Engaging digital makers through interactive virtual art makerspaces: Possibilities and challenges in art education
Recent maker movements have integrated many applications of digital technologies. However, the digital makerspace in virtual environments has not yet been fully addressed. Outside of schools, the sandbox type of Virtual World such as Minecraft and Opensim, is the popular platform for digital makers...
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Veröffentlicht in: | International journal of education through art 2019-09, Vol.15 (3), p.335-356 |
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Sprache: | eng |
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