Buzz and tranquility, what matters for creativity? A case study of the online games industry in Shanghai
While previous research on clusters has shed light on innovation at macro and meso levels, little research has explored the impact of co-location for individual creativity. Additionally, the significance of tranquility and solitude for creativity also remains largely unexplored. To explore these two...
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Veröffentlicht in: | Geoforum 2019-11, Vol.106, p.105-114 |
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description | While previous research on clusters has shed light on innovation at macro and meso levels, little research has explored the impact of co-location for individual creativity. Additionally, the significance of tranquility and solitude for creativity also remains largely unexplored. To explore these two aspects, this paper examines forces that matter for the creativity of game workers in Shanghai. The results manifest that, online platforms and learning through projects play a noticeable role for the individual creativity of game developers. While the value of co-location and local buzz has been stressed much in the literature, it turns out to be less significant for the creativity of most creative workers. Similarly, the role of attending temporary events is found to be less important as it claimed to be. Whereas research on the impact of tranquility and solitude for individual creativity has not been taken up sufficiently in economic geography, this research attaches high value to places and moments that creative workers can retreat from the buzzy environment to recover from attention fatigue. |
doi_str_mv | 10.1016/j.geoforum.2019.08.002 |
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subjects | Buzz Computer & video games Creativity Economic conditions Economic geography Fatigue Games Geography Innovations Internet Online game development Shanghai Solitude Tranquility Workers |
title | Buzz and tranquility, what matters for creativity? A case study of the online games industry in Shanghai |
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