Realistic Rendering in "Details"

Rendering is far from solved. Even today, the rendered results still look artificial and overly perfect. To make rendering more realistic, we need details. However, rendering a complex surface with lots of details is far from easy. Traditionally, the surface microstructure is approximated using a sm...

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Veröffentlicht in:IEEE computer graphics and applications 2021-07, Vol.41 (4), p.20-26
Hauptverfasser: Yan, Ling-Qi, Foley, Jim
Format: Magazinearticle
Sprache:eng
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