Overlapping Coalition Formation Game via Multi-Objective Optimization for Crowdsensing Task Allocation
With the rapid development of sensor technology and mobile services, the service model of mobile crowd sensing (MCS) has emerged. In this model, user groups perceive data through carried mobile terminal devices, thereby completing large-scale and distributed tasks. Task allocation is an important li...
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Veröffentlicht in: | Electronics (Basel) 2023-08, Vol.12 (16), p.3454 |
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creator | Fu, Yanming Liu, Xiao Han, Weigeng Lu, Shenglin Chen, Jiayuan Tang, Tianbing |
description | With the rapid development of sensor technology and mobile services, the service model of mobile crowd sensing (MCS) has emerged. In this model, user groups perceive data through carried mobile terminal devices, thereby completing large-scale and distributed tasks. Task allocation is an important link in MCS, but the interests of task publishers, users, and platforms often conflict. Therefore, to improve the performance of MCS task allocation, this study proposes a repeated overlapping coalition formation game MCS task allocation scheme based on multiple-objective particle swarm optimization (ROCG-MOPSO). The overlapping coalition formation (OCF) game model is used to describe the resource allocation relationship between users and tasks, and design two game strategies, allowing users to form overlapping coalitions for different sensing tasks. Multi-objective optimization, on the other hand, is a strategy that considers multiple interests simultaneously in optimization problems. Therefore, we use the multi-objective particle swarm optimization algorithm to adjust the parameters of the OCF to better balance the interests of task publishers, users, and platforms and thus obtain a more optimal task allocation scheme. To verify the effectiveness of ROCG-MOPSO, we conduct experiments on a dataset and compare the results with the schemes in the related literature. The experimental results show that our ROCG-MOPSO performs superiorly on key performance indicators such as average user revenue, platform revenue, task completion rate, and user average surplus resources. |
doi_str_mv | 10.3390/electronics12163454 |
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In this model, user groups perceive data through carried mobile terminal devices, thereby completing large-scale and distributed tasks. Task allocation is an important link in MCS, but the interests of task publishers, users, and platforms often conflict. Therefore, to improve the performance of MCS task allocation, this study proposes a repeated overlapping coalition formation game MCS task allocation scheme based on multiple-objective particle swarm optimization (ROCG-MOPSO). The overlapping coalition formation (OCF) game model is used to describe the resource allocation relationship between users and tasks, and design two game strategies, allowing users to form overlapping coalitions for different sensing tasks. Multi-objective optimization, on the other hand, is a strategy that considers multiple interests simultaneously in optimization problems. Therefore, we use the multi-objective particle swarm optimization algorithm to adjust the parameters of the OCF to better balance the interests of task publishers, users, and platforms and thus obtain a more optimal task allocation scheme. To verify the effectiveness of ROCG-MOPSO, we conduct experiments on a dataset and compare the results with the schemes in the related literature. The experimental results show that our ROCG-MOPSO performs superiorly on key performance indicators such as average user revenue, platform revenue, task completion rate, and user average surplus resources.</description><identifier>ISSN: 2079-9292</identifier><identifier>EISSN: 2079-9292</identifier><identifier>DOI: 10.3390/electronics12163454</identifier><language>eng</language><publisher>Basel: MDPI AG</publisher><subject>Algorithms ; Cellular telephones ; Cooperation ; Costs ; Crowds ; Energy consumption ; Game theory ; Global positioning systems ; GPS ; Mathematical optimization ; Methods ; Mobile devices ; Multiple objective analysis ; Optimization ; Particle swarm optimization ; Performance enhancement ; Platforms ; Research methodology ; Resource allocation ; Revenue ; Smartphones ; User groups</subject><ispartof>Electronics (Basel), 2023-08, Vol.12 (16), p.3454</ispartof><rights>COPYRIGHT 2023 MDPI AG</rights><rights>2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c361t-75c4b2905be9187dec10a314c9faac4b827de1a82adf08c6c2426c9e646b94293</citedby><cites>FETCH-LOGICAL-c361t-75c4b2905be9187dec10a314c9faac4b827de1a82adf08c6c2426c9e646b94293</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27923,27924</link.rule.ids></links><search><creatorcontrib>Fu, Yanming</creatorcontrib><creatorcontrib>Liu, Xiao</creatorcontrib><creatorcontrib>Han, Weigeng</creatorcontrib><creatorcontrib>Lu, Shenglin</creatorcontrib><creatorcontrib>Chen, Jiayuan</creatorcontrib><creatorcontrib>Tang, Tianbing</creatorcontrib><title>Overlapping Coalition Formation Game via Multi-Objective Optimization for Crowdsensing Task Allocation</title><title>Electronics (Basel)</title><description>With the rapid development of sensor technology and mobile services, the service model of mobile crowd sensing (MCS) has emerged. In this model, user groups perceive data through carried mobile terminal devices, thereby completing large-scale and distributed tasks. Task allocation is an important link in MCS, but the interests of task publishers, users, and platforms often conflict. Therefore, to improve the performance of MCS task allocation, this study proposes a repeated overlapping coalition formation game MCS task allocation scheme based on multiple-objective particle swarm optimization (ROCG-MOPSO). The overlapping coalition formation (OCF) game model is used to describe the resource allocation relationship between users and tasks, and design two game strategies, allowing users to form overlapping coalitions for different sensing tasks. Multi-objective optimization, on the other hand, is a strategy that considers multiple interests simultaneously in optimization problems. Therefore, we use the multi-objective particle swarm optimization algorithm to adjust the parameters of the OCF to better balance the interests of task publishers, users, and platforms and thus obtain a more optimal task allocation scheme. To verify the effectiveness of ROCG-MOPSO, we conduct experiments on a dataset and compare the results with the schemes in the related literature. The experimental results show that our ROCG-MOPSO performs superiorly on key performance indicators such as average user revenue, platform revenue, task completion rate, and user average surplus resources.</description><subject>Algorithms</subject><subject>Cellular telephones</subject><subject>Cooperation</subject><subject>Costs</subject><subject>Crowds</subject><subject>Energy consumption</subject><subject>Game theory</subject><subject>Global positioning systems</subject><subject>GPS</subject><subject>Mathematical optimization</subject><subject>Methods</subject><subject>Mobile devices</subject><subject>Multiple objective analysis</subject><subject>Optimization</subject><subject>Particle swarm optimization</subject><subject>Performance enhancement</subject><subject>Platforms</subject><subject>Research methodology</subject><subject>Resource allocation</subject><subject>Revenue</subject><subject>Smartphones</subject><subject>User groups</subject><issn>2079-9292</issn><issn>2079-9292</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><recordid>eNptkT1PwzAQhi0EElXpL2CJxJzirzjxWEW0IBVlKXPkOHbl4sTBTovg1-M2DAzcDffqvefuhgPgHsElIRw-Kqvk6F1vZEAYMUIzegVmGOY85Zjj6z_6FixCOMAYHJGCwBnQ1Ul5K4bB9PukdMKa0bg-WTvfiYvaiE4lJyOS16MdTVo1h3jNnFRSDaPpzPdEaeeT0rvPNqg-nFftRHhPVtY6eQHuwI0WNqjFb52Dt_XTrnxOt9XmpVxtU0kYGtM8k7TBHGaN4qjIWyURFARRybUQsVXg6CFRYNFqWEgmMcVMcsUoazjFnMzBw7R38O7jqMJYH9zR9_FkjYsshwgVGEZqOVF7YVVteu1GL2TMVnVGul5pE_1VzjBlOUc4DpBpQHoXgle6HrzphP-qEazPT6j_eQL5AS_EfqA</recordid><startdate>20230801</startdate><enddate>20230801</enddate><creator>Fu, Yanming</creator><creator>Liu, Xiao</creator><creator>Han, Weigeng</creator><creator>Lu, Shenglin</creator><creator>Chen, Jiayuan</creator><creator>Tang, Tianbing</creator><general>MDPI AG</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SP</scope><scope>8FD</scope><scope>8FE</scope><scope>8FG</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>HCIFZ</scope><scope>L7M</scope><scope>P5Z</scope><scope>P62</scope><scope>PIMPY</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope></search><sort><creationdate>20230801</creationdate><title>Overlapping Coalition Formation Game via Multi-Objective Optimization for Crowdsensing Task Allocation</title><author>Fu, Yanming ; Liu, Xiao ; Han, Weigeng ; Lu, Shenglin ; Chen, Jiayuan ; Tang, Tianbing</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c361t-75c4b2905be9187dec10a314c9faac4b827de1a82adf08c6c2426c9e646b94293</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Algorithms</topic><topic>Cellular telephones</topic><topic>Cooperation</topic><topic>Costs</topic><topic>Crowds</topic><topic>Energy consumption</topic><topic>Game theory</topic><topic>Global positioning systems</topic><topic>GPS</topic><topic>Mathematical optimization</topic><topic>Methods</topic><topic>Mobile devices</topic><topic>Multiple objective analysis</topic><topic>Optimization</topic><topic>Particle swarm optimization</topic><topic>Performance enhancement</topic><topic>Platforms</topic><topic>Research methodology</topic><topic>Resource allocation</topic><topic>Revenue</topic><topic>Smartphones</topic><topic>User groups</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Fu, Yanming</creatorcontrib><creatorcontrib>Liu, Xiao</creatorcontrib><creatorcontrib>Han, Weigeng</creatorcontrib><creatorcontrib>Lu, Shenglin</creatorcontrib><creatorcontrib>Chen, Jiayuan</creatorcontrib><creatorcontrib>Tang, Tianbing</creatorcontrib><collection>CrossRef</collection><collection>Electronics & Communications Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Advanced Technologies & Aerospace Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Technology Collection</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central Korea</collection><collection>SciTech Premium Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Advanced Technologies & Aerospace Database</collection><collection>ProQuest Advanced Technologies & Aerospace Collection</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><jtitle>Electronics (Basel)</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Fu, Yanming</au><au>Liu, Xiao</au><au>Han, Weigeng</au><au>Lu, Shenglin</au><au>Chen, Jiayuan</au><au>Tang, Tianbing</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Overlapping Coalition Formation Game via Multi-Objective Optimization for Crowdsensing Task Allocation</atitle><jtitle>Electronics (Basel)</jtitle><date>2023-08-01</date><risdate>2023</risdate><volume>12</volume><issue>16</issue><spage>3454</spage><pages>3454-</pages><issn>2079-9292</issn><eissn>2079-9292</eissn><abstract>With the rapid development of sensor technology and mobile services, the service model of mobile crowd sensing (MCS) has emerged. In this model, user groups perceive data through carried mobile terminal devices, thereby completing large-scale and distributed tasks. Task allocation is an important link in MCS, but the interests of task publishers, users, and platforms often conflict. Therefore, to improve the performance of MCS task allocation, this study proposes a repeated overlapping coalition formation game MCS task allocation scheme based on multiple-objective particle swarm optimization (ROCG-MOPSO). The overlapping coalition formation (OCF) game model is used to describe the resource allocation relationship between users and tasks, and design two game strategies, allowing users to form overlapping coalitions for different sensing tasks. Multi-objective optimization, on the other hand, is a strategy that considers multiple interests simultaneously in optimization problems. Therefore, we use the multi-objective particle swarm optimization algorithm to adjust the parameters of the OCF to better balance the interests of task publishers, users, and platforms and thus obtain a more optimal task allocation scheme. To verify the effectiveness of ROCG-MOPSO, we conduct experiments on a dataset and compare the results with the schemes in the related literature. The experimental results show that our ROCG-MOPSO performs superiorly on key performance indicators such as average user revenue, platform revenue, task completion rate, and user average surplus resources.</abstract><cop>Basel</cop><pub>MDPI AG</pub><doi>10.3390/electronics12163454</doi><oa>free_for_read</oa></addata></record> |
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subjects | Algorithms Cellular telephones Cooperation Costs Crowds Energy consumption Game theory Global positioning systems GPS Mathematical optimization Methods Mobile devices Multiple objective analysis Optimization Particle swarm optimization Performance enhancement Platforms Research methodology Resource allocation Revenue Smartphones User groups |
title | Overlapping Coalition Formation Game via Multi-Objective Optimization for Crowdsensing Task Allocation |
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