The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences
Active exploration in virtual reality (VR) involves users navigating immersive virtual environments, going from one place to another. While navigating, users often engage in secondary tasks that require attentional resources, as in the case of distracted driving. Inspired by research generally study...
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Veröffentlicht in: | IEEE transactions on visualization and computer graphics 2024-05, Vol.PP (5), p.1-11 |
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