High dynamic range imaging pipeline on the GPU
Use of high dynamic range (HDR) images and video in image processing and computer graphics applications is rapidly gaining popularity. However, creating and displaying high resolution HDR content on CPUs is a time consuming task. Although some previous work focused on real-time tone mapping, impleme...
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Veröffentlicht in: | Journal of real-time image processing 2015-06, Vol.10 (2), p.273-287 |
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Sprache: | eng |
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