A generalization of the CIS value for cooperative cost games

In this paper, we enrich the model of cooperative cost games by introducing the notion of selfishness levels for players. With this notion, we introduce a new value called the generalized CIS value. To reveal the fairness of the generalized CIS value, we characterize this value through three perspec...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:4OR 2024-03, Vol.22 (1), p.17-30
Hauptverfasser: Hou, Dongshuang, Han, Weibin, Xu, Genjiu, Feng, Yifan
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 30
container_issue 1
container_start_page 17
container_title 4OR
container_volume 22
creator Hou, Dongshuang
Han, Weibin
Xu, Genjiu
Feng, Yifan
description In this paper, we enrich the model of cooperative cost games by introducing the notion of selfishness levels for players. With this notion, we introduce a new value called the generalized CIS value. To reveal the fairness of the generalized CIS value, we characterize this value through three perspectives. The first one is to provide a procedural implementation for this value, and show that the outcome of this implementation process coincides with the generalized CIS value. Secondly, by applying the optimization theory, we show that the generalized CIS value may minimize the players’ complaints from the perspective of average complaint. Lastly, we approach the generalized CIS value axiomatically by using the efficiency property and the equal maximal complaint property.
doi_str_mv 10.1007/s10288-023-00538-4
format Article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_3030967250</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>3030967250</sourcerecordid><originalsourceid>FETCH-LOGICAL-c360t-5f8cb59791587bf4d3c702caf077cb2750c38e7367a754dfaa096c523114acfd3</originalsourceid><addsrcrecordid>eNp9kEtLAzEUhYMoWKt_wFXAdfTmNcmAm1J8FAou1HVI06ROaSc1mSnorzd2hO5c3QP3O-fAQeiawi0FUHeZAtOaAOMEQHJNxAka0YoKwgSlpwddEyEBztFFzmsAzrmAEbqf4JVvfbKb5tt2TWxxDLj78Hg6e8V7u-k9DjFhF-OuQF2z90XnDq_s1udLdBbsJvurvztG748Pb9NnMn95mk0nc-J4BR2RQbuFrFVNpVaLIJbcKWDOBlDKLZiS4Lj2ilfKKimWwVqoKycZp1RYF5Z8jG6G3F2Kn73PnVnHPrWl0nDgBVZMQqHYQLkUc04-mF1qtjZ9GQrmdyUzrGTKSuawkhHFhAeTd7Ft8tGidS2kUJIXhA9ILs925dOx_Z_gH_mScwg</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>3030967250</pqid></control><display><type>article</type><title>A generalization of the CIS value for cooperative cost games</title><source>Springer Nature - Complete Springer Journals</source><creator>Hou, Dongshuang ; Han, Weibin ; Xu, Genjiu ; Feng, Yifan</creator><creatorcontrib>Hou, Dongshuang ; Han, Weibin ; Xu, Genjiu ; Feng, Yifan</creatorcontrib><description>In this paper, we enrich the model of cooperative cost games by introducing the notion of selfishness levels for players. With this notion, we introduce a new value called the generalized CIS value. To reveal the fairness of the generalized CIS value, we characterize this value through three perspectives. The first one is to provide a procedural implementation for this value, and show that the outcome of this implementation process coincides with the generalized CIS value. Secondly, by applying the optimization theory, we show that the generalized CIS value may minimize the players’ complaints from the perspective of average complaint. Lastly, we approach the generalized CIS value axiomatically by using the efficiency property and the equal maximal complaint property.</description><identifier>ISSN: 1619-4500</identifier><identifier>EISSN: 1614-2411</identifier><identifier>DOI: 10.1007/s10288-023-00538-4</identifier><language>eng</language><publisher>Berlin/Heidelberg: Springer Berlin Heidelberg</publisher><subject>Business and Management ; Game theory ; Games ; Industrial and Production Engineering ; Operations research ; Operations Research/Decision Theory ; Optimization ; Players ; Research Paper</subject><ispartof>4OR, 2024-03, Vol.22 (1), p.17-30</ispartof><rights>The Author(s), under exclusive licence to Springer-Verlag GmbH Germany, part of Springer Nature 2023. Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c360t-5f8cb59791587bf4d3c702caf077cb2750c38e7367a754dfaa096c523114acfd3</cites><orcidid>0000-0001-5028-2817</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/s10288-023-00538-4$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://link.springer.com/10.1007/s10288-023-00538-4$$EHTML$$P50$$Gspringer$$H</linktohtml><link.rule.ids>314,776,780,27903,27904,41467,42536,51297</link.rule.ids></links><search><creatorcontrib>Hou, Dongshuang</creatorcontrib><creatorcontrib>Han, Weibin</creatorcontrib><creatorcontrib>Xu, Genjiu</creatorcontrib><creatorcontrib>Feng, Yifan</creatorcontrib><title>A generalization of the CIS value for cooperative cost games</title><title>4OR</title><addtitle>4OR-Q J Oper Res</addtitle><description>In this paper, we enrich the model of cooperative cost games by introducing the notion of selfishness levels for players. With this notion, we introduce a new value called the generalized CIS value. To reveal the fairness of the generalized CIS value, we characterize this value through three perspectives. The first one is to provide a procedural implementation for this value, and show that the outcome of this implementation process coincides with the generalized CIS value. Secondly, by applying the optimization theory, we show that the generalized CIS value may minimize the players’ complaints from the perspective of average complaint. Lastly, we approach the generalized CIS value axiomatically by using the efficiency property and the equal maximal complaint property.</description><subject>Business and Management</subject><subject>Game theory</subject><subject>Games</subject><subject>Industrial and Production Engineering</subject><subject>Operations research</subject><subject>Operations Research/Decision Theory</subject><subject>Optimization</subject><subject>Players</subject><subject>Research Paper</subject><issn>1619-4500</issn><issn>1614-2411</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><recordid>eNp9kEtLAzEUhYMoWKt_wFXAdfTmNcmAm1J8FAou1HVI06ROaSc1mSnorzd2hO5c3QP3O-fAQeiawi0FUHeZAtOaAOMEQHJNxAka0YoKwgSlpwddEyEBztFFzmsAzrmAEbqf4JVvfbKb5tt2TWxxDLj78Hg6e8V7u-k9DjFhF-OuQF2z90XnDq_s1udLdBbsJvurvztG748Pb9NnMn95mk0nc-J4BR2RQbuFrFVNpVaLIJbcKWDOBlDKLZiS4Lj2ilfKKimWwVqoKycZp1RYF5Z8jG6G3F2Kn73PnVnHPrWl0nDgBVZMQqHYQLkUc04-mF1qtjZ9GQrmdyUzrGTKSuawkhHFhAeTd7Ft8tGidS2kUJIXhA9ILs925dOx_Z_gH_mScwg</recordid><startdate>20240301</startdate><enddate>20240301</enddate><creator>Hou, Dongshuang</creator><creator>Han, Weibin</creator><creator>Xu, Genjiu</creator><creator>Feng, Yifan</creator><general>Springer Berlin Heidelberg</general><general>Springer Nature B.V</general><scope>OQ6</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>JQ2</scope><orcidid>https://orcid.org/0000-0001-5028-2817</orcidid></search><sort><creationdate>20240301</creationdate><title>A generalization of the CIS value for cooperative cost games</title><author>Hou, Dongshuang ; Han, Weibin ; Xu, Genjiu ; Feng, Yifan</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c360t-5f8cb59791587bf4d3c702caf077cb2750c38e7367a754dfaa096c523114acfd3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>Business and Management</topic><topic>Game theory</topic><topic>Games</topic><topic>Industrial and Production Engineering</topic><topic>Operations research</topic><topic>Operations Research/Decision Theory</topic><topic>Optimization</topic><topic>Players</topic><topic>Research Paper</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Hou, Dongshuang</creatorcontrib><creatorcontrib>Han, Weibin</creatorcontrib><creatorcontrib>Xu, Genjiu</creatorcontrib><creatorcontrib>Feng, Yifan</creatorcontrib><collection>ECONIS</collection><collection>CrossRef</collection><collection>ProQuest Computer Science Collection</collection><jtitle>4OR</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Hou, Dongshuang</au><au>Han, Weibin</au><au>Xu, Genjiu</au><au>Feng, Yifan</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A generalization of the CIS value for cooperative cost games</atitle><jtitle>4OR</jtitle><stitle>4OR-Q J Oper Res</stitle><date>2024-03-01</date><risdate>2024</risdate><volume>22</volume><issue>1</issue><spage>17</spage><epage>30</epage><pages>17-30</pages><issn>1619-4500</issn><eissn>1614-2411</eissn><abstract>In this paper, we enrich the model of cooperative cost games by introducing the notion of selfishness levels for players. With this notion, we introduce a new value called the generalized CIS value. To reveal the fairness of the generalized CIS value, we characterize this value through three perspectives. The first one is to provide a procedural implementation for this value, and show that the outcome of this implementation process coincides with the generalized CIS value. Secondly, by applying the optimization theory, we show that the generalized CIS value may minimize the players’ complaints from the perspective of average complaint. Lastly, we approach the generalized CIS value axiomatically by using the efficiency property and the equal maximal complaint property.</abstract><cop>Berlin/Heidelberg</cop><pub>Springer Berlin Heidelberg</pub><doi>10.1007/s10288-023-00538-4</doi><tpages>14</tpages><orcidid>https://orcid.org/0000-0001-5028-2817</orcidid></addata></record>
fulltext fulltext
identifier ISSN: 1619-4500
ispartof 4OR, 2024-03, Vol.22 (1), p.17-30
issn 1619-4500
1614-2411
language eng
recordid cdi_proquest_journals_3030967250
source Springer Nature - Complete Springer Journals
subjects Business and Management
Game theory
Games
Industrial and Production Engineering
Operations research
Operations Research/Decision Theory
Optimization
Players
Research Paper
title A generalization of the CIS value for cooperative cost games
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-26T22%3A32%3A27IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=A%20generalization%20of%20the%20CIS%20value%20for%20cooperative%20cost%20games&rft.jtitle=4OR&rft.au=Hou,%20Dongshuang&rft.date=2024-03-01&rft.volume=22&rft.issue=1&rft.spage=17&rft.epage=30&rft.pages=17-30&rft.issn=1619-4500&rft.eissn=1614-2411&rft_id=info:doi/10.1007/s10288-023-00538-4&rft_dat=%3Cproquest_cross%3E3030967250%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=3030967250&rft_id=info:pmid/&rfr_iscdi=true