Percolation games, probabilistic cellular automata, and the hard-core model
Let each site of the square lattice Z 2 be independently assigned one of three states: a trap with probability p , a target with probability q , and open with probability 1 - p - q , where 0 < p + q < 1 . Consider the following game: a token starts at the origin, and two players take turns to...
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creator | Holroyd, Alexander E. Marcovici, Irène Martin, James B. |
description | Let each site of the square lattice
Z
2
be independently assigned one of three states: a
trap
with probability
p
, a
target
with probability
q
, and
open
with probability
1
-
p
-
q
, where
0
<
p
+
q
<
1
. Consider the following game: a token starts at the origin, and two players take turns to move, where a move consists of moving the token from its current site
x
to either
x
+
(
0
,
1
)
or
x
+
(
1
,
0
)
. A player who moves the token to a trap loses the game immediately, while a player who moves the token to a target wins the game immediately. Is there positive probability that the game is
drawn
with best play—i.e. that neither player can force a win? This is equivalent to the question of ergodicity of a certain family of elementary one-dimensional probabilistic cellular automata (PCA). These automata have been studied in the contexts of enumeration of directed lattice animals, the golden-mean subshift, and the hard-core model, and their ergodicity has been noted as an open problem by several authors. We prove that these PCA are ergodic, and correspondingly that the game on
Z
2
has no draws. On the other hand, we prove that certain analogous games
do
exhibit draws for suitable parameter values on various directed graphs in higher dimensions, including an oriented version of the even sublattice of
Z
d
in all
d
≥
3
. This is proved via a dimension reduction to a hard-core lattice gas in dimension
d
-
1
. We show that draws occur whenever the corresponding hard-core model has multiple Gibbs distributions. We conjecture that draws occur also on the standard oriented lattice
Z
d
for
d
≥
3
, but here our method encounters a fundamental obstacle. |
doi_str_mv | 10.1007/s00440-018-0881-6 |
format | Article |
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Z
2
be independently assigned one of three states: a
trap
with probability
p
, a
target
with probability
q
, and
open
with probability
1
-
p
-
q
, where
0
<
p
+
q
<
1
. Consider the following game: a token starts at the origin, and two players take turns to move, where a move consists of moving the token from its current site
x
to either
x
+
(
0
,
1
)
or
x
+
(
1
,
0
)
. A player who moves the token to a trap loses the game immediately, while a player who moves the token to a target wins the game immediately. Is there positive probability that the game is
drawn
with best play—i.e. that neither player can force a win? This is equivalent to the question of ergodicity of a certain family of elementary one-dimensional probabilistic cellular automata (PCA). These automata have been studied in the contexts of enumeration of directed lattice animals, the golden-mean subshift, and the hard-core model, and their ergodicity has been noted as an open problem by several authors. We prove that these PCA are ergodic, and correspondingly that the game on
Z
2
has no draws. On the other hand, we prove that certain analogous games
do
exhibit draws for suitable parameter values on various directed graphs in higher dimensions, including an oriented version of the even sublattice of
Z
d
in all
d
≥
3
. This is proved via a dimension reduction to a hard-core lattice gas in dimension
d
-
1
. We show that draws occur whenever the corresponding hard-core model has multiple Gibbs distributions. We conjecture that draws occur also on the standard oriented lattice
Z
d
for
d
≥
3
, but here our method encounters a fundamental obstacle.</description><identifier>ISSN: 0178-8051</identifier><identifier>EISSN: 1432-2064</identifier><identifier>DOI: 10.1007/s00440-018-0881-6</identifier><language>eng</language><publisher>Berlin/Heidelberg: Springer Berlin Heidelberg</publisher><subject>Cellular automata ; Economics ; Enumeration ; Ergodic processes ; Finance ; Games ; Graph theory ; Insurance ; Lattices (mathematics) ; Management ; Mathematical and Computational Biology ; Mathematical and Computational Physics ; Mathematics ; Mathematics and Statistics ; Operations Research/Decision Theory ; Percolation ; Probability ; Probability Theory and Stochastic Processes ; Quantitative Finance ; Statistical analysis ; Statistics for Business ; Subgroups ; Theoretical</subject><ispartof>Probability theory and related fields, 2019-08, Vol.174 (3-4), p.1187-1217</ispartof><rights>Springer-Verlag GmbH Germany, part of Springer Nature 2018</rights><rights>Probability Theory and Related Fields is a copyright of Springer, (2018). All Rights Reserved.</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c359t-ece1ffbc5ad83b043d080c277fda619ad765648831f66592d102944266c524443</citedby><cites>FETCH-LOGICAL-c359t-ece1ffbc5ad83b043d080c277fda619ad765648831f66592d102944266c524443</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/s00440-018-0881-6$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://link.springer.com/10.1007/s00440-018-0881-6$$EHTML$$P50$$Gspringer$$H</linktohtml><link.rule.ids>314,776,780,27901,27902,41464,42533,51294</link.rule.ids></links><search><creatorcontrib>Holroyd, Alexander E.</creatorcontrib><creatorcontrib>Marcovici, Irène</creatorcontrib><creatorcontrib>Martin, James B.</creatorcontrib><title>Percolation games, probabilistic cellular automata, and the hard-core model</title><title>Probability theory and related fields</title><addtitle>Probab. Theory Relat. Fields</addtitle><description>Let each site of the square lattice
Z
2
be independently assigned one of three states: a
trap
with probability
p
, a
target
with probability
q
, and
open
with probability
1
-
p
-
q
, where
0
<
p
+
q
<
1
. Consider the following game: a token starts at the origin, and two players take turns to move, where a move consists of moving the token from its current site
x
to either
x
+
(
0
,
1
)
or
x
+
(
1
,
0
)
. A player who moves the token to a trap loses the game immediately, while a player who moves the token to a target wins the game immediately. Is there positive probability that the game is
drawn
with best play—i.e. that neither player can force a win? This is equivalent to the question of ergodicity of a certain family of elementary one-dimensional probabilistic cellular automata (PCA). These automata have been studied in the contexts of enumeration of directed lattice animals, the golden-mean subshift, and the hard-core model, and their ergodicity has been noted as an open problem by several authors. We prove that these PCA are ergodic, and correspondingly that the game on
Z
2
has no draws. On the other hand, we prove that certain analogous games
do
exhibit draws for suitable parameter values on various directed graphs in higher dimensions, including an oriented version of the even sublattice of
Z
d
in all
d
≥
3
. This is proved via a dimension reduction to a hard-core lattice gas in dimension
d
-
1
. We show that draws occur whenever the corresponding hard-core model has multiple Gibbs distributions. We conjecture that draws occur also on the standard oriented lattice
Z
d
for
d
≥
3
, but here our method encounters a fundamental obstacle.</description><subject>Cellular automata</subject><subject>Economics</subject><subject>Enumeration</subject><subject>Ergodic processes</subject><subject>Finance</subject><subject>Games</subject><subject>Graph theory</subject><subject>Insurance</subject><subject>Lattices (mathematics)</subject><subject>Management</subject><subject>Mathematical and Computational Biology</subject><subject>Mathematical and Computational Physics</subject><subject>Mathematics</subject><subject>Mathematics and Statistics</subject><subject>Operations Research/Decision Theory</subject><subject>Percolation</subject><subject>Probability</subject><subject>Probability Theory and Stochastic Processes</subject><subject>Quantitative Finance</subject><subject>Statistical analysis</subject><subject>Statistics for Business</subject><subject>Subgroups</subject><subject>Theoretical</subject><issn>0178-8051</issn><issn>1432-2064</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2019</creationdate><recordtype>article</recordtype><sourceid>8G5</sourceid><sourceid>BENPR</sourceid><sourceid>GUQSH</sourceid><sourceid>M2O</sourceid><recordid>eNp1kD1PwzAURS0EEqXwA9gssdbw7NiOM6KKL1EJBpgtx3baVElcbGfg35MqSExMbzn33qeD0DWFWwpQ3iUAzoEAVQSUokSeoAXlBSMMJD9FC6ClIgoEPUcXKe0BgBWcLdDru482dCa3YcBb0_u0wocYalO3XZtya7H1XTd2JmIz5tCbbFbYDA7nncc7Ex2xIXrcB-e7S3TWmC75q9-7RJ-PDx_rZ7J5e3pZ32-ILUSVibeeNk1thXGqqIEXDhRYVpaNM5JWxpVSSK5UQRspRcUcBVZxzqS0gnHOiyW6mXunR79Gn7LehzEO06RmlAlRCkFhouhM2RhSir7Rh9j2Jn5rCvroTM_O9ORMH51pOWXYnEkTO2x9_Gv-P_QDslNtaw</recordid><startdate>20190801</startdate><enddate>20190801</enddate><creator>Holroyd, Alexander E.</creator><creator>Marcovici, Irène</creator><creator>Martin, James B.</creator><general>Springer Berlin Heidelberg</general><general>Springer Nature B.V</general><scope>AAYXX</scope><scope>CITATION</scope><scope>3V.</scope><scope>7SC</scope><scope>7WY</scope><scope>7WZ</scope><scope>7XB</scope><scope>87Z</scope><scope>88I</scope><scope>8AL</scope><scope>8AO</scope><scope>8FD</scope><scope>8FE</scope><scope>8FG</scope><scope>8FK</scope><scope>8FL</scope><scope>8G5</scope><scope>ABJCF</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BEZIV</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>FRNLG</scope><scope>F~G</scope><scope>GNUQQ</scope><scope>GUQSH</scope><scope>H8D</scope><scope>HCIFZ</scope><scope>JQ2</scope><scope>K60</scope><scope>K6~</scope><scope>K7-</scope><scope>L.-</scope><scope>L6V</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>M0C</scope><scope>M0N</scope><scope>M2O</scope><scope>M2P</scope><scope>M7S</scope><scope>MBDVC</scope><scope>P5Z</scope><scope>P62</scope><scope>PQBIZ</scope><scope>PQBZA</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PTHSS</scope><scope>Q9U</scope></search><sort><creationdate>20190801</creationdate><title>Percolation games, probabilistic cellular automata, and the hard-core model</title><author>Holroyd, Alexander E. ; Marcovici, Irène ; Martin, James B.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c359t-ece1ffbc5ad83b043d080c277fda619ad765648831f66592d102944266c524443</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2019</creationdate><topic>Cellular automata</topic><topic>Economics</topic><topic>Enumeration</topic><topic>Ergodic processes</topic><topic>Finance</topic><topic>Games</topic><topic>Graph theory</topic><topic>Insurance</topic><topic>Lattices (mathematics)</topic><topic>Management</topic><topic>Mathematical and Computational Biology</topic><topic>Mathematical and Computational Physics</topic><topic>Mathematics</topic><topic>Mathematics and Statistics</topic><topic>Operations Research/Decision Theory</topic><topic>Percolation</topic><topic>Probability</topic><topic>Probability Theory and Stochastic Processes</topic><topic>Quantitative Finance</topic><topic>Statistical analysis</topic><topic>Statistics for Business</topic><topic>Subgroups</topic><topic>Theoretical</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Holroyd, Alexander E.</creatorcontrib><creatorcontrib>Marcovici, Irène</creatorcontrib><creatorcontrib>Martin, James B.</creatorcontrib><collection>CrossRef</collection><collection>ProQuest Central (Corporate)</collection><collection>Computer and Information Systems Abstracts</collection><collection>ABI/INFORM Collection</collection><collection>ABI/INFORM Global (PDF only)</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>ABI/INFORM Global (Alumni Edition)</collection><collection>Science Database (Alumni Edition)</collection><collection>Computing Database (Alumni Edition)</collection><collection>ProQuest Pharma Collection</collection><collection>Technology Research Database</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ABI/INFORM Collection (Alumni Edition)</collection><collection>Research Library (Alumni Edition)</collection><collection>Materials Science & Engineering Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Advanced Technologies & Aerospace Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Business Premium Collection</collection><collection>Technology Collection (ProQuest)</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central Korea</collection><collection>Business Premium Collection (Alumni)</collection><collection>ABI/INFORM Global (Corporate)</collection><collection>ProQuest Central Student</collection><collection>Research Library Prep</collection><collection>Aerospace Database</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Computer Science Collection</collection><collection>ProQuest Business Collection (Alumni Edition)</collection><collection>ProQuest Business Collection</collection><collection>Computer Science Database</collection><collection>ABI/INFORM Professional Advanced</collection><collection>ProQuest Engineering Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ABI/INFORM Global</collection><collection>Computing Database</collection><collection>Research Library</collection><collection>Science Database (ProQuest)</collection><collection>Engineering Database</collection><collection>Research Library (Corporate)</collection><collection>Advanced Technologies & Aerospace Database</collection><collection>ProQuest Advanced Technologies & Aerospace Collection</collection><collection>ProQuest One Business</collection><collection>ProQuest One Business (Alumni)</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>Engineering Collection</collection><collection>ProQuest Central Basic</collection><jtitle>Probability theory and related fields</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Holroyd, Alexander E.</au><au>Marcovici, Irène</au><au>Martin, James B.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Percolation games, probabilistic cellular automata, and the hard-core model</atitle><jtitle>Probability theory and related fields</jtitle><stitle>Probab. Theory Relat. Fields</stitle><date>2019-08-01</date><risdate>2019</risdate><volume>174</volume><issue>3-4</issue><spage>1187</spage><epage>1217</epage><pages>1187-1217</pages><issn>0178-8051</issn><eissn>1432-2064</eissn><abstract>Let each site of the square lattice
Z
2
be independently assigned one of three states: a
trap
with probability
p
, a
target
with probability
q
, and
open
with probability
1
-
p
-
q
, where
0
<
p
+
q
<
1
. Consider the following game: a token starts at the origin, and two players take turns to move, where a move consists of moving the token from its current site
x
to either
x
+
(
0
,
1
)
or
x
+
(
1
,
0
)
. A player who moves the token to a trap loses the game immediately, while a player who moves the token to a target wins the game immediately. Is there positive probability that the game is
drawn
with best play—i.e. that neither player can force a win? This is equivalent to the question of ergodicity of a certain family of elementary one-dimensional probabilistic cellular automata (PCA). These automata have been studied in the contexts of enumeration of directed lattice animals, the golden-mean subshift, and the hard-core model, and their ergodicity has been noted as an open problem by several authors. We prove that these PCA are ergodic, and correspondingly that the game on
Z
2
has no draws. On the other hand, we prove that certain analogous games
do
exhibit draws for suitable parameter values on various directed graphs in higher dimensions, including an oriented version of the even sublattice of
Z
d
in all
d
≥
3
. This is proved via a dimension reduction to a hard-core lattice gas in dimension
d
-
1
. We show that draws occur whenever the corresponding hard-core model has multiple Gibbs distributions. We conjecture that draws occur also on the standard oriented lattice
Z
d
for
d
≥
3
, but here our method encounters a fundamental obstacle.</abstract><cop>Berlin/Heidelberg</cop><pub>Springer Berlin Heidelberg</pub><doi>10.1007/s00440-018-0881-6</doi><tpages>31</tpages><oa>free_for_read</oa></addata></record> |
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ispartof | Probability theory and related fields, 2019-08, Vol.174 (3-4), p.1187-1217 |
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language | eng |
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source | SpringerLink Journals - AutoHoldings; EBSCOhost Business Source Complete |
subjects | Cellular automata Economics Enumeration Ergodic processes Finance Games Graph theory Insurance Lattices (mathematics) Management Mathematical and Computational Biology Mathematical and Computational Physics Mathematics Mathematics and Statistics Operations Research/Decision Theory Percolation Probability Probability Theory and Stochastic Processes Quantitative Finance Statistical analysis Statistics for Business Subgroups Theoretical |
title | Percolation games, probabilistic cellular automata, and the hard-core model |
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