Triangular matrix-based lossless compression algorithm for 3D mesh connectivity
Three-dimensional mesh compression is vital to support advances in many scenarios, such as 3D web-based applications. Existing 3D mesh methods usually require complex data structures and time-consuming processing. Given a mesh represented by its vertices and triangular faces, we present a novel, fas...
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Veröffentlicht in: | The Visual computer 2024-06, Vol.40 (6), p.3961-3970 |
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Format: | Artikel |
Sprache: | eng |
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