GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian properties remains a challenge, as those are optimized base...
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Veröffentlicht in: | arXiv.org 2024-07 |
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