A best-of-breed iterated greedy for the permutation flowshop scheduling problem with makespan objective
•We provide a detailed description to embed the FF tie-breaking mechanism into the IG.•We propose a combined proposal that outperforms every state-of-the art metaheuristic.•We compare the recent state-of-the-art metaheuristics for the problem.•We compare some variants of the recent metaheuristics wh...
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Veröffentlicht in: | Computers & operations research 2019-12, Vol.112, p.104767, Article 104767 |
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creator | Fernandez-Viagas, Victor Framinan, Jose M. |
description | •We provide a detailed description to embed the FF tie-breaking mechanism into the IG.•We propose a combined proposal that outperforms every state-of-the art metaheuristic.•We compare the recent state-of-the-art metaheuristics for the problem.•We compare some variants of the recent metaheuristics which include the FF mechanism.
In this paper, we analyse several issues concerning the most efficient approximate algorithms for the permutation flowshop scheduling problem with makespan objective. On the one hand, it is not clear which algorithm obtains the best solutions for the problem, since (1) conflicting results have been reported regarding the implementation of a key part in one of these algorithms (the FF tie-breaking mechanism by Fernandez-Viagas and Framinan, 2014), and (2) some recent contributions have appeared independently, so they have not been compared so-far. On the other hand, since all these efficient methods consist of specialised variants of an iterated greedy algorithm, it is worth exploring if their specific features can be efficiently combined so a new, best-of-breed algorithm can be designed. These questions are addressed in this paper by first conducting an extensive comparison among the best-so-far algorithms (including a detailed description of the FF tie-breaking algorithm and the posting of its source codes to ensure full reproducibility), and then by designing a best-of-breed combination of these algorithms. The computational experience carried out shows that the new algorithm designed significantly outperform existing ones, thus being the best-so-far approximate method for the problem. |
doi_str_mv | 10.1016/j.cor.2019.104767 |
format | Article |
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In this paper, we analyse several issues concerning the most efficient approximate algorithms for the permutation flowshop scheduling problem with makespan objective. On the one hand, it is not clear which algorithm obtains the best solutions for the problem, since (1) conflicting results have been reported regarding the implementation of a key part in one of these algorithms (the FF tie-breaking mechanism by Fernandez-Viagas and Framinan, 2014), and (2) some recent contributions have appeared independently, so they have not been compared so-far. On the other hand, since all these efficient methods consist of specialised variants of an iterated greedy algorithm, it is worth exploring if their specific features can be efficiently combined so a new, best-of-breed algorithm can be designed. These questions are addressed in this paper by first conducting an extensive comparison among the best-so-far algorithms (including a detailed description of the FF tie-breaking algorithm and the posting of its source codes to ensure full reproducibility), and then by designing a best-of-breed combination of these algorithms. The computational experience carried out shows that the new algorithm designed significantly outperform existing ones, thus being the best-so-far approximate method for the problem.</description><identifier>ISSN: 0305-0548</identifier><identifier>EISSN: 1873-765X</identifier><identifier>EISSN: 0305-0548</identifier><identifier>DOI: 10.1016/j.cor.2019.104767</identifier><language>eng</language><publisher>New York: Elsevier Ltd</publisher><subject>Algorithms ; Flow shop ; Flowcharts ; Flowshop ; Greedy algorithms ; Heuristics ; Iterated greedy ; Job shops ; NEH ; Operations research ; Permutations ; Production scheduling ; Scheduling ; Tie-breaking</subject><ispartof>Computers & operations research, 2019-12, Vol.112, p.104767, Article 104767</ispartof><rights>2019 Elsevier Ltd</rights><rights>Copyright Pergamon Press Inc. Dec 2019</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c357t-47bdbcfb361e177211c875207d205865af2a1bcda89a6608eb4f286c8d1285d93</citedby><cites>FETCH-LOGICAL-c357t-47bdbcfb361e177211c875207d205865af2a1bcda89a6608eb4f286c8d1285d93</cites><orcidid>0000-0003-0619-8508 ; 0000-0001-8498-8885</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://www.sciencedirect.com/science/article/pii/S0305054819302096$$EHTML$$P50$$Gelsevier$$H</linktohtml><link.rule.ids>314,776,780,3537,27901,27902,65306</link.rule.ids></links><search><creatorcontrib>Fernandez-Viagas, Victor</creatorcontrib><creatorcontrib>Framinan, Jose M.</creatorcontrib><title>A best-of-breed iterated greedy for the permutation flowshop scheduling problem with makespan objective</title><title>Computers & operations research</title><description>•We provide a detailed description to embed the FF tie-breaking mechanism into the IG.•We propose a combined proposal that outperforms every state-of-the art metaheuristic.•We compare the recent state-of-the-art metaheuristics for the problem.•We compare some variants of the recent metaheuristics which include the FF mechanism.
In this paper, we analyse several issues concerning the most efficient approximate algorithms for the permutation flowshop scheduling problem with makespan objective. On the one hand, it is not clear which algorithm obtains the best solutions for the problem, since (1) conflicting results have been reported regarding the implementation of a key part in one of these algorithms (the FF tie-breaking mechanism by Fernandez-Viagas and Framinan, 2014), and (2) some recent contributions have appeared independently, so they have not been compared so-far. On the other hand, since all these efficient methods consist of specialised variants of an iterated greedy algorithm, it is worth exploring if their specific features can be efficiently combined so a new, best-of-breed algorithm can be designed. These questions are addressed in this paper by first conducting an extensive comparison among the best-so-far algorithms (including a detailed description of the FF tie-breaking algorithm and the posting of its source codes to ensure full reproducibility), and then by designing a best-of-breed combination of these algorithms. The computational experience carried out shows that the new algorithm designed significantly outperform existing ones, thus being the best-so-far approximate method for the problem.</description><subject>Algorithms</subject><subject>Flow shop</subject><subject>Flowcharts</subject><subject>Flowshop</subject><subject>Greedy algorithms</subject><subject>Heuristics</subject><subject>Iterated greedy</subject><subject>Job shops</subject><subject>NEH</subject><subject>Operations research</subject><subject>Permutations</subject><subject>Production scheduling</subject><subject>Scheduling</subject><subject>Tie-breaking</subject><issn>0305-0548</issn><issn>1873-765X</issn><issn>0305-0548</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2019</creationdate><recordtype>article</recordtype><recordid>eNp9kE1rwzAMhs3YYN3HD9jNsHM6O6ljl51K2RcUdtlgN-MPpXHWxpnttvTfzyU7TxdJoFd69SB0R8mUElo_dFPjw7QkdJ77Ga_5GZpQwauC1-zrHE1IRVhB2ExcoqsYO5KDl3SC1gusIabCN4UOABa7BEGlXKxP7RE3PuDUAh4gbHdJJed73Gz8IbZ-wNG0YHcb16_xELzewBYfXGrxVn1DHFSPve7AJLeHG3TRqE2E2798jT6fnz6Wr8Xq_eVtuVgVpmI8FTOurTaNrmoKlGeH1AjOSsJtSZiomWpKRbWxSsxVXRMBetaUojbC0lIwO6-u0f24N_v52eXPZOd3oc8nZVllOkQwwvIUHadM8DEGaOQQ3FaFo6REnnjKTmae8sRTjjyz5nHUQLa_dxBkNA56A9aF_KO03v2j_gWnUX7J</recordid><startdate>20191201</startdate><enddate>20191201</enddate><creator>Fernandez-Viagas, Victor</creator><creator>Framinan, Jose M.</creator><general>Elsevier Ltd</general><general>Pergamon Press Inc</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><orcidid>https://orcid.org/0000-0003-0619-8508</orcidid><orcidid>https://orcid.org/0000-0001-8498-8885</orcidid></search><sort><creationdate>20191201</creationdate><title>A best-of-breed iterated greedy for the permutation flowshop scheduling problem with makespan objective</title><author>Fernandez-Viagas, Victor ; Framinan, Jose M.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c357t-47bdbcfb361e177211c875207d205865af2a1bcda89a6608eb4f286c8d1285d93</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2019</creationdate><topic>Algorithms</topic><topic>Flow shop</topic><topic>Flowcharts</topic><topic>Flowshop</topic><topic>Greedy algorithms</topic><topic>Heuristics</topic><topic>Iterated greedy</topic><topic>Job shops</topic><topic>NEH</topic><topic>Operations research</topic><topic>Permutations</topic><topic>Production scheduling</topic><topic>Scheduling</topic><topic>Tie-breaking</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Fernandez-Viagas, Victor</creatorcontrib><creatorcontrib>Framinan, Jose M.</creatorcontrib><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>Computers & operations research</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Fernandez-Viagas, Victor</au><au>Framinan, Jose M.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A best-of-breed iterated greedy for the permutation flowshop scheduling problem with makespan objective</atitle><jtitle>Computers & operations research</jtitle><date>2019-12-01</date><risdate>2019</risdate><volume>112</volume><spage>104767</spage><pages>104767-</pages><artnum>104767</artnum><issn>0305-0548</issn><eissn>1873-765X</eissn><eissn>0305-0548</eissn><abstract>•We provide a detailed description to embed the FF tie-breaking mechanism into the IG.•We propose a combined proposal that outperforms every state-of-the art metaheuristic.•We compare the recent state-of-the-art metaheuristics for the problem.•We compare some variants of the recent metaheuristics which include the FF mechanism.
In this paper, we analyse several issues concerning the most efficient approximate algorithms for the permutation flowshop scheduling problem with makespan objective. On the one hand, it is not clear which algorithm obtains the best solutions for the problem, since (1) conflicting results have been reported regarding the implementation of a key part in one of these algorithms (the FF tie-breaking mechanism by Fernandez-Viagas and Framinan, 2014), and (2) some recent contributions have appeared independently, so they have not been compared so-far. On the other hand, since all these efficient methods consist of specialised variants of an iterated greedy algorithm, it is worth exploring if their specific features can be efficiently combined so a new, best-of-breed algorithm can be designed. These questions are addressed in this paper by first conducting an extensive comparison among the best-so-far algorithms (including a detailed description of the FF tie-breaking algorithm and the posting of its source codes to ensure full reproducibility), and then by designing a best-of-breed combination of these algorithms. The computational experience carried out shows that the new algorithm designed significantly outperform existing ones, thus being the best-so-far approximate method for the problem.</abstract><cop>New York</cop><pub>Elsevier Ltd</pub><doi>10.1016/j.cor.2019.104767</doi><orcidid>https://orcid.org/0000-0003-0619-8508</orcidid><orcidid>https://orcid.org/0000-0001-8498-8885</orcidid></addata></record> |
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subjects | Algorithms Flow shop Flowcharts Flowshop Greedy algorithms Heuristics Iterated greedy Job shops NEH Operations research Permutations Production scheduling Scheduling Tie-breaking |
title | A best-of-breed iterated greedy for the permutation flowshop scheduling problem with makespan objective |
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