3D Reconstruction and Rendering Models in Urban Architectural Design Using Kalman Filter Correction Algorithm
In a virtual 3D city scene, a 3D building model is a must-have element. A 3D reconstruction and rendering algorithm is described in this paper. Model geometry and texture data are simplified separately using LOD model technology. Half-folded mesh algorithm is used to simplify geometric data, while w...
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Veröffentlicht in: | Wireless communications and mobile computing 2022-03, Vol.2022, p.1-11 |
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Sprache: | eng |
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