Creating virtual product experiences: The role of telepresence
Given that direct product experience is generally the optimal method for consumers to learn about products, marketers should strive for verisimilitude in marketing communications. This research explores how computer-mediated environments can engender virtual product experiences. The construct of tel...
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Veröffentlicht in: | Journal of interactive marketing 2003, Vol.17 (1), p.41-55 |
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description | Given that direct product experience is generally the optimal method for consumers to learn about products, marketers should strive for verisimilitude in marketing communications. This research explores how computer-mediated environments can engender virtual product experiences. The construct of telepresence, a sense of presence in a remote environment, is used to examine the process by which media characteristics influence consumer responses. Through two experimental studies, we evaluate the effect of two media characteristics—user control and media richness—on the creation of telepresence and assess the impact of telepresence on consumer beliefs about and attitudes toward the advertised product. Results show that user control and media richness both contribute to creating a sense of telepresence. Moreover, through telepresence, these media characteristics influence consumers’ cognitive responses. |
doi_str_mv | 10.1002/dir.10046 |
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This research explores how computer-mediated environments can engender virtual product experiences. The construct of telepresence, a sense of presence in a remote environment, is used to examine the process by which media characteristics influence consumer responses. Through two experimental studies, we evaluate the effect of two media characteristics—user control and media richness—on the creation of telepresence and assess the impact of telepresence on consumer beliefs about and attitudes toward the advertised product. Results show that user control and media richness both contribute to creating a sense of telepresence. 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source | Access via Wiley Online Library; Access via SAGE; ProQuest Central UK/Ireland; EBSCOhost Business Source Complete |
subjects | Consumer attitudes Consumers Electronic commerce Interactive marketing Media richness Studies Virtual reality |
title | Creating virtual product experiences: The role of telepresence |
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