3D-freehand-pose initialization based on operator’s cognitive behavioral models
Tracking, recognition and interaction based on 3D freehand are a part of our virtual assembly system, in which monocular camera is used to input online freehand videos and the hand pose tracker requires a reliable initial pose in the first frame. A novel approach to initializing 3D pose and position...
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Veröffentlicht in: | The Visual computer 2010-06, Vol.26 (6-8), p.607-617 |
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creator | Feng, Zhiquan Zhang, Minming Pan, Zhigeng Yang, Bo Xu, Tao Tang, Haokui Li, Yi |
description | Tracking, recognition and interaction based on 3D freehand are a part of our virtual assembly system, in which monocular camera is used to input online freehand videos and the hand pose tracker requires a reliable initial pose in the first frame. A novel approach to initializing 3D pose and position of freehand is put forward in this paper visualization of 3D hand model and modeling the operators’ cognitive behaviors. Our approach is composed of three phases: hand posture recognition, coarse-tuning and fine-tuning. The operator moves his/her hand onto the to meet the needs of our virtual assembly system. The main contribution of this paper is that the three core techniques are for the first time integrated together, including human–computer interaction (HCI) in the process of initializing, projection of the 3D hand model in the period of coarse-tuning time. Then, the computer repeatedly fine-tunes the 3D hand model until the projection of the 3D hand model is completely superimposed onto the operator’s hand image. We focus on exploring and modeling cognitive behavior of operator’s hand upon which we design our initialization algorithm. Our research shows that cognitive behavioral models are not only beneficial to reducing cognitive loads for operators, because it makes the computers cater for the changes of the operators’ hand poses, but also helpful to address high dimensionality of articulated 3D hand model. Our experimental results also show that the approach presented in this paper is easier, more pleasurable and satisfactory experience for the operators. Our initialization system has successfully been applied to our 3D freehand tracking system and a simulation virtual assembly system. |
doi_str_mv | 10.1007/s00371-010-0452-z |
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A novel approach to initializing 3D pose and position of freehand is put forward in this paper visualization of 3D hand model and modeling the operators’ cognitive behaviors. Our approach is composed of three phases: hand posture recognition, coarse-tuning and fine-tuning. The operator moves his/her hand onto the to meet the needs of our virtual assembly system. The main contribution of this paper is that the three core techniques are for the first time integrated together, including human–computer interaction (HCI) in the process of initializing, projection of the 3D hand model in the period of coarse-tuning time. Then, the computer repeatedly fine-tunes the 3D hand model until the projection of the 3D hand model is completely superimposed onto the operator’s hand image. We focus on exploring and modeling cognitive behavior of operator’s hand upon which we design our initialization algorithm. Our research shows that cognitive behavioral models are not only beneficial to reducing cognitive loads for operators, because it makes the computers cater for the changes of the operators’ hand poses, but also helpful to address high dimensionality of articulated 3D hand model. Our experimental results also show that the approach presented in this paper is easier, more pleasurable and satisfactory experience for the operators. Our initialization system has successfully been applied to our 3D freehand tracking system and a simulation virtual assembly system.</description><identifier>ISSN: 0178-2789</identifier><identifier>EISSN: 1432-2315</identifier><identifier>DOI: 10.1007/s00371-010-0452-z</identifier><language>eng</language><publisher>Berlin/Heidelberg: Springer-Verlag</publisher><subject>Algorithms ; Artificial Intelligence ; Assembly ; Cognition & reasoning ; Computer Graphics ; Computer Science ; Human-computer interface ; Image Processing and Computer Vision ; Modelling ; Operators ; Original Article ; Recognition ; Three dimensional models ; Tracking systems</subject><ispartof>The Visual computer, 2010-06, Vol.26 (6-8), p.607-617</ispartof><rights>Springer-Verlag 2010</rights><rights>Springer-Verlag 2010.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c316t-240b2fb29bd1d8a30011fd8502f8d78fa44b59ef3d69d40428272c3f65ed86143</citedby><cites>FETCH-LOGICAL-c316t-240b2fb29bd1d8a30011fd8502f8d78fa44b59ef3d69d40428272c3f65ed86143</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/s00371-010-0452-z$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://www.proquest.com/docview/2917891199?pq-origsite=primo$$EHTML$$P50$$Gproquest$$H</linktohtml><link.rule.ids>314,780,784,21388,27924,27925,33744,41488,42557,43805,51319,64385,64389,72469</link.rule.ids></links><search><creatorcontrib>Feng, Zhiquan</creatorcontrib><creatorcontrib>Zhang, Minming</creatorcontrib><creatorcontrib>Pan, Zhigeng</creatorcontrib><creatorcontrib>Yang, Bo</creatorcontrib><creatorcontrib>Xu, Tao</creatorcontrib><creatorcontrib>Tang, Haokui</creatorcontrib><creatorcontrib>Li, Yi</creatorcontrib><title>3D-freehand-pose initialization based on operator’s cognitive behavioral models</title><title>The Visual computer</title><addtitle>Vis Comput</addtitle><description>Tracking, recognition and interaction based on 3D freehand are a part of our virtual assembly system, in which monocular camera is used to input online freehand videos and the hand pose tracker requires a reliable initial pose in the first frame. 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Our research shows that cognitive behavioral models are not only beneficial to reducing cognitive loads for operators, because it makes the computers cater for the changes of the operators’ hand poses, but also helpful to address high dimensionality of articulated 3D hand model. Our experimental results also show that the approach presented in this paper is easier, more pleasurable and satisfactory experience for the operators. Our initialization system has successfully been applied to our 3D freehand tracking system and a simulation virtual assembly system.</description><subject>Algorithms</subject><subject>Artificial Intelligence</subject><subject>Assembly</subject><subject>Cognition & reasoning</subject><subject>Computer Graphics</subject><subject>Computer Science</subject><subject>Human-computer interface</subject><subject>Image Processing and Computer Vision</subject><subject>Modelling</subject><subject>Operators</subject><subject>Original Article</subject><subject>Recognition</subject><subject>Three dimensional models</subject><subject>Tracking systems</subject><issn>0178-2789</issn><issn>1432-2315</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2010</creationdate><recordtype>article</recordtype><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><sourceid>GNUQQ</sourceid><recordid>eNp1kM1KxDAUhYMoOI4-gLuC62j-2iRLGX9hQARdh7RJxgydpiadAbvyNXw9n8QMFVy5uvfCd-695wBwjtElRohfJYQoxxBhBBErCRwPwAwzSiChuDwEM4S5gIQLeQxOUlqjPHMmZ-CZ3kAXrX3TnYF9SLbwnR-8bv2oBx-6otbJmiI3obdRDyF-f36logmrPbazRZ2lOx-ibotNMLZNp-DI6TbZs986B693ty-LB7h8un9cXC9hQ3E1QMJQTVxNZG2wEZrmj7AzokTECcOF04zVpbSOmkoahhgRhJOGuqq0RlTZ2hxcTHv7GN63Ng1qHbaxyycVkdmtxFjKTOGJamJIKVqn-ug3On4ojNQ-OTUlp3Jyap-cGrOGTJqU2W5l49_m_0U_9WtyWA</recordid><startdate>20100601</startdate><enddate>20100601</enddate><creator>Feng, Zhiquan</creator><creator>Zhang, Minming</creator><creator>Pan, Zhigeng</creator><creator>Yang, Bo</creator><creator>Xu, Tao</creator><creator>Tang, Haokui</creator><creator>Li, Yi</creator><general>Springer-Verlag</general><general>Springer Nature B.V</general><scope>AAYXX</scope><scope>CITATION</scope><scope>8FE</scope><scope>8FG</scope><scope>AFKRA</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>HCIFZ</scope><scope>JQ2</scope><scope>K7-</scope><scope>P5Z</scope><scope>P62</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope></search><sort><creationdate>20100601</creationdate><title>3D-freehand-pose initialization based on operator’s cognitive behavioral models</title><author>Feng, Zhiquan ; 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Our research shows that cognitive behavioral models are not only beneficial to reducing cognitive loads for operators, because it makes the computers cater for the changes of the operators’ hand poses, but also helpful to address high dimensionality of articulated 3D hand model. Our experimental results also show that the approach presented in this paper is easier, more pleasurable and satisfactory experience for the operators. Our initialization system has successfully been applied to our 3D freehand tracking system and a simulation virtual assembly system.</abstract><cop>Berlin/Heidelberg</cop><pub>Springer-Verlag</pub><doi>10.1007/s00371-010-0452-z</doi><tpages>11</tpages></addata></record> |
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subjects | Algorithms Artificial Intelligence Assembly Cognition & reasoning Computer Graphics Computer Science Human-computer interface Image Processing and Computer Vision Modelling Operators Original Article Recognition Three dimensional models Tracking systems |
title | 3D-freehand-pose initialization based on operator’s cognitive behavioral models |
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