Design and development of learning mathematics game for primary school using handheld augmented reality
The traditional learning methods have some drawbacks and limitation such as restricted learning space, high cost, and lack of student engagement. In the era of digitalization, traditional education starts to transform into a more dynamic and modern education with the influence of the 21st-century le...
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Veröffentlicht in: | IOP conference series. Materials Science and Engineering 2020-11, Vol.979 (1), p.12014 |
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Format: | Artikel |
Sprache: | eng |
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