Technology-based mathematics leaning: What should be considered to design holographic digital learning media?

This paper attempts to provide information about designing digital holographic learning media especially in teaching and learning mathematics at University. To be detail, this study was conducted to provide educators at university information towards things need to be considered in designing such in...

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Hauptverfasser: Nasution, Andrea Arifsyah, Armanto, Dian, Elfitra
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creator Nasution, Andrea Arifsyah
Armanto, Dian
Elfitra
description This paper attempts to provide information about designing digital holographic learning media especially in teaching and learning mathematics at University. To be detail, this study was conducted to provide educators at university information towards things need to be considered in designing such instrument. In this case, we depict several activities in making holograms to deliver mathematical insights for students for Calculus course. The study was carried out through developmental steps ADDIE, such as Analysis, Design, Development, Implementation, and Evaluation. This study was conducted at Mathematics Education Program, Medan State University, especially for students who enrolled Calculus course. The activities were described explicitly in each phase. The results of this study show that it takes time to make holographic digital media in teaching and learning process of mathematics, including university. In this case, there are several aspects that need to be considered in designing the media, such as (1) the learning topics; (2) contents; (3) object video/animation; (4) hologram application.
doi_str_mv 10.1063/5.0113453
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subjects Animation
Colleges & universities
Holograms
Holography
Learning
Mathematical analysis
Mathematics
Students
title Technology-based mathematics leaning: What should be considered to design holographic digital learning media?
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