Uncanny but not confusing: Multisite study of perceptual category confusion in the Uncanny Valley

Android robots that resemble humans closely, but not perfectly, can provoke negative feelings of dislike and eeriness in humans (the “Uncanny Valley” effect). We investigated whether category confusion between the perceptual categories of “robot” and “human” contributes to Uncanny Valley aversion. U...

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Veröffentlicht in:Computers in human behavior 2020-02, Vol.103, p.21-30
Hauptverfasser: Mathur, Maya B., Reichling, David B., Lunardini, Francesca, Geminiani, Alice, Antonietti, Alberto, Ruijten, Peter A.M., Levitan, Carmel A., Nave, Gideon, Manfredi, Dylan, Bessette-Symons, Brandy, Szuts, Attila, Aczel, Balazs
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container_title Computers in human behavior
container_volume 103
creator Mathur, Maya B.
Reichling, David B.
Lunardini, Francesca
Geminiani, Alice
Antonietti, Alberto
Ruijten, Peter A.M.
Levitan, Carmel A.
Nave, Gideon
Manfredi, Dylan
Bessette-Symons, Brandy
Szuts, Attila
Aczel, Balazs
description Android robots that resemble humans closely, but not perfectly, can provoke negative feelings of dislike and eeriness in humans (the “Uncanny Valley” effect). We investigated whether category confusion between the perceptual categories of “robot” and “human” contributes to Uncanny Valley aversion. Using a novel, validated corpus of 182 images of real robot and human faces, we precisely estimated the shape of the Uncanny Valley and the location of the perceived robot/human boundary. To implicitly measure confusion, we tracked 358 participants’ mouse trajectories as they categorized the faces. We observed a clear Uncanny Valley, though with some interesting differences from standard theoretical predictions; the initial apex of likability for highly mechanical robots indicated that these robots were still moderately dislikable, and the Uncanny Valley itself was positioned closer to the mechanical than to the human-like end of the spectrum. We also observed a pattern of categorization suggesting that humans do perceive a categorical robot/human boundary. Yet in contrast to predictions of the category confusion mechanism hypothesis, the locations of the Uncanny Valley and of the category boundary did not coincide, and mediation analyses further failed to support a mechanistic role of category confusion. These results suggest category confusion does not explain the Uncanny Valley effect. •Category confusion aversion has been suggested to explain Uncanny Valley (UV) reactions.•We precisely estimated the UV's shape and the robot/human boundary location.•The robot/human category boundary existed but was distant from the UV itself.•We found that category confusion is not a viable explanation for the UV effect.
doi_str_mv 10.1016/j.chb.2019.08.029
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subjects Aesthetic design
Categorical perception
Confusion
Human-robot interaction
Psychology
Robots
Social interaction
Uncanny valley
title Uncanny but not confusing: Multisite study of perceptual category confusion in the Uncanny Valley
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