Games and gamification in business school courses: Experiential education that creates engagement and flow
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Veröffentlicht in: | Decision sciences journal of innovative education 2021-07, Vol.19 (3), p.170-172 |
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container_title | Decision sciences journal of innovative education |
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creator | Beatty, Joy E. Chen, Yi‐Su Klein, Barbara D. |
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doi_str_mv | 10.1111/dsji.12250 |
format | Article |
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source | EBSCOhost Business Source Complete; Access via Wiley Online Library; EBSCOhost Education Source |
title | Games and gamification in business school courses: Experiential education that creates engagement and flow |
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