Elliptical Orbit Proximity Operations Differential Games
Differential games are formulated and solved for an inspector satellite operating nearby a resident space object (RSO) in an elliptical orbit. For each differential game, the goal of the inspector satellite is to minimize the time to achieve an inspection goal, whereas the goal of the RSO is to dela...
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Veröffentlicht in: | Journal of guidance, control, and dynamics control, and dynamics, 2019-07, Vol.42 (7), p.1458-1472 |
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container_title | Journal of guidance, control, and dynamics |
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creator | Prince, Eric R Hess, Joshuah A Cobb, Richard G Carr, Ryan W |
description | Differential games are formulated and solved for an inspector satellite operating nearby a resident space object (RSO) in an elliptical orbit. For each differential game, the goal of the inspector satellite is to minimize the time to achieve an inspection goal, whereas the goal of the RSO is to delay that condition as long as possible. Thus, it is assumed that the RSO can maneuver, and that both the inspector satellite and the RSO use a constant, steerable thruster (for example, an electric engine) during each game. The following games are formulated and solved via an indirect heuristic method, where each game corresponds to an inspection goal of the inspector satellite: 1) intercept; 2) rendezvous; 3) obtain sun vector; 4) match energy; 5) obtain sun vector and match energy; and 6) match energy and remain in close proximity during the ensuing orbit. The open-loop strategies obtained for these games represent worst-case scenarios, and they may inform requirements for future satellites as well as be actual open-loop strategies for a given scenario. |
doi_str_mv | 10.2514/1.G004031 |
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For each differential game, the goal of the inspector satellite is to minimize the time to achieve an inspection goal, whereas the goal of the RSO is to delay that condition as long as possible. Thus, it is assumed that the RSO can maneuver, and that both the inspector satellite and the RSO use a constant, steerable thruster (for example, an electric engine) during each game. The following games are formulated and solved via an indirect heuristic method, where each game corresponds to an inspection goal of the inspector satellite: 1) intercept; 2) rendezvous; 3) obtain sun vector; 4) match energy; 5) obtain sun vector and match energy; and 6) match energy and remain in close proximity during the ensuing orbit. The open-loop strategies obtained for these games represent worst-case scenarios, and they may inform requirements for future satellites as well as be actual open-loop strategies for a given scenario.</description><identifier>ISSN: 0731-5090</identifier><identifier>EISSN: 1533-3884</identifier><identifier>DOI: 10.2514/1.G004031</identifier><language>eng</language><publisher>Reston: American Institute of Aeronautics and Astronautics</publisher><subject>Differential games ; Elliptical orbits ; Game theory ; Games ; Heuristic methods ; Inspection ; Inspector satellite ; Orbital rendezvous</subject><ispartof>Journal of guidance, control, and dynamics, 2019-07, Vol.42 (7), p.1458-1472</ispartof><rights>This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. All requests for copying and permission to reprint should be submitted to CCC at www.copyright.com; employ the ISSN 0731-5090 (print) or 1533-3884 (online) to initiate your request. See also AIAA Rights and Permissions www.aiaa.org/randp.</rights><rights>This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. All requests for copying and permission to reprint should be submitted to CCC at www.copyright.com; employ the eISSN 1533-3884 to initiate your request. 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For each differential game, the goal of the inspector satellite is to minimize the time to achieve an inspection goal, whereas the goal of the RSO is to delay that condition as long as possible. Thus, it is assumed that the RSO can maneuver, and that both the inspector satellite and the RSO use a constant, steerable thruster (for example, an electric engine) during each game. The following games are formulated and solved via an indirect heuristic method, where each game corresponds to an inspection goal of the inspector satellite: 1) intercept; 2) rendezvous; 3) obtain sun vector; 4) match energy; 5) obtain sun vector and match energy; and 6) match energy and remain in close proximity during the ensuing orbit. The open-loop strategies obtained for these games represent worst-case scenarios, and they may inform requirements for future satellites as well as be actual open-loop strategies for a given scenario.</description><subject>Differential games</subject><subject>Elliptical orbits</subject><subject>Game theory</subject><subject>Games</subject><subject>Heuristic methods</subject><subject>Inspection</subject><subject>Inspector satellite</subject><subject>Orbital rendezvous</subject><issn>0731-5090</issn><issn>1533-3884</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2019</creationdate><recordtype>article</recordtype><recordid>eNp9kMFKAzEURYMoWKsL_2DAlYupeXnJ5M1SaluFQl3oOqQzCaRMO2OSgv17W9q1q7s59144jD0CnwgF8gUmC84lR7hiI1CIJRLJazbiGqFUvOa37C6lDeeAFegRo1nXhSGHxnbFKq5DLj5j_xu2IR-K1eCizaHfpeIteO-i2-Vw5BZ269I9u_G2S-7hkmP2PZ99Td_L5WrxMX1dlo0glUtFLVWqcq11vCXlSQKtvXTQ1ECqEUKKVnGqaqG1JY8NtY5QgfK1tg0qHLOn8-4Q-5-9S9ls-n3cHS_NqYwahYR_KahRc1ERP1LPZ6qJfUrReTPEsLXxYICbkz4D5qIP_wBUe18g</recordid><startdate>20190701</startdate><enddate>20190701</enddate><creator>Prince, Eric R</creator><creator>Hess, Joshuah A</creator><creator>Cobb, Richard G</creator><creator>Carr, Ryan W</creator><general>American Institute of Aeronautics and Astronautics</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>H8D</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope></search><sort><creationdate>20190701</creationdate><title>Elliptical Orbit Proximity Operations Differential Games</title><author>Prince, Eric R ; Hess, Joshuah A ; Cobb, Richard G ; Carr, Ryan W</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c285t-58d8656edae0d85f8418bf4e1c9185c2242d50869277a8f3c8de83515f97ac353</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2019</creationdate><topic>Differential games</topic><topic>Elliptical orbits</topic><topic>Game theory</topic><topic>Games</topic><topic>Heuristic methods</topic><topic>Inspection</topic><topic>Inspector satellite</topic><topic>Orbital rendezvous</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Prince, Eric R</creatorcontrib><creatorcontrib>Hess, Joshuah A</creatorcontrib><creatorcontrib>Cobb, Richard G</creatorcontrib><creatorcontrib>Carr, Ryan W</creatorcontrib><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Mechanical & Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>Aerospace Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>Journal of guidance, control, and dynamics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Prince, Eric R</au><au>Hess, Joshuah A</au><au>Cobb, Richard G</au><au>Carr, Ryan W</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Elliptical Orbit Proximity Operations Differential Games</atitle><jtitle>Journal of guidance, control, and dynamics</jtitle><date>2019-07-01</date><risdate>2019</risdate><volume>42</volume><issue>7</issue><spage>1458</spage><epage>1472</epage><pages>1458-1472</pages><issn>0731-5090</issn><eissn>1533-3884</eissn><abstract>Differential games are formulated and solved for an inspector satellite operating nearby a resident space object (RSO) in an elliptical orbit. For each differential game, the goal of the inspector satellite is to minimize the time to achieve an inspection goal, whereas the goal of the RSO is to delay that condition as long as possible. Thus, it is assumed that the RSO can maneuver, and that both the inspector satellite and the RSO use a constant, steerable thruster (for example, an electric engine) during each game. The following games are formulated and solved via an indirect heuristic method, where each game corresponds to an inspection goal of the inspector satellite: 1) intercept; 2) rendezvous; 3) obtain sun vector; 4) match energy; 5) obtain sun vector and match energy; and 6) match energy and remain in close proximity during the ensuing orbit. 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subjects | Differential games Elliptical orbits Game theory Games Heuristic methods Inspection Inspector satellite Orbital rendezvous |
title | Elliptical Orbit Proximity Operations Differential Games |
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