Movement computation of an articulated body using coordinate transformation

In this paper, we propose a new formula for calculating the motion of an articulated rigid body using images obtained with a moving camera with an autofocus ability. Each of the input image scenes consists of moving joints with their own position and orientation unknown. Based on the computed coordi...

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Veröffentlicht in:Multimedia tools and applications 2024-03, Vol.83 (10), p.28761-28791
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description In this paper, we propose a new formula for calculating the motion of an articulated rigid body using images obtained with a moving camera with an autofocus ability. Each of the input image scenes consists of moving joints with their own position and orientation unknown. Based on the computed coordinate system of the previous joint, the triangulation method finds the position of the feature point, and the computed feature point establishes the coordinate system for the next adjacent joint. First, the external and internal parameters of a camera are calculated using the optimization technique using the feature points in fixed environmental objects. The first joint is defined as the joint in contact with the environment. Based on the first joint, the movements of subsequent joints are computed in order. Afterwards, we calculate the motion for the connected joint with respect to the previous joint in a tree structure. To verify the accuracy of the movement of a model, a three-dimensional reconstruction was performed by using computed joint movements. The proposed formula is verified by the result of 3D reconstruction.
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subjects Cameras
Computation
Computer Communication Networks
Computer Science
Coordinate transformations
Data Structures and Information Theory
Image reconstruction
Multimedia Information Systems
Optimization techniques
Rigid structures
Special Purpose and Application-Based Systems
Three dimensional models
Triangulation
title Movement computation of an articulated body using coordinate transformation
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