Ubiquitous Learning Based on Mobile Devices and Industrial Prototypes
Background: In technical subjects, the "hands-on" aspect is important because the students cannot assimilate some concepts until they practice with real industrial systems. They need to have the demonstration that what they are performing is real and works in order to create a true mental...
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Veröffentlicht in: | IEEE transactions on education 2023-08, Vol.66 (4), p.1-0 |
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creator | Capella, Juan V. Perles, Angel Martinez, Juan M. Hassan, Houcine |
description | Background: In technical subjects, the "hands-on" aspect is important because the students cannot assimilate some concepts until they practice with real industrial systems. They need to have the demonstration that what they are performing is real and works in order to create a true mental image of the subject concepts, which translates as an increase in professional skills.
Application Design: In this work, it is described a step forward in integrating mobile devices and real physical laboratories in a ubiquitous learning approach.
Contribution: The latest experiences with mobile devices showed that it is possible to get near real hands-on by combining specially designed equipment and flexible virtual-scale models running on the mobile device, without requiring physical laboratories or classic remote labs. This approach can be applied to many technical subjects that face the same issues.
Findings: Based on the evaluation results, the proposed u-lab architecture provided strong evidence of the benefits achieved. The proposal presents interesting advantages from the economic and professor productivity point of view, obtaining better academic achievements. The resulting platform should facilitate educational activities which use mobile devices. This approach can be applied to many technical subjects that suffer economic restrictions.
This opens up new scenarios for mobile-device-based learning without excessive additional costs. |
doi_str_mv | 10.1109/TE.2023.3247131 |
format | Article |
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Application Design: In this work, it is described a step forward in integrating mobile devices and real physical laboratories in a ubiquitous learning approach.
Contribution: The latest experiences with mobile devices showed that it is possible to get near real hands-on by combining specially designed equipment and flexible virtual-scale models running on the mobile device, without requiring physical laboratories or classic remote labs. This approach can be applied to many technical subjects that face the same issues.
Findings: Based on the evaluation results, the proposed u-lab architecture provided strong evidence of the benefits achieved. The proposal presents interesting advantages from the economic and professor productivity point of view, obtaining better academic achievements. The resulting platform should facilitate educational activities which use mobile devices. This approach can be applied to many technical subjects that suffer economic restrictions.
This opens up new scenarios for mobile-device-based learning without excessive additional costs.</description><identifier>ISSN: 0018-9359</identifier><identifier>EISSN: 1557-9638</identifier><identifier>DOI: 10.1109/TE.2023.3247131</identifier><identifier>CODEN: IEEDAB</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>Academic Achievement ; Computer architecture ; Data acquisition ; Educational Technology ; Electronic devices ; Electronic Learning ; Engineering studies ; Handheld Devices ; Hardware ; industrial informatics (IIs) ; Job Skills ; Laboratories ; Learning ; mobile devices ; Mobile handsets ; Problem Based Learning ; Process control ; Productivity ; Scale models ; Technology Integration ; u-learning ; Wireless communication</subject><ispartof>IEEE transactions on education, 2023-08, Vol.66 (4), p.1-0</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2023</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c266t-428747fbcc89a18b799752b7275de13b8bc5aba992c9e2c404ea13e68d6d67683</cites><orcidid>0000-0002-2038-0587 ; 0000-0002-5782-4284 ; 0000-0003-3879-9826 ; 0000-0002-9748-0332</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/10063233$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,776,780,792,27901,27902,54733</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/10063233$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ1387102$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Capella, Juan V.</creatorcontrib><creatorcontrib>Perles, Angel</creatorcontrib><creatorcontrib>Martinez, Juan M.</creatorcontrib><creatorcontrib>Hassan, Houcine</creatorcontrib><title>Ubiquitous Learning Based on Mobile Devices and Industrial Prototypes</title><title>IEEE transactions on education</title><addtitle>TE</addtitle><description>Background: In technical subjects, the "hands-on" aspect is important because the students cannot assimilate some concepts until they practice with real industrial systems. They need to have the demonstration that what they are performing is real and works in order to create a true mental image of the subject concepts, which translates as an increase in professional skills.
Application Design: In this work, it is described a step forward in integrating mobile devices and real physical laboratories in a ubiquitous learning approach.
Contribution: The latest experiences with mobile devices showed that it is possible to get near real hands-on by combining specially designed equipment and flexible virtual-scale models running on the mobile device, without requiring physical laboratories or classic remote labs. This approach can be applied to many technical subjects that face the same issues.
Findings: Based on the evaluation results, the proposed u-lab architecture provided strong evidence of the benefits achieved. The proposal presents interesting advantages from the economic and professor productivity point of view, obtaining better academic achievements. The resulting platform should facilitate educational activities which use mobile devices. This approach can be applied to many technical subjects that suffer economic restrictions.
This opens up new scenarios for mobile-device-based learning without excessive additional costs.</description><subject>Academic Achievement</subject><subject>Computer architecture</subject><subject>Data acquisition</subject><subject>Educational Technology</subject><subject>Electronic devices</subject><subject>Electronic Learning</subject><subject>Engineering studies</subject><subject>Handheld Devices</subject><subject>Hardware</subject><subject>industrial informatics (IIs)</subject><subject>Job Skills</subject><subject>Laboratories</subject><subject>Learning</subject><subject>mobile devices</subject><subject>Mobile handsets</subject><subject>Problem Based Learning</subject><subject>Process control</subject><subject>Productivity</subject><subject>Scale models</subject><subject>Technology Integration</subject><subject>u-learning</subject><subject>Wireless communication</subject><issn>0018-9359</issn><issn>1557-9638</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNpNkE1Lw0AQhhdRsFbPXhQCnlP3I_t11Bq1UtFDe142m6lsqdl2NxH6701JEU_DMM_7DjwIXRM8IQTr-0U5oZiyCaOFJIycoBHhXOZaMHWKRhgTlWvG9Tm6SGndrwWnfITKZeV3nW9Dl7I52Nj45it7tAnqLDTZe6j8BrIn-PEOUmabOps1dZfa6O0m-4yhDe1-C-kSna3sJsHVcY7R8rlcTF_z-cfLbPowzx0Vos0LqmQhV5VzSluiKqm15LSSVPIaCKtU5bitrNbUaaCuwAVYwkCoWtRCCsXG6G7o3caw6yC1Zh262PQvDVUFlxJzTXrqfqBcDClFWJlt9N827g3B5uDKLEpzcGWOrvrE7ZCA6N0fXb4RpiTpwTG6Ge4eAP61YcEoY-wXtXltjQ</recordid><startdate>20230801</startdate><enddate>20230801</enddate><creator>Capella, Juan V.</creator><creator>Perles, Angel</creator><creator>Martinez, Juan M.</creator><creator>Hassan, Houcine</creator><general>IEEE</general><general>Institute of Electrical and Electronics Engineers, Inc</general><general>The Institute of Electrical and Electronics Engineers, Inc. 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They need to have the demonstration that what they are performing is real and works in order to create a true mental image of the subject concepts, which translates as an increase in professional skills.
Application Design: In this work, it is described a step forward in integrating mobile devices and real physical laboratories in a ubiquitous learning approach.
Contribution: The latest experiences with mobile devices showed that it is possible to get near real hands-on by combining specially designed equipment and flexible virtual-scale models running on the mobile device, without requiring physical laboratories or classic remote labs. This approach can be applied to many technical subjects that face the same issues.
Findings: Based on the evaluation results, the proposed u-lab architecture provided strong evidence of the benefits achieved. The proposal presents interesting advantages from the economic and professor productivity point of view, obtaining better academic achievements. The resulting platform should facilitate educational activities which use mobile devices. This approach can be applied to many technical subjects that suffer economic restrictions.
This opens up new scenarios for mobile-device-based learning without excessive additional costs.</abstract><cop>New York</cop><pub>IEEE</pub><doi>10.1109/TE.2023.3247131</doi><tpages>0</tpages><orcidid>https://orcid.org/0000-0002-2038-0587</orcidid><orcidid>https://orcid.org/0000-0002-5782-4284</orcidid><orcidid>https://orcid.org/0000-0003-3879-9826</orcidid><orcidid>https://orcid.org/0000-0002-9748-0332</orcidid></addata></record> |
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subjects | Academic Achievement Computer architecture Data acquisition Educational Technology Electronic devices Electronic Learning Engineering studies Handheld Devices Hardware industrial informatics (IIs) Job Skills Laboratories Learning mobile devices Mobile handsets Problem Based Learning Process control Productivity Scale models Technology Integration u-learning Wireless communication |
title | Ubiquitous Learning Based on Mobile Devices and Industrial Prototypes |
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