Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age
As part of the human-computer interaction (HCI) that artificial intelligence has, it has a specific effect on developing critical thinking skills, which is what this study is looking at. The purpose of this study was to determine the impact of AI friend apps on EFoLLe (English foreign language learn...
Gespeichert in:
Veröffentlicht in: | Education research international 2022-10, Vol.2022, p.1-17 |
---|---|
Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 17 |
---|---|
container_issue | |
container_start_page | 1 |
container_title | Education research international |
container_volume | 2022 |
creator | Muthmainnah Ibna Seraj, Prodhan Mahbub Oteir, Ibrahim |
description | As part of the human-computer interaction (HCI) that artificial intelligence has, it has a specific effect on developing critical thinking skills, which is what this study is looking at. The purpose of this study was to determine the impact of AI friend apps on EFoLLe (English foreign language learners) interactions with technology. The primary focus of this paper is on a new artificial intelligence-based immersion teaching method for university-level English. Students’ English proficiency and CT are the primary goals of this course. This study employs mixed methods research design using an online survey and classroom observation. Both quantitative and qualitative data collection and analysis techniques helped researchers to understand deeply. Still, little research was used to look at the survey and how people acted while they were learning how to use AI to improve CT skills. The participants in this paper were polled using an online survey. A total of 453 people participated in the survey. According to the outcomes of the study, AI friends to enhance students’ critical thinking abilities has a positive impact among the participants. Because AI-based instruction promotes students’ trust, self-confidence, open-mindedness, and maturity in English, it can help them improve their critical thinking skills. This is because critical thinking skills are the foundation for 21st-century skills, and AI-based instruction helps students learn these skills. This study helped AI-based instruction because it helps nonnative English students become more trusting, self-confident, open-minded, and mature in English. It also helps them learn the CT skills that are the foundation of critical thinking, so they can learn new skills in the 21stcentury. |
doi_str_mv | 10.1155/2022/6468995 |
format | Article |
fullrecord | <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2725124093</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>2725124093</sourcerecordid><originalsourceid>FETCH-LOGICAL-c267t-2007d6c321d6da9bc2d7d7ffc0f51f2c63cbee0a3a3ce0617b7e529f8a1fbf893</originalsourceid><addsrcrecordid>eNp9kM9OwzAMxisEEtPYjQeIxBHKnHT9d5wqYJUmMYlxrtI06bK16UhSpr4Az02qTRzJwbHsnz7bn-fdY3jGOAznBAiZR4soSdPwypsQSMFfAIbrvxzIrTczZg_uJUDiBCbez6ahg1Q1Okm7Q8sc2Q7l6psbK2tqOVr1LVV-1rXH3nLtWi5SZmWn0Jazneqarh4QVRXK26PuvkepTEsrGW3QdifVYax8HGTTmFF702vTc0SwsSjjyvZ6QMua33k3gjaGzy7_1Pt8fdlmK3_9_pZny7XPSBRbnwDEVcQCgquoomnJSBVXsRAMRIgFYVHASs6BBjRgHCIclzEPSSoSikUpkjSYeg9nXbfrV--uLPZdr5UbWZCYhJgsIA0c9XSmmO6M0VwURy1bqocCQzGaXYxmFxezHf54xt25FT3J_-lf30yAEw</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2725124093</pqid></control><display><type>article</type><title>Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age</title><source>Wiley Online Library Open Access</source><source>Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals</source><source>Alma/SFX Local Collection</source><creator>Muthmainnah ; Ibna Seraj, Prodhan Mahbub ; Oteir, Ibrahim</creator><contributor>Balakrishnan, Balamuralithara</contributor><creatorcontrib>Muthmainnah ; Ibna Seraj, Prodhan Mahbub ; Oteir, Ibrahim ; Balakrishnan, Balamuralithara</creatorcontrib><description>As part of the human-computer interaction (HCI) that artificial intelligence has, it has a specific effect on developing critical thinking skills, which is what this study is looking at. The purpose of this study was to determine the impact of AI friend apps on EFoLLe (English foreign language learners) interactions with technology. The primary focus of this paper is on a new artificial intelligence-based immersion teaching method for university-level English. Students’ English proficiency and CT are the primary goals of this course. This study employs mixed methods research design using an online survey and classroom observation. Both quantitative and qualitative data collection and analysis techniques helped researchers to understand deeply. Still, little research was used to look at the survey and how people acted while they were learning how to use AI to improve CT skills. The participants in this paper were polled using an online survey. A total of 453 people participated in the survey. According to the outcomes of the study, AI friends to enhance students’ critical thinking abilities has a positive impact among the participants. Because AI-based instruction promotes students’ trust, self-confidence, open-mindedness, and maturity in English, it can help them improve their critical thinking skills. This is because critical thinking skills are the foundation for 21st-century skills, and AI-based instruction helps students learn these skills. This study helped AI-based instruction because it helps nonnative English students become more trusting, self-confident, open-minded, and mature in English. It also helps them learn the CT skills that are the foundation of critical thinking, so they can learn new skills in the 21stcentury.</description><identifier>ISSN: 2090-4002</identifier><identifier>EISSN: 2090-4010</identifier><identifier>DOI: 10.1155/2022/6468995</identifier><language>eng</language><publisher>New York: Hindawi</publisher><subject>Algorithms ; Artificial intelligence ; Automation ; Cellular telephones ; Classrooms ; Collaborative learning ; Critical thinking ; Educational Environment ; Educational Research ; Educational Resources ; Educational technology ; Higher education ; Instructional Materials ; Language ; Language Skills ; Multimedia ; Online instruction ; Pedagogy ; Reading Comprehension ; Researchers ; Robots ; Smartphones ; Student Participation ; Students ; Teachers ; Teaching ; Teaching Methods ; Thinking Skills ; Trends</subject><ispartof>Education research international, 2022-10, Vol.2022, p.1-17</ispartof><rights>Copyright © 2022 Muthmainnah et al.</rights><rights>Copyright © 2022 Muthmainnah et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c267t-2007d6c321d6da9bc2d7d7ffc0f51f2c63cbee0a3a3ce0617b7e529f8a1fbf893</citedby><cites>FETCH-LOGICAL-c267t-2007d6c321d6da9bc2d7d7ffc0f51f2c63cbee0a3a3ce0617b7e529f8a1fbf893</cites><orcidid>0000-0002-4483-6059 ; 0000-0002-6193-2720 ; 0000-0003-3170-2374</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,27901,27902</link.rule.ids></links><search><contributor>Balakrishnan, Balamuralithara</contributor><creatorcontrib>Muthmainnah</creatorcontrib><creatorcontrib>Ibna Seraj, Prodhan Mahbub</creatorcontrib><creatorcontrib>Oteir, Ibrahim</creatorcontrib><title>Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age</title><title>Education research international</title><description>As part of the human-computer interaction (HCI) that artificial intelligence has, it has a specific effect on developing critical thinking skills, which is what this study is looking at. The purpose of this study was to determine the impact of AI friend apps on EFoLLe (English foreign language learners) interactions with technology. The primary focus of this paper is on a new artificial intelligence-based immersion teaching method for university-level English. Students’ English proficiency and CT are the primary goals of this course. This study employs mixed methods research design using an online survey and classroom observation. Both quantitative and qualitative data collection and analysis techniques helped researchers to understand deeply. Still, little research was used to look at the survey and how people acted while they were learning how to use AI to improve CT skills. The participants in this paper were polled using an online survey. A total of 453 people participated in the survey. According to the outcomes of the study, AI friends to enhance students’ critical thinking abilities has a positive impact among the participants. Because AI-based instruction promotes students’ trust, self-confidence, open-mindedness, and maturity in English, it can help them improve their critical thinking skills. This is because critical thinking skills are the foundation for 21st-century skills, and AI-based instruction helps students learn these skills. This study helped AI-based instruction because it helps nonnative English students become more trusting, self-confident, open-minded, and mature in English. It also helps them learn the CT skills that are the foundation of critical thinking, so they can learn new skills in the 21stcentury.</description><subject>Algorithms</subject><subject>Artificial intelligence</subject><subject>Automation</subject><subject>Cellular telephones</subject><subject>Classrooms</subject><subject>Collaborative learning</subject><subject>Critical thinking</subject><subject>Educational Environment</subject><subject>Educational Research</subject><subject>Educational Resources</subject><subject>Educational technology</subject><subject>Higher education</subject><subject>Instructional Materials</subject><subject>Language</subject><subject>Language Skills</subject><subject>Multimedia</subject><subject>Online instruction</subject><subject>Pedagogy</subject><subject>Reading Comprehension</subject><subject>Researchers</subject><subject>Robots</subject><subject>Smartphones</subject><subject>Student Participation</subject><subject>Students</subject><subject>Teachers</subject><subject>Teaching</subject><subject>Teaching Methods</subject><subject>Thinking Skills</subject><subject>Trends</subject><issn>2090-4002</issn><issn>2090-4010</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2022</creationdate><recordtype>article</recordtype><sourceid>RHX</sourceid><sourceid>8G5</sourceid><sourceid>BENPR</sourceid><sourceid>GUQSH</sourceid><sourceid>M2O</sourceid><recordid>eNp9kM9OwzAMxisEEtPYjQeIxBHKnHT9d5wqYJUmMYlxrtI06bK16UhSpr4Az02qTRzJwbHsnz7bn-fdY3jGOAznBAiZR4soSdPwypsQSMFfAIbrvxzIrTczZg_uJUDiBCbez6ahg1Q1Okm7Q8sc2Q7l6psbK2tqOVr1LVV-1rXH3nLtWi5SZmWn0Jazneqarh4QVRXK26PuvkepTEsrGW3QdifVYax8HGTTmFF702vTc0SwsSjjyvZ6QMua33k3gjaGzy7_1Pt8fdlmK3_9_pZny7XPSBRbnwDEVcQCgquoomnJSBVXsRAMRIgFYVHASs6BBjRgHCIclzEPSSoSikUpkjSYeg9nXbfrV--uLPZdr5UbWZCYhJgsIA0c9XSmmO6M0VwURy1bqocCQzGaXYxmFxezHf54xt25FT3J_-lf30yAEw</recordid><startdate>20221007</startdate><enddate>20221007</enddate><creator>Muthmainnah</creator><creator>Ibna Seraj, Prodhan Mahbub</creator><creator>Oteir, Ibrahim</creator><general>Hindawi</general><general>Hindawi Limited</general><scope>RHU</scope><scope>RHW</scope><scope>RHX</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>0-V</scope><scope>3V.</scope><scope>4U-</scope><scope>7XB</scope><scope>88B</scope><scope>8A4</scope><scope>8FK</scope><scope>8G5</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ALSLI</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>CCPQU</scope><scope>CJNVE</scope><scope>COVID</scope><scope>CWDGH</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>GUQSH</scope><scope>M0P</scope><scope>M2O</scope><scope>MBDVC</scope><scope>PIMPY</scope><scope>PQEDU</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>Q9U</scope><orcidid>https://orcid.org/0000-0002-4483-6059</orcidid><orcidid>https://orcid.org/0000-0002-6193-2720</orcidid><orcidid>https://orcid.org/0000-0003-3170-2374</orcidid></search><sort><creationdate>20221007</creationdate><title>Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age</title><author>Muthmainnah ; Ibna Seraj, Prodhan Mahbub ; Oteir, Ibrahim</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c267t-2007d6c321d6da9bc2d7d7ffc0f51f2c63cbee0a3a3ce0617b7e529f8a1fbf893</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2022</creationdate><topic>Algorithms</topic><topic>Artificial intelligence</topic><topic>Automation</topic><topic>Cellular telephones</topic><topic>Classrooms</topic><topic>Collaborative learning</topic><topic>Critical thinking</topic><topic>Educational Environment</topic><topic>Educational Research</topic><topic>Educational Resources</topic><topic>Educational technology</topic><topic>Higher education</topic><topic>Instructional Materials</topic><topic>Language</topic><topic>Language Skills</topic><topic>Multimedia</topic><topic>Online instruction</topic><topic>Pedagogy</topic><topic>Reading Comprehension</topic><topic>Researchers</topic><topic>Robots</topic><topic>Smartphones</topic><topic>Student Participation</topic><topic>Students</topic><topic>Teachers</topic><topic>Teaching</topic><topic>Teaching Methods</topic><topic>Thinking Skills</topic><topic>Trends</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Muthmainnah</creatorcontrib><creatorcontrib>Ibna Seraj, Prodhan Mahbub</creatorcontrib><creatorcontrib>Oteir, Ibrahim</creatorcontrib><collection>Hindawi Publishing Complete</collection><collection>Hindawi Publishing Subscription Journals</collection><collection>Hindawi Publishing Open Access</collection><collection>CrossRef</collection><collection>ProQuest Social Sciences Premium Collection</collection><collection>ProQuest Central (Corporate)</collection><collection>University Readers</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Education Database (Alumni Edition)</collection><collection>Education Periodicals</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>Research Library (Alumni Edition)</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Social Science Premium Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>ProQuest One Community College</collection><collection>Education Collection</collection><collection>Coronavirus Research Database</collection><collection>Middle East & Africa Database</collection><collection>ProQuest Central Korea</collection><collection>ProQuest Central Student</collection><collection>Research Library Prep</collection><collection>Education Database</collection><collection>Research Library</collection><collection>Research Library (Corporate)</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Education</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>ProQuest Central Basic</collection><jtitle>Education research international</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Muthmainnah</au><au>Ibna Seraj, Prodhan Mahbub</au><au>Oteir, Ibrahim</au><au>Balakrishnan, Balamuralithara</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age</atitle><jtitle>Education research international</jtitle><date>2022-10-07</date><risdate>2022</risdate><volume>2022</volume><spage>1</spage><epage>17</epage><pages>1-17</pages><issn>2090-4002</issn><eissn>2090-4010</eissn><abstract>As part of the human-computer interaction (HCI) that artificial intelligence has, it has a specific effect on developing critical thinking skills, which is what this study is looking at. The purpose of this study was to determine the impact of AI friend apps on EFoLLe (English foreign language learners) interactions with technology. The primary focus of this paper is on a new artificial intelligence-based immersion teaching method for university-level English. Students’ English proficiency and CT are the primary goals of this course. This study employs mixed methods research design using an online survey and classroom observation. Both quantitative and qualitative data collection and analysis techniques helped researchers to understand deeply. Still, little research was used to look at the survey and how people acted while they were learning how to use AI to improve CT skills. The participants in this paper were polled using an online survey. A total of 453 people participated in the survey. According to the outcomes of the study, AI friends to enhance students’ critical thinking abilities has a positive impact among the participants. Because AI-based instruction promotes students’ trust, self-confidence, open-mindedness, and maturity in English, it can help them improve their critical thinking skills. This is because critical thinking skills are the foundation for 21st-century skills, and AI-based instruction helps students learn these skills. This study helped AI-based instruction because it helps nonnative English students become more trusting, self-confident, open-minded, and mature in English. It also helps them learn the CT skills that are the foundation of critical thinking, so they can learn new skills in the 21stcentury.</abstract><cop>New York</cop><pub>Hindawi</pub><doi>10.1155/2022/6468995</doi><tpages>17</tpages><orcidid>https://orcid.org/0000-0002-4483-6059</orcidid><orcidid>https://orcid.org/0000-0002-6193-2720</orcidid><orcidid>https://orcid.org/0000-0003-3170-2374</orcidid><oa>free_for_read</oa></addata></record> |
fulltext | fulltext |
identifier | ISSN: 2090-4002 |
ispartof | Education research international, 2022-10, Vol.2022, p.1-17 |
issn | 2090-4002 2090-4010 |
language | eng |
recordid | cdi_proquest_journals_2725124093 |
source | Wiley Online Library Open Access; Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals; Alma/SFX Local Collection |
subjects | Algorithms Artificial intelligence Automation Cellular telephones Classrooms Collaborative learning Critical thinking Educational Environment Educational Research Educational Resources Educational technology Higher education Instructional Materials Language Language Skills Multimedia Online instruction Pedagogy Reading Comprehension Researchers Robots Smartphones Student Participation Students Teachers Teaching Teaching Methods Thinking Skills Trends |
title | Playing with AI to Investigate Human-Computer Interaction Technology and Improving Critical Thinking Skills to Pursue 21st Century Age |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-06T12%3A59%3A44IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Playing%20with%20AI%20to%20Investigate%20Human-Computer%20Interaction%20Technology%20and%20Improving%20Critical%20Thinking%20Skills%20to%20Pursue%2021st%20Century%20Age&rft.jtitle=Education%20research%20international&rft.au=Muthmainnah&rft.date=2022-10-07&rft.volume=2022&rft.spage=1&rft.epage=17&rft.pages=1-17&rft.issn=2090-4002&rft.eissn=2090-4010&rft_id=info:doi/10.1155/2022/6468995&rft_dat=%3Cproquest_cross%3E2725124093%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2725124093&rft_id=info:pmid/&rfr_iscdi=true |