Variable-Friction Finger Surfaces to Enable Within-Hand Manipulation via Gripping and Sliding
The human hand is able to achieve an unparalleled diversity of manipulation actions. One contributor to this capability is the structure of the human finger pad, where soft internal tissue is surrounded by a layer of more rigid skin. This permits conforming of the finger pad around object contours f...
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Veröffentlicht in: | IEEE robotics and automation letters 2018-10, Vol.3 (4), p.4116-4123 |
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description | The human hand is able to achieve an unparalleled diversity of manipulation actions. One contributor to this capability is the structure of the human finger pad, where soft internal tissue is surrounded by a layer of more rigid skin. This permits conforming of the finger pad around object contours for firm grasping, while also permitting low-friction sliding over object surfaces with a light touch. These varying modes of manipulation contribute to the common ability for in-hand-manipulation, where an object (such as a car key) may repositioned relative to the palm. In this letter, we present a simple mechanical analogy to the human finger pad, via a robotic finger with both high- and low-friction surfaces. The low-friction surface is suspended on elastic elements and recesses into a cavity when a sufficient normal force is applied (~1.2 to 2.5 N depending on contact location), exposing the high-friction surface. We implement one "variable friction" finger and one "constant friction" finger on a 2-DOF gripper with a simple torque controller. With this setup, we demonstrate how within-hand rolling and sliding of an object may be achieved without the need for tactile sensing, high-dexterity, dynamic finger/object modeling, or complex control methods. The addition of an actuator to the finger design allows controlled switching between variable-friction and constant-friction modes, enabling precise object translation and reorientation within a grasp, via simple motion sequences. The rolling and sliding behaviors are characterized with experimentally verified geometric models. |
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One contributor to this capability is the structure of the human finger pad, where soft internal tissue is surrounded by a layer of more rigid skin. This permits conforming of the finger pad around object contours for firm grasping, while also permitting low-friction sliding over object surfaces with a light touch. These varying modes of manipulation contribute to the common ability for in-hand-manipulation, where an object (such as a car key) may repositioned relative to the palm. In this letter, we present a simple mechanical analogy to the human finger pad, via a robotic finger with both high- and low-friction surfaces. The low-friction surface is suspended on elastic elements and recesses into a cavity when a sufficient normal force is applied (~1.2 to 2.5 N depending on contact location), exposing the high-friction surface. We implement one "variable friction" finger and one "constant friction" finger on a 2-DOF gripper with a simple torque controller. With this setup, we demonstrate how within-hand rolling and sliding of an object may be achieved without the need for tactile sensing, high-dexterity, dynamic finger/object modeling, or complex control methods. The addition of an actuator to the finger design allows controlled switching between variable-friction and constant-friction modes, enabling precise object translation and reorientation within a grasp, via simple motion sequences. The rolling and sliding behaviors are characterized with experimentally verified geometric models.</description><identifier>ISSN: 2377-3766</identifier><identifier>EISSN: 2377-3766</identifier><identifier>DOI: 10.1109/LRA.2018.2856398</identifier><identifier>CODEN: IRALC6</identifier><language>eng</language><publisher>Piscataway: IEEE</publisher><subject>Actuators ; Control methods ; End effectors ; Force ; Friction ; Grasping (robotics) ; Grippers ; Recesses ; robot end effectors ; robot manipulators ; Robots ; Skin ; Sliding ; Surface morphology ; Thumb</subject><ispartof>IEEE robotics and automation letters, 2018-10, Vol.3 (4), p.4116-4123</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. 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One contributor to this capability is the structure of the human finger pad, where soft internal tissue is surrounded by a layer of more rigid skin. This permits conforming of the finger pad around object contours for firm grasping, while also permitting low-friction sliding over object surfaces with a light touch. These varying modes of manipulation contribute to the common ability for in-hand-manipulation, where an object (such as a car key) may repositioned relative to the palm. In this letter, we present a simple mechanical analogy to the human finger pad, via a robotic finger with both high- and low-friction surfaces. The low-friction surface is suspended on elastic elements and recesses into a cavity when a sufficient normal force is applied (~1.2 to 2.5 N depending on contact location), exposing the high-friction surface. We implement one "variable friction" finger and one "constant friction" finger on a 2-DOF gripper with a simple torque controller. With this setup, we demonstrate how within-hand rolling and sliding of an object may be achieved without the need for tactile sensing, high-dexterity, dynamic finger/object modeling, or complex control methods. The addition of an actuator to the finger design allows controlled switching between variable-friction and constant-friction modes, enabling precise object translation and reorientation within a grasp, via simple motion sequences. The rolling and sliding behaviors are characterized with experimentally verified geometric models.</description><subject>Actuators</subject><subject>Control methods</subject><subject>End effectors</subject><subject>Force</subject><subject>Friction</subject><subject>Grasping (robotics)</subject><subject>Grippers</subject><subject>Recesses</subject><subject>robot end effectors</subject><subject>robot manipulators</subject><subject>Robots</subject><subject>Skin</subject><subject>Sliding</subject><subject>Surface morphology</subject><subject>Thumb</subject><issn>2377-3766</issn><issn>2377-3766</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2018</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNpNkF1LwzAUhoMoOObuBW8CXnfmo2mayzH2IUwE58eVhJM00YzZ1rQV_Pe2bohX54XzvOfAg9AlJVNKibrZPMymjNB8ynKRcZWfoBHjUiZcZtnpv3yOJk2zI4RQwSRXYoRenyEGMHuXLGOwbahKvAzlm4t420UP1jW4rfCiHBD8Etr3UCZrKAt8B2Wouz38Vr4C4FUMdd1X8bDd7kPR5wt05mHfuMlxjtHTcvE4Xyeb-9XtfLZJbJpmbSIKkznhpc29F4YaD04aKZjyYIzl3EnLLNBcWiGAFykFWlgj8wIMl6AyPkbXh7t1rD4717R6V3Wx7F9qxpTikikpe4ocKBurponO6zqGD4jfmhI9eNS9Rz141EePfeXqUAnOuT88Twc65T9TuW-Z</recordid><startdate>20181001</startdate><enddate>20181001</enddate><creator>Spiers, Adam J.</creator><creator>Calli, Berk</creator><creator>Dollar, Aaron M.</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><orcidid>https://orcid.org/0000-0003-0742-5231</orcidid><orcidid>https://orcid.org/0000-0002-3221-1000</orcidid><orcidid>https://orcid.org/0000-0002-2409-4668</orcidid></search><sort><creationdate>20181001</creationdate><title>Variable-Friction Finger Surfaces to Enable Within-Hand Manipulation via Gripping and Sliding</title><author>Spiers, Adam J. ; Calli, Berk ; Dollar, Aaron M.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c446t-5db6e5f7c8ff5b1bfae7b7529fabbc33e7c2ca187c55a3d41a1dcb78dab37a963</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Actuators</topic><topic>Control methods</topic><topic>End effectors</topic><topic>Force</topic><topic>Friction</topic><topic>Grasping (robotics)</topic><topic>Grippers</topic><topic>Recesses</topic><topic>robot end effectors</topic><topic>robot manipulators</topic><topic>Robots</topic><topic>Skin</topic><topic>Sliding</topic><topic>Surface morphology</topic><topic>Thumb</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Spiers, Adam J.</creatorcontrib><creatorcontrib>Calli, Berk</creatorcontrib><creatorcontrib>Dollar, Aaron M.</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>IEEE robotics and automation letters</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Spiers, Adam J.</au><au>Calli, Berk</au><au>Dollar, Aaron M.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Variable-Friction Finger Surfaces to Enable Within-Hand Manipulation via Gripping and Sliding</atitle><jtitle>IEEE robotics and automation letters</jtitle><stitle>LRA</stitle><date>2018-10-01</date><risdate>2018</risdate><volume>3</volume><issue>4</issue><spage>4116</spage><epage>4123</epage><pages>4116-4123</pages><issn>2377-3766</issn><eissn>2377-3766</eissn><coden>IRALC6</coden><abstract>The human hand is able to achieve an unparalleled diversity of manipulation actions. 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With this setup, we demonstrate how within-hand rolling and sliding of an object may be achieved without the need for tactile sensing, high-dexterity, dynamic finger/object modeling, or complex control methods. The addition of an actuator to the finger design allows controlled switching between variable-friction and constant-friction modes, enabling precise object translation and reorientation within a grasp, via simple motion sequences. The rolling and sliding behaviors are characterized with experimentally verified geometric models.</abstract><cop>Piscataway</cop><pub>IEEE</pub><doi>10.1109/LRA.2018.2856398</doi><tpages>8</tpages><orcidid>https://orcid.org/0000-0003-0742-5231</orcidid><orcidid>https://orcid.org/0000-0002-3221-1000</orcidid><orcidid>https://orcid.org/0000-0002-2409-4668</orcidid><oa>free_for_read</oa></addata></record> |
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subjects | Actuators Control methods End effectors Force Friction Grasping (robotics) Grippers Recesses robot end effectors robot manipulators Robots Skin Sliding Surface morphology Thumb |
title | Variable-Friction Finger Surfaces to Enable Within-Hand Manipulation via Gripping and Sliding |
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