwell Publishing Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7QJ</scope><orcidid>https://orcid.org/0000-0002-2061-8110</orcidid></search><sort><creationdate>202409</creationdate><title>The effect of animated movies on speaking skills among motivated English foreign language learners: Elementary level</title><author>Wang, Rong ; Do Dange, Mustafa ; Izadpanah, Siros</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c2605-4ed4eb863ae8cb6e433d865f95279ee8e93439f87b9ae952bb1b1f613628c9273</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>Algorithms</topic><topic>Animated films</topic><topic>animated movies</topic><topic>Content Validity</topic><topic>Control Groups</topic><topic>Data</topic><topic>Educational materials</topic><topic>elementary level</topic><topic>Elementary School Students</topic><topic>English (Second Language)</topic><topic>English as a second language</topic><topic>English Language Learners</topic><topic>Experimental Groups</topic><topic>Foreign language learning</topic><topic>Foreign languages</topic><topic>Learning</topic><topic>Motion pictures</topic><topic>motivated Iranian learners</topic><topic>Pronunciation</topic><topic>pronunciation skills</topic><topic>recognition</topic><topic>Second Languages</topic><topic>Speaking</topic><topic>speaking skill</topic><topic>Speech Skills</topic><topic>Teachers</topic><topic>Technology</topic><topic>Tests</topic><topic>Validity</topic><topic>Vocabulary</topic><topic>Vocabulary Development</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Wang, Rong</creatorcontrib><creatorcontrib>Do Dange, Mustafa</creatorcontrib><creatorcontrib>Izadpanah, Siros</creatorcontrib><collection>CrossRef</collection><collection>Applied Social Sciences Index & Abstracts (ASSIA)</collection><jtitle>European journal of education</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Wang, Rong</au><au>Do Dange, Mustafa</au><au>Izadpanah, Siros</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>The effect of animated movies on speaking skills among motivated English foreign language learners: Elementary level</atitle><jtitle>European journal of education</jtitle><date>2024-09</date><risdate>2024</risdate><volume>59</volume><issue>3</issue><epage>n/a</epage><issn>0141-8211</issn><eissn>1465-3435</eissn><abstract>Technology has become an integral part of our daily lives, permeating every aspect. One area where technology has shown potential to enhance English as a Foreign Language (EFL) learning is through the use of animated movies. Despite the growing significance of technology in education, research is scarce in this specific area. Therefore, the aim of this study, conducted in 2023, was to investigate the impact of animated movies on the development of speaking abilities among motivated EFL learners. A total of 370 elementary students studying EFL in various institutions participated by responding to questionnaires. A multiple‐stage cluster sampling approach was employed to select the participants. The students were divided into two groups: the experimental group (EG) and the control group (CG). The selection of 15 animated films from a pool of 50 was performed using the Lawsh CVR (content validity ratio) and CVI (content validity index) algorithms, following validation by professionals. 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source | Applied Social Sciences Index & Abstracts (ASSIA); Wiley Online Library Journals Frontfile Complete |
subjects | Algorithms Animated films animated movies Content Validity Control Groups Data Educational materials elementary level Elementary School Students English (Second Language) English as a second language English Language Learners Experimental Groups Foreign language learning Foreign languages Learning Motion pictures motivated Iranian learners Pronunciation pronunciation skills recognition Second Languages Speaking speaking skill Speech Skills Teachers Technology Tests Validity Vocabulary Vocabulary Development |
title | The effect of animated movies on speaking skills among motivated English foreign language learners: Elementary level |
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