Web-Cloud Collaborative Mobile Online 3D Rendering System
The collaborative online 3D rendering system proposed in this paper ensures the quality of user experience and protects online rendering resources. In this system, the conditional generative adversarial network is used to calculate complex global illumination information instead of rendering them on...
Gespeichert in:
Veröffentlicht in: | Security and communication networks 2022-09, Vol.2022, p.1-12 |
---|---|
Hauptverfasser: | , , , , , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 12 |
---|---|
container_issue | |
container_start_page | 1 |
container_title | Security and communication networks |
container_volume | 2022 |
creator | Liu, Chang Song, Huilin Fang, Ting Ou, Qiaofeng Yu, Geng You, Tao Ying, Ming |
description | The collaborative online 3D rendering system proposed in this paper ensures the quality of user experience and protects online rendering resources. In this system, the conditional generative adversarial network is used to calculate complex global illumination information instead of rendering them on cloud servers. The web front-end generates high-frequency direct lighting information in real-time and displays the final result which is a blend of front-end direct lighting information and back-end indirect lighting information. Experiments show that our proposed system can improve the rendering quality of the Web3D front-end, ensure Web-Cloud load balance, and protect rendering resources online. |
doi_str_mv | 10.1155/2022/4748946 |
format | Article |
fullrecord | <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2722973962</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>2722973962</sourcerecordid><originalsourceid>FETCH-LOGICAL-c294t-a5e9cbaeb876339b818c6bbc3caaf6fb386d41c7617e5fb9533355a93ad8419c3</originalsourceid><addsrcrecordid>eNp90EtLw0AQwPFFFKzVmx8g4FFjs89kjxLrAyoFH3hcdjcT3ZJm626i9NubkuLR08zhxwz8ETrH2TXGnM9IRsiM5ayQTBygCZZUphkm5PBvx-wYncS4yjKBBzhB8h1MWja-r5LSN402PujOfUPy5I1rIFm2jWshobfJM7QVBNd-JC_b2MH6FB3Vuolwtp9T9HY3fy0f0sXy_rG8WaSWSNalmoO0RoMpckGpNAUurDDGUqt1LWpDC1ExbHOBc-C1kZxSyrmWVFcFw9LSKboY726C_-ohdmrl-9AOLxXJCZE5lYIM6mpUNvgYA9RqE9xah63CmdrFUbs4ah9n4Jcj_3RtpX_c__oXSM5iTw</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2722973962</pqid></control><display><type>article</type><title>Web-Cloud Collaborative Mobile Online 3D Rendering System</title><source>Wiley Online Library Open Access</source><source>EZB-FREE-00999 freely available EZB journals</source><source>Alma/SFX Local Collection</source><creator>Liu, Chang ; Song, Huilin ; Fang, Ting ; Ou, Qiaofeng ; Yu, Geng ; You, Tao ; Ying, Ming</creator><contributor>Cao, Yuanlong ; Yuanlong Cao</contributor><creatorcontrib>Liu, Chang ; Song, Huilin ; Fang, Ting ; Ou, Qiaofeng ; Yu, Geng ; You, Tao ; Ying, Ming ; Cao, Yuanlong ; Yuanlong Cao</creatorcontrib><description>The collaborative online 3D rendering system proposed in this paper ensures the quality of user experience and protects online rendering resources. In this system, the conditional generative adversarial network is used to calculate complex global illumination information instead of rendering them on cloud servers. The web front-end generates high-frequency direct lighting information in real-time and displays the final result which is a blend of front-end direct lighting information and back-end indirect lighting information. Experiments show that our proposed system can improve the rendering quality of the Web3D front-end, ensure Web-Cloud load balance, and protect rendering resources online.</description><identifier>ISSN: 1939-0114</identifier><identifier>EISSN: 1939-0122</identifier><identifier>DOI: 10.1155/2022/4748946</identifier><language>eng</language><publisher>London: Hindawi</publisher><subject>3-D graphics ; Application programming interface ; Collaboration ; Generative adversarial networks ; Illumination ; Lighting ; Rendering ; Servers ; Tourism ; User experience ; Web browsers</subject><ispartof>Security and communication networks, 2022-09, Vol.2022, p.1-12</ispartof><rights>Copyright © 2022 Chang Liu et al.</rights><rights>Copyright © 2022 Chang Liu et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c294t-a5e9cbaeb876339b818c6bbc3caaf6fb386d41c7617e5fb9533355a93ad8419c3</cites><orcidid>0000-0002-7113-5952 ; 0000-0003-4279-6855 ; 0000-0002-1213-9814 ; 0000-0002-0135-819X ; 0000-0002-2001-1474 ; 0000-0002-9568-5617 ; 0000-0002-4483-0896</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,27901,27902</link.rule.ids></links><search><contributor>Cao, Yuanlong</contributor><contributor>Yuanlong Cao</contributor><creatorcontrib>Liu, Chang</creatorcontrib><creatorcontrib>Song, Huilin</creatorcontrib><creatorcontrib>Fang, Ting</creatorcontrib><creatorcontrib>Ou, Qiaofeng</creatorcontrib><creatorcontrib>Yu, Geng</creatorcontrib><creatorcontrib>You, Tao</creatorcontrib><creatorcontrib>Ying, Ming</creatorcontrib><title>Web-Cloud Collaborative Mobile Online 3D Rendering System</title><title>Security and communication networks</title><description>The collaborative online 3D rendering system proposed in this paper ensures the quality of user experience and protects online rendering resources. In this system, the conditional generative adversarial network is used to calculate complex global illumination information instead of rendering them on cloud servers. The web front-end generates high-frequency direct lighting information in real-time and displays the final result which is a blend of front-end direct lighting information and back-end indirect lighting information. Experiments show that our proposed system can improve the rendering quality of the Web3D front-end, ensure Web-Cloud load balance, and protect rendering resources online.</description><subject>3-D graphics</subject><subject>Application programming interface</subject><subject>Collaboration</subject><subject>Generative adversarial networks</subject><subject>Illumination</subject><subject>Lighting</subject><subject>Rendering</subject><subject>Servers</subject><subject>Tourism</subject><subject>User experience</subject><subject>Web browsers</subject><issn>1939-0114</issn><issn>1939-0122</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2022</creationdate><recordtype>article</recordtype><sourceid>RHX</sourceid><sourceid>BENPR</sourceid><recordid>eNp90EtLw0AQwPFFFKzVmx8g4FFjs89kjxLrAyoFH3hcdjcT3ZJm626i9NubkuLR08zhxwz8ETrH2TXGnM9IRsiM5ayQTBygCZZUphkm5PBvx-wYncS4yjKBBzhB8h1MWja-r5LSN402PujOfUPy5I1rIFm2jWshobfJM7QVBNd-JC_b2MH6FB3Vuolwtp9T9HY3fy0f0sXy_rG8WaSWSNalmoO0RoMpckGpNAUurDDGUqt1LWpDC1ExbHOBc-C1kZxSyrmWVFcFw9LSKboY726C_-ohdmrl-9AOLxXJCZE5lYIM6mpUNvgYA9RqE9xah63CmdrFUbs4ah9n4Jcj_3RtpX_c__oXSM5iTw</recordid><startdate>20220927</startdate><enddate>20220927</enddate><creator>Liu, Chang</creator><creator>Song, Huilin</creator><creator>Fang, Ting</creator><creator>Ou, Qiaofeng</creator><creator>Yu, Geng</creator><creator>You, Tao</creator><creator>Ying, Ming</creator><general>Hindawi</general><general>Hindawi Limited</general><scope>RHU</scope><scope>RHW</scope><scope>RHX</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>8FD</scope><scope>8FE</scope><scope>8FG</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>HCIFZ</scope><scope>JQ2</scope><scope>K7-</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>P5Z</scope><scope>P62</scope><scope>PIMPY</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><orcidid>https://orcid.org/0000-0002-7113-5952</orcidid><orcidid>https://orcid.org/0000-0003-4279-6855</orcidid><orcidid>https://orcid.org/0000-0002-1213-9814</orcidid><orcidid>https://orcid.org/0000-0002-0135-819X</orcidid><orcidid>https://orcid.org/0000-0002-2001-1474</orcidid><orcidid>https://orcid.org/0000-0002-9568-5617</orcidid><orcidid>https://orcid.org/0000-0002-4483-0896</orcidid></search><sort><creationdate>20220927</creationdate><title>Web-Cloud Collaborative Mobile Online 3D Rendering System</title><author>Liu, Chang ; Song, Huilin ; Fang, Ting ; Ou, Qiaofeng ; Yu, Geng ; You, Tao ; Ying, Ming</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c294t-a5e9cbaeb876339b818c6bbc3caaf6fb386d41c7617e5fb9533355a93ad8419c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2022</creationdate><topic>3-D graphics</topic><topic>Application programming interface</topic><topic>Collaboration</topic><topic>Generative adversarial networks</topic><topic>Illumination</topic><topic>Lighting</topic><topic>Rendering</topic><topic>Servers</topic><topic>Tourism</topic><topic>User experience</topic><topic>Web browsers</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Liu, Chang</creatorcontrib><creatorcontrib>Song, Huilin</creatorcontrib><creatorcontrib>Fang, Ting</creatorcontrib><creatorcontrib>Ou, Qiaofeng</creatorcontrib><creatorcontrib>Yu, Geng</creatorcontrib><creatorcontrib>You, Tao</creatorcontrib><creatorcontrib>Ying, Ming</creatorcontrib><collection>Hindawi Publishing Complete</collection><collection>Hindawi Publishing Subscription Journals</collection><collection>Hindawi Publishing Open Access</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Advanced Technologies & Aerospace Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Technology Collection (ProQuest)</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central Korea</collection><collection>ProQuest Central Student</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Computer Science Collection</collection><collection>Computer Science Database</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>Advanced Technologies & Aerospace Database</collection><collection>ProQuest Advanced Technologies & Aerospace Collection</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><jtitle>Security and communication networks</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Liu, Chang</au><au>Song, Huilin</au><au>Fang, Ting</au><au>Ou, Qiaofeng</au><au>Yu, Geng</au><au>You, Tao</au><au>Ying, Ming</au><au>Cao, Yuanlong</au><au>Yuanlong Cao</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Web-Cloud Collaborative Mobile Online 3D Rendering System</atitle><jtitle>Security and communication networks</jtitle><date>2022-09-27</date><risdate>2022</risdate><volume>2022</volume><spage>1</spage><epage>12</epage><pages>1-12</pages><issn>1939-0114</issn><eissn>1939-0122</eissn><abstract>The collaborative online 3D rendering system proposed in this paper ensures the quality of user experience and protects online rendering resources. In this system, the conditional generative adversarial network is used to calculate complex global illumination information instead of rendering them on cloud servers. The web front-end generates high-frequency direct lighting information in real-time and displays the final result which is a blend of front-end direct lighting information and back-end indirect lighting information. Experiments show that our proposed system can improve the rendering quality of the Web3D front-end, ensure Web-Cloud load balance, and protect rendering resources online.</abstract><cop>London</cop><pub>Hindawi</pub><doi>10.1155/2022/4748946</doi><tpages>12</tpages><orcidid>https://orcid.org/0000-0002-7113-5952</orcidid><orcidid>https://orcid.org/0000-0003-4279-6855</orcidid><orcidid>https://orcid.org/0000-0002-1213-9814</orcidid><orcidid>https://orcid.org/0000-0002-0135-819X</orcidid><orcidid>https://orcid.org/0000-0002-2001-1474</orcidid><orcidid>https://orcid.org/0000-0002-9568-5617</orcidid><orcidid>https://orcid.org/0000-0002-4483-0896</orcidid><oa>free_for_read</oa></addata></record> |
fulltext | fulltext |
identifier | ISSN: 1939-0114 |
ispartof | Security and communication networks, 2022-09, Vol.2022, p.1-12 |
issn | 1939-0114 1939-0122 |
language | eng |
recordid | cdi_proquest_journals_2722973962 |
source | Wiley Online Library Open Access; EZB-FREE-00999 freely available EZB journals; Alma/SFX Local Collection |
subjects | 3-D graphics Application programming interface Collaboration Generative adversarial networks Illumination Lighting Rendering Servers Tourism User experience Web browsers |
title | Web-Cloud Collaborative Mobile Online 3D Rendering System |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-01T18%3A05%3A23IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Web-Cloud%20Collaborative%20Mobile%20Online%203D%20Rendering%20System&rft.jtitle=Security%20and%20communication%20networks&rft.au=Liu,%20Chang&rft.date=2022-09-27&rft.volume=2022&rft.spage=1&rft.epage=12&rft.pages=1-12&rft.issn=1939-0114&rft.eissn=1939-0122&rft_id=info:doi/10.1155/2022/4748946&rft_dat=%3Cproquest_cross%3E2722973962%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2722973962&rft_id=info:pmid/&rfr_iscdi=true |