Clinical effectiveness of virtual reality versus conventional clinic-based vestibular physical therapy on balance and function in active duty service members. A pilot randomized controlled trial

Virtual reality (VR) may be useful during rehabilitation of service members with persistent vestibular impairment following concussion. Thirty-eight active duty US military service members with persistent balance impairment resulting from concussion were randomized into three groups [Conventional Ve...

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Veröffentlicht in:Virtual reality : the journal of the Virtual Reality Society 2023-03, Vol.27 (1), p.263-276
Hauptverfasser: Sessoms, Pinata H., Fraser, John J., Bodell, Dawn M., Haluch, Kathrine S., Markham, Amanda E., Brookfield, Jacob S., Jameson, Jason, Gottshall, Kim R.
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Sprache:eng
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Zusammenfassung:Virtual reality (VR) may be useful during rehabilitation of service members with persistent vestibular impairment following concussion. Thirty-eight active duty US military service members with persistent balance impairment resulting from concussion were randomized into three groups [Conventional Vestibular Physical Therapy (CVPT, n  = 13), Virtual Reality Vestibular Physical Therapy (VRVPT, n  = 12), and Hybrid Virtual Reality and Conventional Vestibular Physical Therapy (HybridVPT, n  = 13)] and were treated twice weekly for 6 weeks. Changes in clinical measures such as Activities-specific Balance Confidence (ABC) Scale, Dizziness Handicap Inventory (DHI), Functional Gait Assessment (FGA), and Sensory Organization Test (SOT) were assessed from pre-, mid-, and post-treatment scores. A significant main time effect was observed demonstrating clinical improvement over time (ABC: p  
ISSN:1359-4338
1434-9957
DOI:10.1007/s10055-021-00546-x