Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math Classrooms

The turn of the millennium has witnessed an increased interest in technology-enhanced embodied approaches for learning in mathematics due to the rapid advancement of motion-based technologies. However, the emergence of technology-enhanced embodied learning brings to the foreground new challenges due...

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Veröffentlicht in:TechTrends 2021, Vol.65 (1), p.38-50
Hauptverfasser: Georgiou, Yiannis, Ioannou, Andri
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description The turn of the millennium has witnessed an increased interest in technology-enhanced embodied approaches for learning in mathematics due to the rapid advancement of motion-based technologies. However, the emergence of technology-enhanced embodied learning brings to the foreground new challenges due to the lack of learning experience (LX) designs, ensuring its successful introduction in real classroom settings. This paper presents a large-scale study on the implementation and systematic evaluation of a LX design, developed and enacted by a cohort of eight primary education teachers to support their students’ engagement and learning in mathematics. The LX design was structured around an embodied educational app for learning in mathematics and was implemented in 13 primary education classrooms ( n  = 213 children). Analysis of the data collected via pre-post conceptual tests, students’ engagement surveys and testimonials, as well as teachers’ interviews, provided empirical substantiation to the LX design, while also supporting the effectiveness of technology-enhanced embodied learning.
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subjects Classroom Environment
Classrooms
Computer Oriented Programs
Design analysis
Education
Educational Technology
Electronic Learning
Elementary Education
Elementary School Teachers
Empirical analysis
Instructional Design
Instructional Effectiveness
Learning
Learning and Instruction
Learning Experience
Mathematical analysis
Mathematics
Mathematics Education
Mathematics Instruction
Original Paper
Primary Education
Students
Teachers
Technology Uses in Education
title Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math Classrooms
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