IBNC: Integrated Boundary and Natural CSG for Polyhedra (Review, Simplifications, and Integration of Prior Art)
To improve rendering performance or reduce implementation difficulty, when rendering, animating, or processing a solid with curved faces, its polyhedral approximation is often used. The polyhedron, R, and each one of its faces are usually modeled in Brep (i.e. Boundary representation). To improve nu...
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Veröffentlicht in: | Computer aided design 2022-09, Vol.150, p.1 |
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Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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