Integration of Extended Reality and a High-Fidelity Simulator in Team-Based Simulations for Emergency Scenarios

Wearable devices such as smart glasses are considered promising assistive tools for information exchange in healthcare settings. We aimed to evaluate the usability and feasibility of smart glasses for team-based simulations constructed using a high-fidelity simulator. Two scenarios of patients with...

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Veröffentlicht in:Electronics (Basel) 2021-09, Vol.10 (17), p.2170
Hauptverfasser: Lee, Youngho, Kim, Sun-Kyung, Yoon, Hyoseok, Choi, Jongmyung, Kim, Hyesun, Go, Younghye
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container_end_page
container_issue 17
container_start_page 2170
container_title Electronics (Basel)
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creator Lee, Youngho
Kim, Sun-Kyung
Yoon, Hyoseok
Choi, Jongmyung
Kim, Hyesun
Go, Younghye
description Wearable devices such as smart glasses are considered promising assistive tools for information exchange in healthcare settings. We aimed to evaluate the usability and feasibility of smart glasses for team-based simulations constructed using a high-fidelity simulator. Two scenarios of patients with arrhythmia were developed to establish a procedure for interprofessional interactions via smart glasses using 15-h simulation training. Three to four participants formed a team and played the roles of remote supporter or bed-side trainee with smart glasses. Usability, attitudes towards the interprofessional health care team and learning satisfaction were assessed. Using a 5-point Likert scale, from 1 (strongly disagree) to 5 (strongly agree), 31 participants reported that the smart glasses were easy to use (3.61 ± 0.95), that they felt confident during use (3.90 ± 0.87), and that that responded positively to long-term use (3.26 ± 0.89) and low levels of physical discomfort (1.96 ± 1.06). The learning satisfaction was high (4.65 ± 0.55), and most (84%) participants found the experience favorable. Key challenges included an unstable internet connection, poor resolution and display, and physical discomfort while using the smart glasses with accessories. We determined the feasibility and acceptability of smart glasses for interprofessional interactions within a team-based simulation. Participants responded favorably toward a smart glass-based simulation learning environment that would be applicable in clinical settings.
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source MDPI - Multidisciplinary Digital Publishing Institute; EZB Electronic Journals Library
subjects Algorithms
Arrhythmia
Cameras
Cardiac arrhythmia
Collaboration
Communication
Decision making
Discomfort
Emergency medical care
Eyewear
Feasibility
Intensive care
Learning
Medical personnel
Nursing care
Nursing education
Nursing skills
Patients
Problem solving
School environment
Simulation
Simulator fidelity
Students
Teams
User satisfaction
Wearable computers
Wearable technology
title Integration of Extended Reality and a High-Fidelity Simulator in Team-Based Simulations for Emergency Scenarios
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