Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink

A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Emerging adulthood (Thousand Oaks, CA) CA), 2018-04, Vol.6 (2), p.79-90
Hauptverfasser: Audley, Shannon, Grenier, Kelcie, Martin, Jessica L., Ramos, Jeremy
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 90
container_issue 2
container_start_page 79
container_title Emerging adulthood (Thousand Oaks, CA)
container_volume 6
creator Audley, Shannon
Grenier, Kelcie
Martin, Jessica L.
Ramos, Jeremy
description A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to examine the primary reasons why DG participants select another player to drink and why someone believes she or he was selected. We collected qualitative, online responses to open-ended questions about the personal qualities that increase players’ chances of being selected to drink while playing a DG (N = 409; emerging adults ages 18–25 years; 54.3% women; 41.6% noncurrent college students). Overall, most participants reported perceived personality qualities, followed by a desire for interaction or alcohol consumption, as the primary reason that players are selected, why they are selected, and why they select other players to drink. Implications for practice and future research directions are briefly discussed.
doi_str_mv 10.1177/2167696817703256
format Article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2425583207</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sage_id>10.1177_2167696817703256</sage_id><sourcerecordid>2425583207</sourcerecordid><originalsourceid>FETCH-LOGICAL-c351t-cea93fe01319a4105134d29f542bcbb3a4850f2c21a19839b237f30d76e0a7d3</originalsourceid><addsrcrecordid>eNp1kM9Kw0AQxhdRsNTePS54ju6f7GZzklJrFSpVW_AYNslumzbN1t1NMTdfw9fzSUyJKAjOZYaZ3_cNfACcY3SJcRRdEcwjHnPRzogSxo9A77AKeCzC45-Zi1MwcG6N2hIMCxb2wOZl1cAHdQ2HFRy_7UpjpTe2gU-1LAsvfbFXcO7rvIFGwxtbVJuiWsKJ3CrrPt8_4LOSzlQOamPhXJUq84f7zK-UhY-lbFoMetMpz8CJlqVTg-_eB4vb8WJ0F0xnk_vRcBpklGEfZErGVCuEKY5liBHDNMxJrFlI0ixNqQwFQ5pkBEscCxqnhEaaojziCskop31w0dnurHmtlfPJ2tS2aj8mJCSMCUpQ1FKoozJrnLNKJztbbKVtEoySQ6jJ31BbSdBJnFyqX9N_-S9W-naV</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2425583207</pqid></control><display><type>article</type><title>Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink</title><source>Applied Social Sciences Index &amp; Abstracts (ASSIA)</source><source>SAGE Complete</source><creator>Audley, Shannon ; Grenier, Kelcie ; Martin, Jessica L. ; Ramos, Jeremy</creator><creatorcontrib>Audley, Shannon ; Grenier, Kelcie ; Martin, Jessica L. ; Ramos, Jeremy</creatorcontrib><description>A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to examine the primary reasons why DG participants select another player to drink and why someone believes she or he was selected. We collected qualitative, online responses to open-ended questions about the personal qualities that increase players’ chances of being selected to drink while playing a DG (N = 409; emerging adults ages 18–25 years; 54.3% women; 41.6% noncurrent college students). Overall, most participants reported perceived personality qualities, followed by a desire for interaction or alcohol consumption, as the primary reason that players are selected, why they are selected, and why they select other players to drink. Implications for practice and future research directions are briefly discussed.</description><identifier>ISSN: 2167-6968</identifier><identifier>EISSN: 2167-6984</identifier><identifier>DOI: 10.1177/2167696817703256</identifier><language>eng</language><publisher>Los Angeles, CA: SAGE Publications</publisher><subject>Alcohol use ; Drinking behavior ; Games ; High risk ; Qualitative research ; Women</subject><ispartof>Emerging adulthood (Thousand Oaks, CA), 2018-04, Vol.6 (2), p.79-90</ispartof><rights>2017 Society for the Study of Emerging Adulthood and SAGE Publications</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c351t-cea93fe01319a4105134d29f542bcbb3a4850f2c21a19839b237f30d76e0a7d3</citedby><cites>FETCH-LOGICAL-c351t-cea93fe01319a4105134d29f542bcbb3a4850f2c21a19839b237f30d76e0a7d3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://journals.sagepub.com/doi/pdf/10.1177/2167696817703256$$EPDF$$P50$$Gsage$$H</linktopdf><linktohtml>$$Uhttps://journals.sagepub.com/doi/10.1177/2167696817703256$$EHTML$$P50$$Gsage$$H</linktohtml><link.rule.ids>314,776,780,21798,27901,27902,30976,43597,43598</link.rule.ids></links><search><creatorcontrib>Audley, Shannon</creatorcontrib><creatorcontrib>Grenier, Kelcie</creatorcontrib><creatorcontrib>Martin, Jessica L.</creatorcontrib><creatorcontrib>Ramos, Jeremy</creatorcontrib><title>Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink</title><title>Emerging adulthood (Thousand Oaks, CA)</title><description>A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to examine the primary reasons why DG participants select another player to drink and why someone believes she or he was selected. We collected qualitative, online responses to open-ended questions about the personal qualities that increase players’ chances of being selected to drink while playing a DG (N = 409; emerging adults ages 18–25 years; 54.3% women; 41.6% noncurrent college students). Overall, most participants reported perceived personality qualities, followed by a desire for interaction or alcohol consumption, as the primary reason that players are selected, why they are selected, and why they select other players to drink. Implications for practice and future research directions are briefly discussed.</description><subject>Alcohol use</subject><subject>Drinking behavior</subject><subject>Games</subject><subject>High risk</subject><subject>Qualitative research</subject><subject>Women</subject><issn>2167-6968</issn><issn>2167-6984</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2018</creationdate><recordtype>article</recordtype><sourceid>7QJ</sourceid><recordid>eNp1kM9Kw0AQxhdRsNTePS54ju6f7GZzklJrFSpVW_AYNslumzbN1t1NMTdfw9fzSUyJKAjOZYaZ3_cNfACcY3SJcRRdEcwjHnPRzogSxo9A77AKeCzC45-Zi1MwcG6N2hIMCxb2wOZl1cAHdQ2HFRy_7UpjpTe2gU-1LAsvfbFXcO7rvIFGwxtbVJuiWsKJ3CrrPt8_4LOSzlQOamPhXJUq84f7zK-UhY-lbFoMetMpz8CJlqVTg-_eB4vb8WJ0F0xnk_vRcBpklGEfZErGVCuEKY5liBHDNMxJrFlI0ixNqQwFQ5pkBEscCxqnhEaaojziCskop31w0dnurHmtlfPJ2tS2aj8mJCSMCUpQ1FKoozJrnLNKJztbbKVtEoySQ6jJ31BbSdBJnFyqX9N_-S9W-naV</recordid><startdate>201804</startdate><enddate>201804</enddate><creator>Audley, Shannon</creator><creator>Grenier, Kelcie</creator><creator>Martin, Jessica L.</creator><creator>Ramos, Jeremy</creator><general>SAGE Publications</general><general>Sage Publications Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7QJ</scope></search><sort><creationdate>201804</creationdate><title>Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink</title><author>Audley, Shannon ; Grenier, Kelcie ; Martin, Jessica L. ; Ramos, Jeremy</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c351t-cea93fe01319a4105134d29f542bcbb3a4850f2c21a19839b237f30d76e0a7d3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Alcohol use</topic><topic>Drinking behavior</topic><topic>Games</topic><topic>High risk</topic><topic>Qualitative research</topic><topic>Women</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Audley, Shannon</creatorcontrib><creatorcontrib>Grenier, Kelcie</creatorcontrib><creatorcontrib>Martin, Jessica L.</creatorcontrib><creatorcontrib>Ramos, Jeremy</creatorcontrib><collection>CrossRef</collection><collection>Applied Social Sciences Index &amp; Abstracts (ASSIA)</collection><jtitle>Emerging adulthood (Thousand Oaks, CA)</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Audley, Shannon</au><au>Grenier, Kelcie</au><au>Martin, Jessica L.</au><au>Ramos, Jeremy</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink</atitle><jtitle>Emerging adulthood (Thousand Oaks, CA)</jtitle><date>2018-04</date><risdate>2018</risdate><volume>6</volume><issue>2</issue><spage>79</spage><epage>90</epage><pages>79-90</pages><issn>2167-6968</issn><eissn>2167-6984</eissn><abstract>A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to examine the primary reasons why DG participants select another player to drink and why someone believes she or he was selected. We collected qualitative, online responses to open-ended questions about the personal qualities that increase players’ chances of being selected to drink while playing a DG (N = 409; emerging adults ages 18–25 years; 54.3% women; 41.6% noncurrent college students). Overall, most participants reported perceived personality qualities, followed by a desire for interaction or alcohol consumption, as the primary reason that players are selected, why they are selected, and why they select other players to drink. Implications for practice and future research directions are briefly discussed.</abstract><cop>Los Angeles, CA</cop><pub>SAGE Publications</pub><doi>10.1177/2167696817703256</doi><tpages>12</tpages><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 2167-6968
ispartof Emerging adulthood (Thousand Oaks, CA), 2018-04, Vol.6 (2), p.79-90
issn 2167-6968
2167-6984
language eng
recordid cdi_proquest_journals_2425583207
source Applied Social Sciences Index & Abstracts (ASSIA); SAGE Complete
subjects Alcohol use
Drinking behavior
Games
High risk
Qualitative research
Women
title Why Me? An Exploratory Qualitative Study of Drinking Gamers’ Reasons for Selecting Other Players to Drink
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-09T09%3A01%3A08IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Why%20Me?%20An%20Exploratory%20Qualitative%20Study%20of%20Drinking%20Gamers%E2%80%99%20Reasons%20for%20Selecting%20Other%20Players%20to%20Drink&rft.jtitle=Emerging%20adulthood%20(Thousand%20Oaks,%20CA)&rft.au=Audley,%20Shannon&rft.date=2018-04&rft.volume=6&rft.issue=2&rft.spage=79&rft.epage=90&rft.pages=79-90&rft.issn=2167-6968&rft.eissn=2167-6984&rft_id=info:doi/10.1177/2167696817703256&rft_dat=%3Cproquest_cross%3E2425583207%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2425583207&rft_id=info:pmid/&rft_sage_id=10.1177_2167696817703256&rfr_iscdi=true