Users’ Acceptance and Sense of Presence towards VR Application with Stimulus Effectors on a Stationary Bicycle for Physical Training
This research’s objective is to identify lacking elements in various effectors utilized in current physical training for cyclists. This encompasses both virtual reality-based system and indoor conventional training. Another objective is to identify user’s acceptance from the use of vProCycle; which...
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Veröffentlicht in: | International journal of advanced computer science & applications 2022, Vol.13 (6) |
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Format: | Artikel |
Sprache: | eng |
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