Stitching Codeable Circuits: High School Students' Learning About Circuitry and Coding with Electronic Textiles
Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many science classrooms. In this paper, we expand students' learning about circuitry with electronic textiles, which use conductive thread instead of wires and sewable LEDs instead of lightbulbs, by...
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Veröffentlicht in: | Journal of science education and technology 2017-10, Vol.26 (5), p.494-507 |
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description | Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many science classrooms. In this paper, we expand students' learning about circuitry with electronic textiles, which use conductive thread instead of wires and sewable LEDs instead of lightbulbs, by integrating programming sensor inputs and light outputs and examining how the two domains interact. We implemented an electronic textiles unit with 23 high school students ages 16-17 years who learned how to craft and code circuits with the LilyPad Arduino, an electronic textile construction kit. Our analyses not only confirm significant increases in students' understanding of functional circuits but also showcase students' ability in designing and remixing program code for controlling circuits. In our discussion, we address opportunities and challenges of introducing codeable circuit design for integrating maker activities that include engineering and computing into classrooms. |
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In this paper, we expand students' learning about circuitry with electronic textiles, which use conductive thread instead of wires and sewable LEDs instead of lightbulbs, by integrating programming sensor inputs and light outputs and examining how the two domains interact. We implemented an electronic textiles unit with 23 high school students ages 16-17 years who learned how to craft and code circuits with the LilyPad Arduino, an electronic textile construction kit. Our analyses not only confirm significant increases in students' understanding of functional circuits but also showcase students' ability in designing and remixing program code for controlling circuits. In our discussion, we address opportunities and challenges of introducing codeable circuit design for integrating maker activities that include engineering and computing into classrooms.</description><identifier>ISSN: 1059-0145</identifier><identifier>EISSN: 1573-1839</identifier><identifier>DOI: 10.1007/s10956-017-9694-0</identifier><language>eng</language><publisher>Dordrecht: Springer Science+Business Media LLC</publisher><subject>Analysis ; Batteries ; Circuit design ; Circuits ; Classrooms ; Domains ; Education ; Educational Technology ; Electronics ; Functional morphology ; Hands on Science ; High School Students ; Learning ; Light emitting diodes ; Luminaires ; Pretests Posttests ; Science Activities ; Science Education ; Science Instruction ; Sciences education ; Secondary School Science ; Secondary school students ; Sensors ; STEM Education ; Stitching ; Students ; Textile industry ; Textiles</subject><ispartof>Journal of science education and technology, 2017-10, Vol.26 (5), p.494-507</ispartof><rights>Springer Science+Business Media 2017</rights><rights>The Author(s) 2017</rights><rights>COPYRIGHT 2017 Springer</rights><rights>Journal of Science Education and Technology is a copyright of Springer, (2017). All Rights Reserved. © 2017. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). 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In this paper, we expand students' learning about circuitry with electronic textiles, which use conductive thread instead of wires and sewable LEDs instead of lightbulbs, by integrating programming sensor inputs and light outputs and examining how the two domains interact. We implemented an electronic textiles unit with 23 high school students ages 16-17 years who learned how to craft and code circuits with the LilyPad Arduino, an electronic textile construction kit. Our analyses not only confirm significant increases in students' understanding of functional circuits but also showcase students' ability in designing and remixing program code for controlling circuits. In our discussion, we address opportunities and challenges of introducing codeable circuit design for integrating maker activities that include engineering and computing into classrooms.</description><subject>Analysis</subject><subject>Batteries</subject><subject>Circuit design</subject><subject>Circuits</subject><subject>Classrooms</subject><subject>Domains</subject><subject>Education</subject><subject>Educational Technology</subject><subject>Electronics</subject><subject>Functional morphology</subject><subject>Hands on Science</subject><subject>High School Students</subject><subject>Learning</subject><subject>Light emitting diodes</subject><subject>Luminaires</subject><subject>Pretests Posttests</subject><subject>Science Activities</subject><subject>Science Education</subject><subject>Science Instruction</subject><subject>Sciences education</subject><subject>Secondary School Science</subject><subject>Secondary school students</subject><subject>Sensors</subject><subject>STEM 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In our discussion, we address opportunities and challenges of introducing codeable circuit design for integrating maker activities that include engineering and computing into classrooms.</abstract><cop>Dordrecht</cop><pub>Springer Science+Business Media LLC</pub><doi>10.1007/s10956-017-9694-0</doi><tpages>14</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Analysis Batteries Circuit design Circuits Classrooms Domains Education Educational Technology Electronics Functional morphology Hands on Science High School Students Learning Light emitting diodes Luminaires Pretests Posttests Science Activities Science Education Science Instruction Sciences education Secondary School Science Secondary school students Sensors STEM Education Stitching Students Textile industry Textiles |
title | Stitching Codeable Circuits: High School Students' Learning About Circuitry and Coding with Electronic Textiles |
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