Analyzing learners’ engagement and behavior in MOOCs on programming with the Codeboard IDE

Massive Open Online Courses (MOOCs) can be enhanced with the so-called learning-by-doing, designing the courses in a way that the learners are involved in a more active way in the learning process. Within the options for increasing learners’ interaction in MOOCs, it is possible to integrate (third-p...

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Veröffentlicht in:Educational technology research and development 2020-10, Vol.68 (5), p.2505-2528
Hauptverfasser: Gallego-Romero, Jesús Manuel, Alario-Hoyos, Carlos, Estévez-Ayres, Iria, Delgado Kloos, Carlos
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container_issue 5
container_start_page 2505
container_title Educational technology research and development
container_volume 68
creator Gallego-Romero, Jesús Manuel
Alario-Hoyos, Carlos
Estévez-Ayres, Iria
Delgado Kloos, Carlos
description Massive Open Online Courses (MOOCs) can be enhanced with the so-called learning-by-doing, designing the courses in a way that the learners are involved in a more active way in the learning process. Within the options for increasing learners’ interaction in MOOCs, it is possible to integrate (third-party) external tools as part of the instructional design of the courses. In MOOCs on computer sciences, there are, for example, web-based Integrated Development Environments (IDEs) which can be integrated and that allow learners to do programming tasks directly in their browsers without installing desktop software. This work focuses on analyzing the effect on learners’ engagement and behavior of integrating a third-party web-based IDE, Codeboard, in three MOOCs on Java programming with the purpose of promoting learning-by-doing (learning by coding in this case). In order to measure learners’ level of engagement and behavior, data was collected from Codeboard on the number of compilations, executions and code generated, and compared between learners who registered in Codeboard to save and keep a record of their projects (registered learners) and learners who did not register in Codeboard and did not have access to these extra features (anonymous learners). The results show that learners who registered in Codeboard were more engaged than learners who did not register (in terms of number of compilations and executions), spent more time coding and did more changes in the base code provided by the teachers. The main implication of this study suggests the need for a trade-off between designing MOOCs that allow a very easy and anonymous access to external tools aimed for a more active learning, and forcing learners to give a step forward in terms of commitment in exchange for benefitting from additional features of the external tool used.
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subjects Active Learning
Coding
Computer Science Education
Development Article
Education
Educational Technology
Instructional design
Learner Engagement
Learning Analytics
Learning and Instruction
Learning Processes
Massive open online courses
MOOCs
Online Courses
Online education
Online instruction
Programming
Student Behavior
Teaching Methods
Web Based Instruction
title Analyzing learners’ engagement and behavior in MOOCs on programming with the Codeboard IDE
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