Self-enterprising eSports: Meritocracy, precarity, and disposability of eSports players in China
The emerging realm of eSports has become an inescapable part of overall sports and game culture. However, this study investigates eSports beyond sports and games, regarding it as a meta-change in the context of neoliberal Chinese society. In particular, this study focuses on the practices of Chinese...
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Veröffentlicht in: | International journal of cultural studies 2020-07, Vol.23 (4), p.582-599 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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