Engagement in business simulation games: A self‐system model of motivational development
This research draws on the self‐system model of motivational development to explain how the use of business simulation games in class facilitates students’ engagement and enhances their learning. Based on a survey of 360 undergraduate students who played a business simulation game in a marketing cou...
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Veröffentlicht in: | British journal of educational technology 2020-01, Vol.51 (1), p.297-311 |
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Format: | Artikel |
Sprache: | eng |
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