A Virtual World for Learning Skills of Independent Living: a Formative Evaluation
A web-based virtual world was developed to address negative symptoms in people being assisted by community mental health services. The formative evaluation of this virtual world describes the rationale, stakeholder consultation, behavioral objectives, and design principles. Results are presented for...
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Veröffentlicht in: | Advances in neurodevelopmental disorders 2018-09, Vol.2 (3), p.230-240 |
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creator | Beale, Ivan L. Ramloll, Rameshsharma Rose, Grenville J. Malone, John W. Triatmodjo, Deborah |
description | A web-based virtual world was developed to address negative symptoms in people being assisted by community mental health services. The formative evaluation of this virtual world describes the rationale, stakeholder consultation, behavioral objectives, and design principles. Results are presented for a two-phase evaluation of the acceptability and usability of the prototype with mental health support workers and their adult clients. Phase 1 was the development of an initial prototype virtual world and conduct of a survey of 46 support workers’ responses to a questionnaire on their views about that world. Results indicated moderate levels of acceptability and credibility of the concept and identified several perceived barriers to usability by potential clients. Phase 2 was the development of a second prototype and its evaluation by 20 support workers and 10 clients from a mental health support service following an instruction session using the second prototype. Results showed that most of the support workers and clients found it easy to use the virtual world features when assisted by a trainer, and most support workers indicated that they would use it in the future to assist them both to support some of their clients and for their own learning. Our findings indicate that virtual worlds might be useful to assist acquisition or recovery of skills of independent living. This might apply to a wider group that those with mental illness, for example other clinical groups involving disabilities in functional behaviors, including acquired neurological disorders and developmental disabilities. |
doi_str_mv | 10.1007/s41252-017-0046-0 |
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The formative evaluation of this virtual world describes the rationale, stakeholder consultation, behavioral objectives, and design principles. Results are presented for a two-phase evaluation of the acceptability and usability of the prototype with mental health support workers and their adult clients. Phase 1 was the development of an initial prototype virtual world and conduct of a survey of 46 support workers’ responses to a questionnaire on their views about that world. Results indicated moderate levels of acceptability and credibility of the concept and identified several perceived barriers to usability by potential clients. Phase 2 was the development of a second prototype and its evaluation by 20 support workers and 10 clients from a mental health support service following an instruction session using the second prototype. Results showed that most of the support workers and clients found it easy to use the virtual world features when assisted by a trainer, and most support workers indicated that they would use it in the future to assist them both to support some of their clients and for their own learning. Our findings indicate that virtual worlds might be useful to assist acquisition or recovery of skills of independent living. 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The formative evaluation of this virtual world describes the rationale, stakeholder consultation, behavioral objectives, and design principles. Results are presented for a two-phase evaluation of the acceptability and usability of the prototype with mental health support workers and their adult clients. Phase 1 was the development of an initial prototype virtual world and conduct of a survey of 46 support workers’ responses to a questionnaire on their views about that world. Results indicated moderate levels of acceptability and credibility of the concept and identified several perceived barriers to usability by potential clients. Phase 2 was the development of a second prototype and its evaluation by 20 support workers and 10 clients from a mental health support service following an instruction session using the second prototype. Results showed that most of the support workers and clients found it easy to use the virtual world features when assisted by a trainer, and most support workers indicated that they would use it in the future to assist them both to support some of their clients and for their own learning. Our findings indicate that virtual worlds might be useful to assist acquisition or recovery of skills of independent living. This might apply to a wider group that those with mental illness, for example other clinical groups involving disabilities in functional behaviors, including acquired neurological disorders and developmental disabilities.</description><subject>Architecture</subject><subject>Behavior</subject><subject>Behavioral Science and Psychology</subject><subject>Child and School Psychology</subject><subject>Design</subject><subject>Developmental Psychology</subject><subject>Formative evaluation</subject><subject>Game theory</subject><subject>Human capital</subject><subject>Hygiene</subject><subject>Internet</subject><subject>Intervention</subject><subject>Learning</subject><subject>Mental disorders</subject><subject>Mental health</subject><subject>Neurosciences</subject><subject>Nutrition</subject><subject>Objectives</subject><subject>Original Paper</subject><subject>Psychiatry</subject><subject>Psychology</subject><subject>Public Health</subject><subject>Rehabilitation</subject><subject>Skills</subject><subject>Social Work</subject><subject>Socialization</subject><subject>Virtual communities</subject><subject>Workers</subject><issn>2366-7532</issn><issn>2366-7540</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2018</creationdate><recordtype>article</recordtype><recordid>eNp1kF9LwzAUxYMoOHQfwLeAz9WbpGky38bYdFAQ8d9jSNNkdHbNTNqB396Mij75cu-Be8658EPoisANARC3MSeU0wyIyADyIoMTNKGsKDLBczj91Yyeo2mMWwAgklOWywl6muO3JvSDbvG7D22NnQ-4tDp0TbfBzx9N20bsHV53td3bNLoel80hHe-wxisfdrpvDhYvD7odkvTdJTpzuo12-rMv0Otq-bJ4yMrH-_ViXmaGMgJZZWVtqKlIzTgRbkYLW4iaAndaCysqQ8ksN1DPhK4Kya0oKgHOMEeTSzLOLtD12LsP_nOwsVdbP4QuvVRUQg5cUnl0kdFlgo8xWKf2odnp8KUIqCM8NcJTCZ46wlOQMnTMxOTtNjb8Nf8f-gZms3B9</recordid><startdate>20180901</startdate><enddate>20180901</enddate><creator>Beale, Ivan L.</creator><creator>Ramloll, Rameshsharma</creator><creator>Rose, Grenville J.</creator><creator>Malone, John W.</creator><creator>Triatmodjo, Deborah</creator><general>Springer International Publishing</general><general>Springer Nature B.V</general><scope>AAYXX</scope><scope>CITATION</scope><orcidid>https://orcid.org/0000-0001-5320-307X</orcidid></search><sort><creationdate>20180901</creationdate><title>A Virtual World for Learning Skills of Independent Living: a Formative Evaluation</title><author>Beale, Ivan L. ; Ramloll, Rameshsharma ; Rose, Grenville J. ; Malone, John W. ; Triatmodjo, Deborah</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c2310-be8dc2cb1d3517f926e67d205faa7e7bc2194c0d97ab685e76b70fc3f27d28353</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Architecture</topic><topic>Behavior</topic><topic>Behavioral Science and Psychology</topic><topic>Child and School Psychology</topic><topic>Design</topic><topic>Developmental Psychology</topic><topic>Formative evaluation</topic><topic>Game theory</topic><topic>Human capital</topic><topic>Hygiene</topic><topic>Internet</topic><topic>Intervention</topic><topic>Learning</topic><topic>Mental disorders</topic><topic>Mental health</topic><topic>Neurosciences</topic><topic>Nutrition</topic><topic>Objectives</topic><topic>Original Paper</topic><topic>Psychiatry</topic><topic>Psychology</topic><topic>Public Health</topic><topic>Rehabilitation</topic><topic>Skills</topic><topic>Social Work</topic><topic>Socialization</topic><topic>Virtual communities</topic><topic>Workers</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Beale, Ivan L.</creatorcontrib><creatorcontrib>Ramloll, Rameshsharma</creatorcontrib><creatorcontrib>Rose, Grenville J.</creatorcontrib><creatorcontrib>Malone, John W.</creatorcontrib><creatorcontrib>Triatmodjo, Deborah</creatorcontrib><collection>CrossRef</collection><jtitle>Advances in neurodevelopmental disorders</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Beale, Ivan L.</au><au>Ramloll, Rameshsharma</au><au>Rose, Grenville J.</au><au>Malone, John W.</au><au>Triatmodjo, Deborah</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A Virtual World for Learning Skills of Independent Living: a Formative Evaluation</atitle><jtitle>Advances in neurodevelopmental disorders</jtitle><stitle>Adv Neurodev Disord</stitle><date>2018-09-01</date><risdate>2018</risdate><volume>2</volume><issue>3</issue><spage>230</spage><epage>240</epage><pages>230-240</pages><issn>2366-7532</issn><eissn>2366-7540</eissn><abstract>A web-based virtual world was developed to address negative symptoms in people being assisted by community mental health services. The formative evaluation of this virtual world describes the rationale, stakeholder consultation, behavioral objectives, and design principles. Results are presented for a two-phase evaluation of the acceptability and usability of the prototype with mental health support workers and their adult clients. Phase 1 was the development of an initial prototype virtual world and conduct of a survey of 46 support workers’ responses to a questionnaire on their views about that world. Results indicated moderate levels of acceptability and credibility of the concept and identified several perceived barriers to usability by potential clients. Phase 2 was the development of a second prototype and its evaluation by 20 support workers and 10 clients from a mental health support service following an instruction session using the second prototype. 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subjects | Architecture Behavior Behavioral Science and Psychology Child and School Psychology Design Developmental Psychology Formative evaluation Game theory Human capital Hygiene Internet Intervention Learning Mental disorders Mental health Neurosciences Nutrition Objectives Original Paper Psychiatry Psychology Public Health Rehabilitation Skills Social Work Socialization Virtual communities Workers |
title | A Virtual World for Learning Skills of Independent Living: a Formative Evaluation |
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